Torus by CMR
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popularity : 49% |
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alltime top: #76608 |
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added on the 2011-06-15 10:30:30 by Queen_Luna |
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comments
not my kinda 4k, but nice anyways
added on the 2011-06-15 11:16:58 by Queen_Luna
Code:
do {
[...]
z+=1;
} while (z<300&&[...]);
SPARTA MARCHING? You are doing it wrong (damn, that was slow).
Bwahahaha, well, you're almost right! There's actually a maximum of 400 steps until it gives up!
The distance estimator is so unreliable (because of the major twisting which I perform) that I have to multiply it by 0.1 to get something reliable. Even with 400 steps, this is not enough to avoid artifacts at higher resolutions.
This, as you discovered, makes the intro very power-hungry. The compo hardware was a GTX 480, which was enough for it to run 960x540. Adjust the resolution accordingly to your hardware ;)
The distance estimator is so unreliable (because of the major twisting which I perform) that I have to multiply it by 0.1 to get something reliable. Even with 400 steps, this is not enough to avoid artifacts at higher resolutions.
This, as you discovered, makes the intro very power-hungry. The compo hardware was a GTX 480, which was enough for it to run 960x540. Adjust the resolution accordingly to your hardware ;)
I hear a short bit of music and then it segfaults.
@FreeFull: What hardware and software are you running?
ok
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