the so complete pouët.net oneliner
- 2011-11-26
- http://www.gameinformer.com/b/features/archive/2011/11/22/exploring-unlimited-de tail.aspx?PostPageIndex=1
- 2012-04-14
- Donald J. Meagher
- Donald J. Meagher/Bruce R. Dell
- 2012-04-17
- Faggots = pederasts: http://www.ncbi.nlm.nih.gov/pubmed/1556756
- Optimus: Beauty doesn't force basal urges. Proportion is rational.
- Faggocracy
- http://www.sparpointgroup.com/uploadedFiles/News/PDF/Meager%20and%20Sekowski%20- %20Solid%20Modeling%20with%20unlimited%20real-world%203d.pdf
- 2012-04-23
- http://www.crowdfunder.co.uk/investment/unlimited-detail-real-time-rendering-tec hnology-the-future-of-gaming-753
- Unlimited Detail is perfectly feasible.
- 2012-04-26
- pouet.net arrogant, vulgar & ungodly morons.
- Write to info@euclideon.com; for about 20$, they may give you UD.
- 2012-05-02
- http://www.youtube.com/user/VintageCG
- 2012-05-26
- http://www.gamer.nl/interview/298111/de-euclideon-engine-een-grafische-revolutie
- 2012-05-29
- http://xbigygames.com/euclideon-still-alive-with-new-footage/
- 2012-10-15
- Do implement the algorithms, please.
- 2012-10-17
- European filth. A war will straighten out your immorality.
- 2012-10-18
- Ben alors, personne n'est foutu de coder ce qui pourrait bien être un UD rudimentaire (cf. la thread UD)? Vous êtes des bouffons ou quoi?
- 2012-11-09
- http://gozie.com/video/4YMK3RHBND7U/Euclideon-Geoverse
- 2012-11-17
- Are there DICE or Crytek programmers here? If so, how does Unlimited Detail work?
- Gargaj: http://gozie.com/video/4YMK3RHBND7U/Euclideon-Geoverse (already posted).
- msqrt: DICE & Crytek are using UD. The dumb terminal is back: physics in the cloud; the client only needs a fast renderer. UD outputs a Z-buffer. There was rasterization, raycasting and their combinations, now there's UD.
- fizzer: public knowledge. Really, Mr. Dell gave us ample time to reverse engineer his approach (with many hints): he can now patent it with a clean conscience.
- UD's different. It solves the view-dependent points' extraction problem combinatorially. No analysis, no floats, no / or *, no fixed-point arithmetic: only pure integers. I'll keep quiet now.
- 2012-11-19
- UDT – The Future Is Now
- U... D... Technology – It's in DICE's game