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added on the 2023-08-27 17:13:40 by domel |
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comments
very nice demo for being AMOS
rulez added on the 2023-08-27 17:15:38 by Queen_Luna
Really cool and original style.
Pretty disjointed, a bit out-of-sync and at times buggy, but OK, lots of nice pixeling here (and a little bit of Midjourney).
Really cool demo. Nice idea, gfx, msx. Everything fits nicely. Ok, some bugs, but - who cares. The overall reception is very positive. Keep it going! Great work!
Awesome graphics ruined by overlaying effects.
graphics are cool
Make your dreams possible! This was something else, thanks!
Very good graphics!
Gfx and sfx is superb in this one. Wished some things would run more smooth. But hey, it's Amos 🙂
Tons of pompous gfx and music, effect-wise a stutterfest despite 68060. I see the work put into this, but altogether too kitschy for my taste.
Seems disconnected; a slideshow of effects and not synched to the music (as I see it). I'm sorry, this is not for me.
Nothing to do with Kosher, YOU abandoned Amiga and played around in BASIC. Hope you had fun, certainly easier than coding a demo!
It abuses the "OCS/ECS" idiocy Pouet still perpetrates which is good, because that exposes that Pouet knows nothing about the Amiga, just like you don't by saying Kosher.
Platform specs are low because the BASIC you use is old and its specs are low.
6m45s precalc time, then PC dither for all graphics, 8FPS Alcatraz bars, 1FPS glitchy low color filled vectors, glitchy updating of 8 raster splits in not full framerate, 3FPS shadebobs, seconds of black screen precalc between scenes, before the globe I lost count of the minutes. Maybe 5? 10?
For these specs, 2MB ECS+8MB FastRam (which requires an Amiga accelerator on A600 and A1200), and equally AGA+060, it is hugely unimpressive, including the PC graphics dithered to oblivion for no reason. :'( Other than to shoehorn into Pouet's OCS/ECS misnomer with emulation, of course.
It abuses the "OCS/ECS" idiocy Pouet still perpetrates which is good, because that exposes that Pouet knows nothing about the Amiga, just like you don't by saying Kosher.
Platform specs are low because the BASIC you use is old and its specs are low.
6m45s precalc time, then PC dither for all graphics, 8FPS Alcatraz bars, 1FPS glitchy low color filled vectors, glitchy updating of 8 raster splits in not full framerate, 3FPS shadebobs, seconds of black screen precalc between scenes, before the globe I lost count of the minutes. Maybe 5? 10?
For these specs, 2MB ECS+8MB FastRam (which requires an Amiga accelerator on A600 and A1200), and equally AGA+060, it is hugely unimpressive, including the PC graphics dithered to oblivion for no reason. :'( Other than to shoehorn into Pouet's OCS/ECS misnomer with emulation, of course.
Quote:
and push me to learn creating better things each time.
You won't go anywhere near that with AMOS. Using it, especially nowadays, is just fanaticism or pure laziness/lameness.
Quote:
then PC dither for all graphics
Gfx (at least Critikill's) aren't automatic PC conversions.
Ignore photon, he's just bitching for the sake of bitching anything that is not meeting his personal expectations, nobody serious cares about. Please mind that this is the guy who bitched EON in pouet comments as well. being negatively commented by the same person who disliked EON is actually putting you in the same league with TBL for a second :)
Of course this is a prod made out of joy and sentiment, not to prove TBL/TEK quality coding skills. I, still, found it amusing that you tried to emulate some of the recent TEK style in AMOS.
Everybody knows that outside drinking at the party and yelling "Amiga" with pride, we don't fucking care seriously about retarded Amiga zealots in Poland anymore. Number of serious prods as a proof point and Winning PC demos made by historic Amigans is another.
So again.. screw complainers' comments and keep the compo far away from empty socket next year, I hope to see more attempts to prove BASIC can do it :)
Of course this is a prod made out of joy and sentiment, not to prove TBL/TEK quality coding skills. I, still, found it amusing that you tried to emulate some of the recent TEK style in AMOS.
Everybody knows that outside drinking at the party and yelling "Amiga" with pride, we don't fucking care seriously about retarded Amiga zealots in Poland anymore. Number of serious prods as a proof point and Winning PC demos made by historic Amigans is another.
So again.. screw complainers' comments and keep the compo far away from empty socket next year, I hope to see more attempts to prove BASIC can do it :)
Amos demoes are always somehow different in style and atmosphere.
Just curious, does the demo run in full overscan ? If it does, I'm dazzled.
Just curious, does the demo run in full overscan ? If it does, I'm dazzled.
Awesome pixel work but no effects, poor flow and cringe bugs.
That music was most satisfying! Beautiful! keep going :)
I've only seen the youtube version, but overall it's nice with good ideas, great gfx and nice music.
In my opinion, a few scenes could be smoother even in Amos, which is an interesting language, but I won't elaborate on that point, as there's no point.
I enjoyed watching this demo.
In my opinion, a few scenes could be smoother even in Amos, which is an interesting language, but I won't elaborate on that point, as there's no point.
I enjoyed watching this demo.
I do like the concept and ideas and the visual implementation of them.
However the system requirements and specs are too fluffy.
However the system requirements and specs are too fluffy.
The creative use of shadebobs made me smile, nice.
nice idea, good pixel art, rest of the execution was a bit lackluster though.
What Alientech wrote, 2023-08-30
A very cute demo. I like the comic-like gfx and how the fxs are here
and there embedded into it in a very creative way; I speak of the
vertical color bars (=polar lights) and the shade bobs (=rocket smoke).
I enjoyed watching and listenting to it. Thanks.
A very cute demo. I like the comic-like gfx and how the fxs are here
and there embedded into it in a very creative way; I speak of the
vertical color bars (=polar lights) and the shade bobs (=rocket smoke).
I enjoyed watching and listenting to it. Thanks.
Some cool and nice ideas here. Shadebobs as rocket fire for example. But please try to improve speed and fit regular Amiga specs with same cool ideas for a thumb up.
It really got me. Thank you !
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