Crawlspace by Youth Uprising
_ _._ __ _ _ __ _._ _ |/(_///------------------------------\\\_)\| | | | | :_______ .____ ._______ ___. .____|_, __\|_ /_\|_ \___\|_ // |/____| | _) / / / / / / _/ | | \_ / / / / / \ _ _| /_ _/__________\_________\________\___\_____\ --\___\---------------------------------------|-- | | ._______ :_______ .___ .__ __. __. :____ __. ___\|_ /_\|_ /_\|_ /____\|__)__/ _|/_____(__|/__\|_ \_ / _|/______ _) / / / / _/ / \__ / (_ / // \_ / \_ / / /_____\ \ \_ | / / / / \ / / /________\_______\_______\_____/______|_______\________\_\______\_________\ - -diP-----------------------------------------------------------------aSL- - // Crawlspace by Youth Uprising . "Design",Code:Ferris [ jaketaylor123(at)hotmail(dot)com ] . Add.Code(Hardcore optimizing):Decipher // Minimum Specs . Decent GFX card with PS3.0 support (GF8500/equivalent/better recommended) // Tools Used . Dev-C++ . Crinkler // Greetings . Andromeda Software Development . Conspiracy . Farbrausch . Outracks . Plastic . MFX . Traction . Northern Dragons . Gravity . RGBA . TBC . Loonies . * Everyone at in4k.untergrund.net * // More Info . Wow, this was a new experience. I've done stuff like written a 4k synth, but 1k's are more challenging and honestly more fun :) It's cute to look at how short the source is too...This was done with GCC and GLSL so that made it even more tough to get it this small, but I'm glad I did it. My 4k framework will be rewritten soon for sure to include all the ridiculous hacks this uses. . HUUUUUUUUUUUGE THANKS TO AULD. HIS GLSL 1K FRAMEWORK WAS USED AS A STARTING POINT FOR THIS. // Eof . (C) December 2008 Youth Uprising . http://thygrion.untergrund.net/
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