NQ4K by Aesrude
---------------------------------------- .-----. .-----. .----. | .-. | .-----.--. | .---.| .--' | '-' |---..---'--' |-. .-. \ '--. | ,-, |.--''---. .-' | | ||\ |.--' | | | |'--.--. ||\ \| | | || | |'--. '-' '-'.--'--' |' '-' | | |'-' |---' | '--.----' | '-' |----' '----' '-----' ---------------------------------------- N Q 4 K ---------------------------------------- A bad naming choice made at 7 am after a long night now haunts me. Welcome to NQ4K by your friendly neighborhood one man army Nightlord of Aesrude. This is my first attempt at making a 4K PC intro. I have been wanting to do this for quite a while now. Having done one crappy 64K before, trying a 4K felt like the natural next step. This one is not entirely rocket science either but it turned out quite OK for my liking. I attempted to do this thing in the span of about 11 hours and failed to get it under 12K. At that fateful moment I called it "Not Quite 4K". Well now it really is 4K (and does a zillion more things than the 12K version) and the name doesn't fit. Oh well. Of course I had to learn shit load of things in the process (which is good). Learned vc++ options more deeply than before, learned to use Crinkler and learned a lot about how the compiler generates asm code. I studied the example frameworks that iq put out, but I went for writing my own framework from scratch (after all the goal is to learn). Since I am quite allergic to opengl and dx9 from an API standpoint, I used d3d10 (this proved to be a wrong choice for 4K, next time I think I will use opengl). I also wrote my own soft synth. Also I am equally allergic to d3dx and therefore I use my own math classes. So cut me some slack. it's funny to note that I think my soft synth here is way better than my soft synth in my 64K demo :) you make... you learn... Special thanks to iq for all the info on his webpage, Mentor and Blueberry for Crinkler. Greets fly out to 7dx organisers, Glance, Crescent, Bronx, Return, Zomco, Resident, Infect, Demodojo, Goblins, Ret, ASD, RGBA, TBC, Booze Design, Fairlight, Triad, Resource, Oxyron, Camelot, Chorus, and others I may have forgotten.
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