Infinity #1
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added on the 2004-12-02 11:51:46 by psenough |
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comments
it ruled.
rulez added on the 2004-12-02 11:55:59 by psenough
Infinity was a diskmag from Portugal. Its main editor was Captain Hook. Two good issues were released. They can be downloaded at scene.org (500 - 1000 downloads) and run using the DOSBox emulator. This magazine is not to be confused with an ANSI scene oriented magazine with the same name.
Infinity #1
Infinity #1 was released in April 1996. Right after starting Infinity #1 you get to the main menu. The mag is divided in the following sections: Introduction, "About us!", Interviews, Coding, Graphics, Histories (sic), Poems, Miscellaneous, "Remember"
and Final Notes. In "About us!" we learn that Infinity is not only the name of the diskmag but also of a network, which is implemented as a mailing list. The interviews in this issue have been conducted with Dennis Courtney of Imphobia, Trixter of Hornet, AssKicker, and Denthor of Asphyxia. They're quite long and interesting. The coding corner is really big. It features tutorials on copper bars, on displaying black/white graphics in textmode, on the fire and lens effects, and there are a lot of beginner tutorials which were taken from "The Mag", a textfile collection about programming created by Spellcaster. The Graphics section features some more (graphical) coding related articles from Spellcaster. The "Histories" have also been taken from The Mag: The first seven chapters of "The adventures of Spellcaster, the rebel programmer of the year 2018" can be read here. It's quite an exciting story, despite it has a flaw (the rebels escaped from the prison and weren't chased after). The Miscellaneous section contains an overview of the Portuguese demoscene and some other demoscene-related articles about topics like soundcards, the Internet and setting up BBS's.
All code and graphics are Captain Hook's work. There are four tunes, two of which were made by DJ Mind of DuF, and one each were made by Garfield of Radioactive Design and Void Angel of LiT. One thing that is not so good about the engine was that despite having only page-wise scrolling, it will usually not scroll a full page when the end of the article is reached, so you have to search for the line where to continue reading.
It's a good issue all in all with a lot of interesting contents; you'll have to spend a lot of time with your PC in order to read it all.
Infinity #1
Infinity #1 was released in April 1996. Right after starting Infinity #1 you get to the main menu. The mag is divided in the following sections: Introduction, "About us!", Interviews, Coding, Graphics, Histories (sic), Poems, Miscellaneous, "Remember"
and Final Notes. In "About us!" we learn that Infinity is not only the name of the diskmag but also of a network, which is implemented as a mailing list. The interviews in this issue have been conducted with Dennis Courtney of Imphobia, Trixter of Hornet, AssKicker, and Denthor of Asphyxia. They're quite long and interesting. The coding corner is really big. It features tutorials on copper bars, on displaying black/white graphics in textmode, on the fire and lens effects, and there are a lot of beginner tutorials which were taken from "The Mag", a textfile collection about programming created by Spellcaster. The Graphics section features some more (graphical) coding related articles from Spellcaster. The "Histories" have also been taken from The Mag: The first seven chapters of "The adventures of Spellcaster, the rebel programmer of the year 2018" can be read here. It's quite an exciting story, despite it has a flaw (the rebels escaped from the prison and weren't chased after). The Miscellaneous section contains an overview of the Portuguese demoscene and some other demoscene-related articles about topics like soundcards, the Internet and setting up BBS's.
All code and graphics are Captain Hook's work. There are four tunes, two of which were made by DJ Mind of DuF, and one each were made by Garfield of Radioactive Design and Void Angel of LiT. One thing that is not so good about the engine was that despite having only page-wise scrolling, it will usually not scroll a full page when the end of the article is reached, so you have to search for the line where to continue reading.
It's a good issue all in all with a lot of interesting contents; you'll have to spend a lot of time with your PC in order to read it all.
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