pouët.net

raytracement killers by Speckdrumm [web]

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        /_____/     ______(elD\iMP_____\___________\\________\     \_
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    _)   ___     /      /______/    _/     _/    \/     /     \/      _/ 
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       |                                                            |
       |                -=[ Raytracement Killers ]=-                |
       |______________________________________________ _ ___________|
       _)__________________________________________________________(_
     _/_________   ___                                ___   _________\_
     \__________\__\__\_______[ RELEASE INFO ]_______/__/__/__________/
       |                                                            |
       | Released as Real Wild Entry at Breakpoint 2005.            |
       | It was hell on earth to speed the raytracer up for a       |
       | decent framerate, so I hope you enjoy this demo !          |
       | The persons involved in making this possible are           |
       | Spy-da ( Sound ), Blockbuster ( Graphics ),                |
       | Peach^Gods ( Graphics ), xLynx^Crolyxteam ( Graphics )     |
       | and Phenomenon ( Code ).                                   |
       |                                                            |
       _)__________________________________________________________(_
     _/_________   ___                                ___   _________\_
     \__________\__\__\_______[ MEMBERSTATUS ]_______/__/__/__________/
       |                                                            |
       | Members of Speckdrumm are only:                            |
       |                                                            |
       | Blockbuster[gfx],  Coma[cod],  Elend[gfx], Paralax[cod],   |
       | Schema[gfx],   Seismic[sfx],    Sobec[sfx],Spy-Da[sfx]     |
       | Kojote [semmelpollen],  Phenomenon [cod],  EvilOne[cod]    |   
       |                                                            |                      
       _)__________________________________________________________(_
     _/_________   ___                                ___   _________\_
     \__________\__\__\_______[ CONTACT INFO ]_______/__/__/__________/
       |                                                            |
       | We are looking for talented 2d/3d graphics artists and C++ |
       | coders  with a  decent knowledge  in DirectX  programming. |
       | In  case  you  want  to  talk  to  us,  just  come  by  at |
       | #Speckdrumm/IRCNet  or  write  to                          |  
       |                                                            |
       |                 Paralax(at)Speckdrumm.org.                 |
       |                                                            |
       | Members   can   be  reached  by   mail   by   writing   to |
       | <memberhandle>@speckdrumm.org.                             |
       |                                                            |
       |                   http://www.speckdrumm.org                |
       |                     http:://www.foliba.org                 |
       |                                                            |
       _)__________________________________________________________(_
     _/_________   ___                                ___   _________\_
     \__________\__\__\_______[   GREETINGS  ]_______/__/__/__________/
       |                                                            |
       | We'd like to express our kindest greetings and/or respects |
       | to  the  following   groups   (in  no  particular  order): |
       |                                                            |
       | Kolor,  Salva Mea, Smash Designs,  S!P,  Scoopex, Science, |
       | Byte Geiz, Farb-Rausch,   Black Maiden, Die Wissenden,     |
       | DSL, SKP, Neuro-Concept, Cubalid 7,  Metalvotze,  Orange,  |
       | Nuance,   Freestyle,   Stockholm Syndrome,   Moonhazard,   |
       | Hitmen,  Napalm X,  Yodel,  Dreamcast Scene,  Limp Ninja,  |
       | Cryptic Allusion,  Ephidrena,  Equinox and all we forgot.  |
       |                                                            |
       _)__________________________________________________________(_
     _/_________   ___                               ___   __________\_
     \__________\__\__\_______[   Copyright ]_______/__/__/___________/
       |                                                            |
       | This package is freeware.You may spread it in its original |
       | form without  any  restrictions. You  must  neither demand |
       | money for it, nor  must you  spread it  in a  form altered |
       | whatsoever. If you'd like to show our demo in publicity we |
       | ask you to ask us before doing so.                         |
       | We tried hard to make this  demo as compatible as possible |
       | but  please notice, that  members  of Speckdrumm cannot be |
       | held responsible for  any harm that  could be done to your |
       | machine  by  running this  demo. Use  it at your  own risk |
       | and/or pleasure.                                           |
       |                                                            |
       | Additional libraries used to create this demo:             |
       | Kallistios ( http://gamedev.allusion.net/ )                |
       | *without* XINGMP3 libraries                                |
       |____________________________________________________________|
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      \___________             SPECKDRUMM 2oo5            ___________/
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