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  • maalinstrippari everything is a framework if you're modular enough!
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  • 🎀𝓀𝒶𝓃𝑒𝑒𝓁🎀 Right, that probably won’t play in our favour but let’s admit it, we are probably losing this one anyhooooo have a good weekend folls
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The Chip SID Show SceneSat Edition #23 with Max Hall

[ SceneSat upcoming shows & events ] The Chip SID Show SceneSat Edition #23 with Max Hall

25 Oct 2026, 20:00 CET – 21:00 CET

Audio · Channel: main

It's time for the twentythird episode of the SceneSat edition of the Chip SID Show!

All tracks recorded from the original 6581 and 8580 SID Chips, directly from the rear end of the Commodore 64 home computer.

Listen or watch on SceneSat · Full schedule

lobstregated at Scene.org on 2026-10-02

The physical deep-art-ment - Side C

[ Atariscne.org - News ] The physical deep-art-ment - Side C

And Lotek Style's excursion in the realms of Atari related physical audio releases continues... enjoy!

 

Stu – Escape Return [Vinyl, 7", 45 RPM, Single, Limited Edition][Bleep Street – BLEEPST32]


https://www.discogs.com/de/release/11539404-Stu-Escape-Return-

Well known Musicmon-Wizard STU dropped another two-track bomb on 7" single in 2017. This is pure Atari chiptune madness pressed onto vinyl.

A Escape (Seven Inch Version)
B Return (Seven Inch Version)

lobstregated at Scene.org on 2026-10-02

CYBERDELIA – C64 Demo Maker Weekend

[ Echtzeit – Digitale Kultur ] CYBERDELIA – C64 Demo Maker Weekend

On November 28-29 2026, as part of the event series CYBERDELIA, and neatly at the same time as Transmission64 demoparty, we invite you to the space of Odenwilusenz in Beringen!

You already have some programming experience, but are curious to code closer to the metal and create effects for the C64? You want to dust off your good old assembly knowledge amongst like-minded people, and dip your toe into the still-kicking Demoscene?

Or would you just like to have some fun with the C64 and try out stuff, to use your knowledge later in other hardware- or retro-projects?

Just come on over, we love to have you! Please sign up beforehand under the link below.

Program :

  • Saturday, 10 am: Opening, brief introduction of participants, mentors and helpers, overview of hardware, tools and potential projects. Afterwards free tinkering with experienced mentors and resources by demosceners
  • Saturday, starting 4 pm: Livestream: Transmission64 Online-Demoparty
  • Sunday, starting11 am: breakfast and informal show-and-tell

Venue: Odenwilusenz, Hardmorgenweg 21, 8222 Beringen ( Directions, German)

Admission Fee: free of charge, recommended donation of 40 CHF (in advance via bank transfer, or cash on site)

Registration (mandatory): https://nextcloud.ezdk.org/index.php/apps/forms/s/gZNZsNLWJeDBD9psL7Z2FzoW

Contact: shana (at) echtzeitkultur (dot) org

Hardware/Software: Please bring your computer with you, or let us know if we will need to lend you one. We are recommending the following software to be installed in advance:

We of course also help you on site in case you ran into problems with the installation.

We are looking forward to seeing you!

Continue reading (original blog post)

lobstregated at Scene.org on 2026-10-02

Polyengine WIP

[ Atariscne.org - News ] Polyengine WIP

42Bastian keeps improving his Atari Jaguar engine. Another WIP showcasing video recording has been published featuring lovely Virgill Hively tracker music, so what can go wrong entering this 3D world for a moment?

 

lobstregated at Scene.org on 2026-10-01

Updated SDL ports: OpenTyrian, HHeretic and HHexen

[ Atariscne.org - News ] Updated SDL ports: OpenTyrian, HHeretic and HHexen

Back in 2010, when I released my HHeretic/HHexen for the first time (!), I had a dream: to be able to play those two games (and others: Doom, Duke Nukem 3D, ...) while listening to their great MIDI soundtracks. I knew next to nothing how MIDI works, how MIDI synthesis works, I only knew there is something called Timidity and that it is slow.

So for all those years I'd wished that somebody would create "something" to move this further.   A few years ago I purchased the great mt32-pi (which ended its development in a rather sad way...) for listening to ScummVM games' music (which I wholeheartedly recommend!) but it took me another couple of years to connect the dots: many of those SDL ports still had support for MIDI and even better, they often did it in an uniform way, via SDL_mixer! So that was only a "small" step to actually implement a native Atari MIDI driver there, link everything together and voila. HHeretic and HHexen got their music (same as did PMDoom, PMHeretic and PMHexen, btw).   OpenTyrian, that was another story: just a quick port, never heard of that game in 2010, almost a "./configure && make" job, done. Over time there were newer ports by insane/.tSCc. and medmed on AF but always from the stale sdl1 branch (2020; EDIT: In the meantime my pull request has been accepted!). So I didn't feel the need to update my own port (unlike HHeretic/HHexen which got updated in 2024).   Until now - I managed to backport all non-SDL2 commits from master back to the sdl1 branch so we've got all the cool improvements and bugfixes. I even optimised audio playback a bit, so the OPL emulation is almost usable on 68060@66 MHz (FireBee should shine). And yes, I do know about NokturnFM project, everything at the right time. :)   Those who know me are aware that I don't care very much about making quick SDL ports just for the sake of releasing something. I can promise you that these three projects have been extensively tested and thanks to them SDL contains tens of bugfixes and improvements.   So enjoy, play test and feel free to report any bugs. Currently I'm not aware of any SDL issues, the executables should fully work in GEM (window/fullscreen) and XBIOS (fullscreen), on all Atari machines with >= 8bpp output.

Open Tyrian in action in a GEM window running FreeMiNT

💾 https://github.com/mikrosk/opentyrian/releases/latest 💾 https://github.com/mikrosk/hheretic/releases/latest 💾 https://github.com/mikrosk/hhexen/releases/latest  
lobstregated at Scene.org on 2026-09-30
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