Droid 2 by fresh!mindworkz [web]
"droid2" pc-demo by fresh!mindworkz, released at resource'04, hungary. Technical Info: Known bugs: - texture compression support is needed to run this demo perfectly - 16 bit mode is experimental, there can be depth buffer fight bugs - At Win95/98/ME there's no display frequency configuration ability - Medium and low quality textures are experimental use only if you haven't got enough VGA memory (Med.:less than 64MB, Low: 16MB or less) - This demo is a "threedayafterwork" production, don't expect to much Press space for more info runtime. Windows: Needs an OpenGL 1.3 compatible videocard (with lot of ram) and a standard dsound soundcard. Should run without hardware t&l also... in high quality texture mode you need at least 64MB VGA ram Windows bugreports: pasy@freshmindworkz.hu All textures are stored so no precalculation needed... This demonstration made with GPL or freeware modules/compilers. If this version crashes, please report (it should work fine with nVidia GeForce cards though). Credits: Code: pasy,pontscho Gfx: csirke,maxie,mike,toky Music: just Contact: E-mail: pasy@freshmindworkz.hu Homepage: http://www.freshmindworkz.hu/demoscene 2004/11/15
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