OpenGL Ikari intro
Release date: 14.10.2006 <---------] (---) (----) (-----) (------ [-----] [-- -- -- -- -- -- ----- -- -- -- ------- -- -- -- -- ------ [---------] -- -- -- (----- (------ [- ------> 199X TEAM IKARI v0.90 - - for openGL. - - code: LANCER - - grafix: LANCER - - music: Ikari Intro, Thomas E Petersen (Laxity) - - music player: Nanosid by Laurent Ovaert - - compression: UPX v1.24 - - compression: ZLIB contact LANCER 199X team by EMAIL [ lancer199x_team@hotmail.com ] -------------------------------------------------------------------------------- REQUIREMENTS: - pentium 800 mhz minimum, developed on athlon 64 3.8 ghz - directplay soundcard for music (optional). - a 3d-card which currently supports openGL 1.3 - Tested under Windows XP with GeForce 6800 LE 128 mb Windows XP with GeForce 256 32 mb -------------------------------------------------------------------------------- TROUBLESHOOTING: I hope you never really have to read this! - Vertical Retrace MUST BE ENABLED (openGL) - You should NOT run other programs at the same time! - Exit all other DOS prompts! - Do not run from A FULL SCREEN DOS BOX - If still too slow try to run from explorer or from command-line 1. VERTICAL RETRACE and SYNC TO RETRACE. OpenGL implementation either syncs to RETRACE or NOT (worst nightmare) This application MUST be run with vertical retrace enabled. You can enable it from windows control panel. -------------------------------------------------------------------------------- COPYRIGHT 2003 LANCER 199X TEAM. ALL RIGHTS RESERVED COPYRIGHT LICENSE No payment of any kind may be charged for this product or any combination of products or services including this product without our authorization and official written license. Commercial use, especially the industrial manufacturing on any data storage media and their distribution without the expressed permission of the producer, is strictly prohibited. This program or the data files contained therein may not be altered or modified without the permission of the author. You take full responsibility for the operation of this software and any consequences thereof. I the creator can not accept liability for damages or failures arising from the use of this software.
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