pouët.net

Poppycock by Offbeat

Starnberg, Germany, 17th of June 1992



THE POPPYCOCK DEMO

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   As you might know there was an ST group called "Offbeat" some time 
ago. This group intended to create a mega-demo in 1989, namely "The 
Poppycock Demo". The four Offbeat-members Ray, Big Alec, i and Flix 
coded various screens for this demo, but after all the demo has never 
been finished due to a lack of motivation and because the first screens 
have been too old (and bad). The work on the Poppycock demo started 
right after Offbeat launched the "What Time Is It?"-Demo. The Poppycock 
demo would have been Offbeat's second demo, but Offbeat made the 
Illumination demos, the Offbeat Demo Collection, the Gigastars demo, the 
Musical Wonder - 1990, the Musical Wonder - 1991, the Duplicator and the 
Module Collection disks instead and stopped working on the Poppycock 
demo.



   After the Musical Wonder - 1991 has been released Offbeat ceased to 
exist and the members Ray, Big Alec and Flix joined the Delta Force (i 
left Offbeat earlier). Eventually the Poppycock demo has been forgotten.



   Some days ago Ray and Flix discovered the old Poppycock-screens on 
ancient source disks. This folder contains these screens. Please note 
that all screens have been coded in 1989 and early 1990. We did NOT 
know, how to do sync-scrolling, left and right borders and much more 
stuff. Some screens go back to the desktop after you press space (with 
the wrong colour palette and weird sounds), some don't. The screens only 
run on one meg STs and have been packed with Pack-Ice 2.40. Some 
screens, especially those using screen borders, won't run on all STs. 
The memory should be empty before running the screens (in order to avoid 
crap on the screen). So it'd be the best if you reset the machine after 
each screen. Switch to Lo-Res and 50 Hz before you run the screens. Many 
of the screens are playing sounds, that have been ripped using the 
Offbeat Sound Ripper (OSR). The Ripper applies a very strange system of 
recording the sounds. Have a look at the code! Remeber: None of the 
screens is finished!



   We decided to release the screens now because the ST seems to be 
dying. When we watched all the old screens today, we had some intense 
nostalgic feelings. The early ST days have been the best! These days are 
gone now.



   What now follows is a brief description of each screen:



 - PREVIEW.PRG (Preview): The preview of the Poppycock demo. Coding and 
   graphix by Ray. Music by Mad Max. Even though the given release date 
   gave us plenty of time, the demo's never been launched.



 - INTRO.PRG (Introduction): Coding, graphix and muzak by the allmighty 
   Big Alec. It was supposed to be the intro-screen for the Poppycock 
   demo



 - LOADER.PRG (Loader): Guess what! This is Ray's loading screen. Coding 
   and graphix by Ray of Offbeat. Originally this screen featured an 
   exclusive Big Alec loading tune, but it has been lost on one of Ray's 
   disks. This version includes an OSR-ripped Mad Max tune.



 - ACTION.PRG (Absolutely Action): Not using sync-scrolling Flix scrolls 
   the entire screen (not very impressive nowadays, huh?). Coding and 
   graphix by Flix, musix by Mad Max. It was ripped using the OSR. 
   There's a lot of calc-time left.



 - DELICIOU.PRG (loading OFFBEAT.MOD) (Delicious Demo): The first 
   Offbeat screen featuring tracker-sound (using ST-CNX's routine). 
   Coding and graphix by Flix, musix from the Amiga. There is plenty 
   of processor-time left.



 - DIGI.PRG (Digi Remix '89): Ray's fabulous Digi Remix of the year 
   1989. Everything was done by Ray. A rather tasteful screen in terms 
   of graphix design.



 - DREAM.PRG (Colour Dream): The Colour Dream by Ray (coding and 
   graphix). The musix is an OSR-ripped Mad Max tune. This screen 
   displays more than 22000 colours!



 - FUTURE.PRG (Incredible Future Screen): Another nice screen by Ray. 
   Once again the sound has been ripped with the OSR.



 - SEXY.PRG (Sexy Scroller): This is i's only contribution, but it 
   isn't bad in the least. NO sync-scrolling of course and note that the 
   picture of the woman contains 16 colours (4 planes!). Coding and 
   graphix by i. Muzak by David Whittaker. You gotta press space after 
   the screen turns black.



 - SPRITE.PRG (Sprite Spread): Flix' cheating sprite-record. Coding, 
   graphix by Flix and musix by Alec, the Big.



 - STARS.PRG (Stars and Sprites): Big Alec did the code, the graphix and 
   the funky tune. Allthough this screen is rather old (Big Alec coded 
   it when he was still in a group called Abacus Crew), it's very neat.



 - ULTRA.PRG (Ultra Scroller): This is Ray's raster scroller. Coding and 
   graphix by Ray. The Muzak is an OSR-ripped Mad Max sound (sound fits 
   better than music in this case). Ray coded the scroller long before 
   any of those raster-based scrollers appeared on the ST (we swear 
   it!).



   And now some screens, that are not contained in this folder:



 - MCD (Multi Colour Demo): It was quite similar to Ray's Colour Dream 
   and is lost on Flix' disks.



 - Main Menu: Flix' main menu was one of the reasons why we stopped to 
   code this demo. It would have been the third game-like menu (after 
   Union and Cuddly) and was very impressive. It didn't use 
   sync-scrolling, but the scrolling area (4 planes parallax!) was 
   bigger than the one of the Cuddly demos. Contrasting to the main 
   menus of the Union demo and the Cuddly demos, this one was very much 
   game-orientated (you could shoot and it was pretty hard to reach 
   several screens). Unfortunately Flix discovered that the menu will 
   only run on two meg STs when the screen was allready finished. Bad 
   luck!



Ok, that's all. We'd some other screens in our minds, but didn't start 
to code them.



Have fun with the Poppycock demo!





Flix & Ray



(Ex-members of the (un-)dead crew Offbeat, now members of the Delta 
Force)