Daskmig #6 by inf
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added on the 2004-09-26 01:22:47 by Mr Twist Laser |
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comments
Daskmig used to be one of my favourite English-language diskmags. I was fond of its humour and design.
rulez added on the 2004-09-26 08:44:51 by Adok
BTW, there was an article about the history of Daskmig in Hugi #15:
http://www.hugi.scene.org/main.php?page=hugi15
http://www.hugi.scene.org/main.php?page=hugi15
Daskmig #6
After Daskmig Illusions #5, the quarrel with Windy City reached another climax, which almost killed the diskmag. iSC felt that their readers did not understand that the magazine was meant to be humorous. After all, each of the iSC members was
between 20 and 30 years old. People from this age were expected to behave a little more seriously. Discouraged because of this feedback, iSC went inactive.
So that they would not let the fascinated readers down, Inferiors asked iSC to pass the right of the name "Daskmig" to them. They got it. Thus, Daskmig continued to live, with INF as its makers.
Actually the new Daskmig did not have much in common with the old Daskmig Illusions. It was a new diskmag, with a new interface running in SVGA, new editors, and new topics. The golden period of Daskmig had begun. Within a short time, the mag was to become popular worldwide.
The new main editor was Dominei of INF, supported by Hybris of Orchide and Calvin of Proxima (who later joined INF). Daskmig's new graphician was TMK of INF. A French and a Swedish section of the Daskmig staff were formed. In addition, lots of people outside the staff supported the magazine with articles and music.
Daskmig #6 was released in May 1995, one month before Imphobia #10. The aim of the staff was to create a monthly magazine with quality articles as opposed to Imphobia, whose number of articles was as huge as the time between issues.
However, this goal was not reached. The period between Daskmig #6 and its sequel was nearly two months. The same applied to Daskmig #7 and the eighth issue. Nevertheless this did not stop the success of Daskmig.
An important part of the success of the mag is probably its style. While Imphobia was pretty serious most of the time (perhaps because the authors did not know how to express irony in English), the new Daskmig had kept one thing from the old Daskmig Illusions: humour. While the humour was a little off the wall from time to time, it rarely became childish and remained refreshing.
The graphics were made by TMK of INF. The music came from Kane Wood of Arkham, Calvin of Proxima and Dominei of INF. The new engine of Daskmig was one the first diskmag engines on PC that supported inline-images inside the articles. There were reviews of 4k and 64k intros from The Gathering 1995 as well as party reports. The interview partners of this issue were Adept of Scoop and Oxyd of The Ultimate. A coding article dealt with flat-mode. All in all, it was quite a good issue.
After Daskmig Illusions #5, the quarrel with Windy City reached another climax, which almost killed the diskmag. iSC felt that their readers did not understand that the magazine was meant to be humorous. After all, each of the iSC members was
between 20 and 30 years old. People from this age were expected to behave a little more seriously. Discouraged because of this feedback, iSC went inactive.
So that they would not let the fascinated readers down, Inferiors asked iSC to pass the right of the name "Daskmig" to them. They got it. Thus, Daskmig continued to live, with INF as its makers.
Actually the new Daskmig did not have much in common with the old Daskmig Illusions. It was a new diskmag, with a new interface running in SVGA, new editors, and new topics. The golden period of Daskmig had begun. Within a short time, the mag was to become popular worldwide.
The new main editor was Dominei of INF, supported by Hybris of Orchide and Calvin of Proxima (who later joined INF). Daskmig's new graphician was TMK of INF. A French and a Swedish section of the Daskmig staff were formed. In addition, lots of people outside the staff supported the magazine with articles and music.
Daskmig #6 was released in May 1995, one month before Imphobia #10. The aim of the staff was to create a monthly magazine with quality articles as opposed to Imphobia, whose number of articles was as huge as the time between issues.
However, this goal was not reached. The period between Daskmig #6 and its sequel was nearly two months. The same applied to Daskmig #7 and the eighth issue. Nevertheless this did not stop the success of Daskmig.
An important part of the success of the mag is probably its style. While Imphobia was pretty serious most of the time (perhaps because the authors did not know how to express irony in English), the new Daskmig had kept one thing from the old Daskmig Illusions: humour. While the humour was a little off the wall from time to time, it rarely became childish and remained refreshing.
The graphics were made by TMK of INF. The music came from Kane Wood of Arkham, Calvin of Proxima and Dominei of INF. The new engine of Daskmig was one the first diskmag engines on PC that supported inline-images inside the articles. There were reviews of 4k and 64k intros from The Gathering 1995 as well as party reports. The interview partners of this issue were Adept of Scoop and Oxyd of The Ultimate. A coding article dealt with flat-mode. All in all, it was quite a good issue.
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