leizex by Rgba [web]
_._________ .______ .________ .______/\_ | ____/_| ___/____| _____/__| ___ /_ | __ /| \ /_ ___ /_ _ / | \ .:\| \__ .:/ \_ .:/ | .:\ |____\ \_________/__________/_____|_____\ -//---\_____\------------------------lm!--//--> leizex under organix executable 2k3 graphics by rgba [www.rgba.org] 2008 for fun .why. coming from function08, in the plane i thought i should try to add some fake ambient occlusion to some raymarched celular distance field. when landed and took the train/metro to arrive home i did the experiment and it worked quite fine. one week after, sunday morning, i decided to fight my terrible headache (yep i had too much party saturday night) by staying at bed ant let the pc render in the meanwhile a video of the experiment i did in the train the sunday. this is the result. you can get the video at http://www.rgba.org/prods/rgba_leizex.avi in fact the main reason to release this minifast prod is that i want to fix something - i always forget to greet some groups, but i didn't want to wait until the next prod to let "1/2 - bit cheese" know i love their stuff. also greets from here to tom dobrowolski, the king of caves and voronoi patterns. .the.code. plain raymarching on a distance function. no texture, therefore no size limit pressure. .greets. asd auld bixo calodox collapse conspiracy [d]vision farbrausch fairlight fuzzion hbc hornet kakiarts loonies necrostudio nocturns northen dragons plastic rebels software failure speckdrumm spontz tbc tbl timescratchers traction trailer park demos xplsv zona neutra and forgoten .credits. mathesculping, formugraphing and codeshading :: iq :: [www.rgba.org/iq] bytemagic and crunching :: mentor + blueberry :: [www.crinkler.net]
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