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popularity : 61% |
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alltime top: #6751 |
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added on the 2004-05-15 14:04:03 by shadez |
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comments
Nice demo, except the tunnel which just doesn't fit :)
nice stuff, the tunnel was a bit misplace though, and could have had a more nice ending intead of the beeeeeeeep from the tune and that rotating torus knot thingy ;)
Great tune by ruuvari. Colors was weird and it shows that this is made in short time, but not bad at all.
pornografically good music ;)
probably one of the worst demos i've ever seen; it's really a shame that the gba scene sucks almost as hard as the pc scene when the gba offer really cool hardware..
very nice gba demo
shadez:
woah, sorry for hurting your feelings that bad mate. maybe i was a bit too harsh, but fact is, i was so disappointed when watching this after not having seen a gba demo in a year or so. i thought the scene would have matured, delivering better productions and so on, but it looks just as lame as it did a year ago. i haven't coded a whole demo on the gba, but i've been working as a games-developer on this machine and have been coding demos for the amiga for 10 years. recenty i took up my gba-coding after a years rest. if i make a production i'm satisfied with, i'll for sure release it for your pleasure. the problem with your demo is that it totally lacks style. sorry if i offended you..
anyway, keep the gba-coding up! hope for a better release next time! :)
woah, sorry for hurting your feelings that bad mate. maybe i was a bit too harsh, but fact is, i was so disappointed when watching this after not having seen a gba demo in a year or so. i thought the scene would have matured, delivering better productions and so on, but it looks just as lame as it did a year ago. i haven't coded a whole demo on the gba, but i've been working as a games-developer on this machine and have been coding demos for the amiga for 10 years. recenty i took up my gba-coding after a years rest. if i make a production i'm satisfied with, i'll for sure release it for your pleasure. the problem with your demo is that it totally lacks style. sorry if i offended you..
anyway, keep the gba-coding up! hope for a better release next time! :)
Nice dynamic demo. The effects are fine, music is great (but a bit strange during the tunnel part...) and a good synch, which is always appreciated. It would have been better with a proper graphician though...
Booger, we're all eagerly awaiting your releases on GBA now :)
Booger, we're all eagerly awaiting your releases on GBA now :)
Cool stuff, great work Shadez!
booger, so you're measuring the whole gba scene off of one demo?
sir richard kbab: no, this demo only adds up to the overall low-quality demos on the gba. the only productions with style are many of the nice cracktros!
that last comment says it all
booger: i think this demo beat some GBA cracktros.
I really can't see how anyone can say this is a bad demo, let alone one of the worst demos he has seen. The music is nice and I think the scenes are neat and fairly stylish as well, the only weak link is the ending.
I love the music by the tunnel, and the effects are sexy enough.
nah... =/
Nice one.
cool :)
Cool stuff.
Quote:
the only productions with style are many of the nice cracktros!
I lol'd.
Ok demo with great music.
I can't believe it's already been four years. Just rewatched it and it still fucking kicks ass. I <3 Ruuvari.
Cool stuff.
presentation title graphic, bouncing vertically and flashing, x4 3D cubes rotating
magenta, distorted, texture mapped vertical bar
demo chip music
x9 3D spheres rotating around, flashing screen, pale blue
"molecule clock",, light sprites 3D figure rotating, green
half melted tunnel effect, change of music
3D, white and pink, drinking straw, rotating, half melting effect
green 3D ball, with light beams out of it, rotating
credit words
magenta, distorted, texture mapped vertical bar
demo chip music
x9 3D spheres rotating around, flashing screen, pale blue
"molecule clock",, light sprites 3D figure rotating, green
half melted tunnel effect, change of music
3D, white and pink, drinking straw, rotating, half melting effect
green 3D ball, with light beams out of it, rotating
credit words
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