Sqrxz 4 - Cold Cash by Retroguru [web]
 ___________ / | / | / | / | .____________ .__________ / ____________ |_____ ______ ______________ | / | \/_ ! / | \_/ / \ / | ______/__ | /_________________!_________ / \_____ / |________ | | ____ | | \/___/___| \_ _/ / ______/__. / \/ | | | _| | | \ || / \ / \/ | _/ | | |_\ | / \ |_/ _ \_ _/ | \_____________| |_________ |/_______/\____|\_____/ \ / \_____________| \__| | \___/ !NE7 ---------------------------- [ S Q R X Z 4 ]| ----------------------------- ! SQRXZ 4 - Cold Cash v1.00 official pages at http://www.retroguru.com & http://www.sqrxz.de [April 2014] *************** *** LICENSE *** *************** Sqrxz 4 is FREEWARE. All rights remain within the development team! No money in any form should be charged for the game! Distribution on third party pages is acceptable if you link to www.retroguru.com and www.sqrxz.de. Distribution on compilations, CD's, DVD's or other media is only allowed with a written permission. A contact form is available via our Sqrxz page! ************* *** ABOUT *** ************* Sqrxz 4 is another installment in the Sqrxz Jump'n'Die franchise, pardon: certainly we mean Jump'n'Run, series, based on the original !SQRXZ! game created by Marcus Vesterlund and John Holmvall. If you enjoy the game you may consider a donation, which will help to fund our next project. Thanks a lot in advance :) ************* *** STORY *** ************* After Sqrxz saving Yve in "Sqrxz 3 - Adventure for Love" it was truly a happy moment. Being still heavily in love they decided that the time for a tiny wedding ceremony has come. The celebration party was marvellous and still people talk about this heart breaking moment. Couple of months later both were sure that the time for an own small family has come. Although those are happy news Sqrxz is consequently short of money and a growing family requires a solid financial base. Picking up a newspaper and reading the job offers, a single add caught Sqrxz's attention. An expedition in search of ice marbles needs a brave explorer. After all, he has gone trough a deep jungle to rescue Yve and made it back. This sounds like a job for Sqrxz! After meeting Dr. Branxz, who looked a bit creepy and shady, the deal has been set up and Sqrxz is brought to a mysterious island... full of shiny ice marbles. "Not a single one should be left there", Dr. Branxz said, that just one missing marble will result in a pay refusal and not taking Sqrxz home. If you think Dr. Branxz didn't do his homework, he very well did: His spy satellites spotted exactly 354 marbles. Challenging, isn't it? **************** *** FEATURES *** **************** * Authentic Retro graphics - Pixels forever! * 10 die hard levels! * 11 great tunes! * Top 10 highscore! * Unlimited continues! * Hidden passages! * Cheat codes! (if you can find them) ******************************************** *** KEYBOARD CONTROLS (where applicable) *** ******************************************** Default Keyboard controls: * UP = CURSOR UP * DOWN = CURSOR DOWN * LEFT = CURSOR LEFT * RIGHT = CURSOR RIGHT * JUMP = SPACE * PAUSE = TABULATOR Use the ingame menue to change keyboard, joystick or joypad behavior! The supported devices very much rely on the operating system and your hardware. Retrogamers: If you use a (USB) Joystick or just love playing with cursor keys only, please notice the option "Use Up To Jump". ***************** *** CHANGELOG *** ***************** * v1.00 - Initial release Released at Revision 2014 // http://2014.revision-party.net/ ***************** *** CORE TEAM *** ***************** * Rodolphe Boixel (Thor) - Main code http://thor.pdroms.de * Shahzad Sahaib (Kojote) - Producer, Levels, Beta-Test http://www.pdroms.de * Simon Butler - Graphics, Sprites & Tiles https://www.xing.com/profile/Simon_Butler * Jan Jensen - Graphics, Storyline http://www.janart.dk/ * Alexander Wiklund (Wiklund) - Music https://soundcloud.com/alexwiklund * Johan Letfors (Vedder) - Music https://soundcloud.com/johanletfors *************** *** PORTERS *** *************** * Rodolphe Boixel (Thor) Ports: Windows (32-bit), Ubuntu (32-bit), Ubuntu (64-bit), PSP, Wiz * Frank Wille (phx) Ports: Amiga OS4, MorphOS, NetBSD x86 http://sun.hasenbraten.de/~frank/ * Scott Smith (pickle) Ports: Pandora, Caanoo, GP2x http://boards.openpandora.org/index.php?/user/69-pickle/ * Lars Persson (AnotherGuest) Ports: Symbian OS Series 60, Symbian OS UIQ 3 http://anotherguest.se/ * Xavier Vallejo (Indiket) Ports: Dreamcast http://www.dreamcast.es * Sergei Kolesnikov (Exl) Ports: MotoMAGX http://exlmoto.ru/ * Artur Rojek (zear) Ports: Dingoo A320 OpenDingux, GCW Zero http://www.unnamedmonkeygame.com/ * James Higgs (Jum) Ports: Raspberry Pi http://jum.pdroms.de ********************* *** HELPING HANDS *** ********************* * Denny Mueller (Mulle) Trailer http://www.red-aqua-media.de/ * Andrew Lemon (ne7) ASCII art for readme file http://ne7.untergrund.net * Matthew Walkden Ice Font http://mattwalkden.blogspot.co.at/ *************************** *** THIRD PARTY CREDITS *** *************************** We use SDL, SDL_Mixer, libmodplug and zlib! Consult and visit: http://www.libsdl.org/ http://www.libsdl.org/projects/SDL_mixer/ http://modplug-xmms.sourceforge.net/ http://www.zlib.net/ The "Scale2x" function used for antialias is an own recoded implementation by Yannick Erb and does not use the original GPL'ed code. You may want to check this page for more information on Scale2x: http://scale2x.sourceforge.net/ Please kindly note "scale2x", "bilinear antialias" and "scanlines", once activated, will intense CPU usage and might lead to slowdowns and higher energy consumption, which therefore will decrease battery life on portable devices. Availability of these functions is OS depending. *********************** *** MUSIC TRACKLIST *** *********************** Title : Solitude (by Vedder) Level 1: A Game Of Fun (by Vedder) Level 2: Insanity Of Me (by Vedder) Level 3: Semicircles (by Vedder) Level 4: We Do It Live (by Vedder) Level 5: Chipmachine (by Vedder) Level 6: Yeti Dance (by Wiklund) Level 7: Chip My Carrot (by Wiklund) Level 8: Cash Is Cash (by Wiklund) Level 9: Bunny Run (by Wiklund) Level 10: Ice Marbles (by Wiklund) [END OF FILE]
[ back to the prod ]