Divine by Fatal Justice
┌ ┐ ╔══════════════════════════════╡ D I V I N E ╞══════════════════════════════════ ║ └ ┘ ║ ║ A F A T A L J U S T I C E P R O D U C T I O N ║ ║ ┌ ┐ ╚══╡ requires: ╞════════════════════════════════────---- - - └ ┘ - a fast 486DX processor ( 66 or 100MHz recommended ) - a fast vga-card ( VLB/PCI recommended ) - Gravis UltraSound + powerful stereo hifi-system ( no sound without GUS ) - some space on your hard disk for temporary working-files ( < 150kB ) ┌ ┐ - - ---───────────────═══════════════════════════╡ features: ╞════════ └ ┘ - motion-blurred flat-shaded vectorlogo - palette fading ;) - metal-shaded vector-torus (512 faces) - boring credits-writer ;) - splatter-refraction mapped vector-torus (still 512 faces ;) - plain torus morphing to phong-torus - phong-shaded wobbling vector-skull (3729 faces) - even more boring greetings-text ;) - (real!) motion-blured phong-shaded vector-skull - full stereo multi-channel soundtrack - some nice timing and a bit of design... ┌ ┐ - - ---───────────────═══════════════════════════╡ bugs: ╞════════════ └ ┘ this demo was tested on the following, very different machines - we didn't encounter any problems, but if you find any, contact us please... - AMD 486DX4-100 VLB, Cirrus L. 1MB, GUS 1MB: ok. - Cyrix 486DX2-66 VLB, ET4000-W32i 1MB, GUS 1MB: ok. - AMD 486DX4-100 PCI, Advanced L. 1MB, GUS Max 512kB: ok. - AMD 486DX2-80 VLB, Miro 20SD 1MB, no GUS: ok. - Intel Pentium 90 PCI, Trident 8900 1MB, no GUS: ok. - Intel 386DX-40 ISA, Paradise 512kB, no GUS: ok. - Cyrix 486DLC-33 ISA, Acumos 512kB, no GUS: ok. - Intel 486DX-50 ISA, Diamond 1MB, no GUS: ok. - Cyrix 486DX2-66 VLB, Trident 8900 1MB, no GUS: ok. ┌ ┐ ═══╡ miscellaneous: ╞════════════════════════════════────---- - - └ ┘ This intro took part at the BIZARRE '95 intro-competition. Coding was started just some days before, so it could have been better... Some effects are kind of slow, especially the phong-skull - so better don't try this on slow processors - - I'm sorry, but I had only my DX4-100VLB to test while doing this quick-production... :( Expanded memory managers like EMM386, QEMM... will be set into an inactive mode while running this intro; so you can use them, but after all it is faster without them... For more (un)interesting information check out FATAL.NFO information-file. ┌ ┐ ╔═══════════════════════════════════════════════════════════╡ credits: ╞════════ ║ └ ┘ ║ HELLFIRE : code, design, objects ║ INSANITY : soundtrack, design ║ THE DON/TDA: background-picture ║ ║ Special thanks to the creator of the 3DS skull - who ever you are... ║ 'Thank you' goes to Brabon for his Object, although we didn't use it. ║ ║ ┌ ┐ ╚════════════════════════════════╡ THE END ╞═══════════════════──--- - - └ ┘
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