Mills information 25 glöps
- general:
- level: user
- personal:
- demo MS-Dos Cute Demo MS-DOS
- I'll just add another piggy to say thanks to britelite, the glitches at the top of the screen are expected (I saw them on PCem, the little cloud in "homer's" scene should also glitch a bit). Knowing that the v20 runs it well, I can consider it a success :).
- isokadded on the 2020-11-30 09:03:00
- demo MS-Dos Cute Demo MS-DOS
- I mean, "scroll" should be perfect on real 8086, if someone can edit my first comment... Thanks.
- isokadded on the 2020-11-29 20:47:11
- demo MS-Dos Cute Demo MS-DOS
- Nothing special here, I just wanted to see of my first PC (an 8086 8 Mhz) Was able to do sonthing cute using a VGA card, so I "ported" my GBC demo.
I could not record it from a real PC, so I used PCem. Sprite glitches should be present on real machine. Smooth should be 100% perfect on real machines. If someone can test it on a real 8086, tell me how it worked :). - isokadded on the 2020-11-29 20:45:15
- invitation Windows Masagin - Nvision 08 Invitation by Farbrausch [web] & Neuro
- I always liked this demo, and I used to run it some time ago. But it is very difficult to make it work and it stopped working again :(.
I used the d3d dll and everything, but nothing happens, I suppose it loads up, but the little config menu is not showing for some reason, because "masagin.exe" is listed in windows running programs. - rulezadded on the 2018-06-08 13:37:40
- demo Gameboy Color Cute Demo CGB
- Quote:
The only question I've got: does gameboy CPU really have any relation to Zilog, except for some mnemonics resemblance?
As far as I konw, the cpu is a z80 with some functions missing, because it was made just for the game boy.
It looks like there is a lot of info about the gameboy cpu here https://realboyemulator.wordpress.com/2013/01/01/the-nintendo-game-boy-1/ - rulezadded on the 2018-01-14 20:25:19
- demo Gameboy Color Cute Demo CGB
- Thanks, I Fixed homer's donut. It was transparent at some tiles (I just saw part of a bush going on top of the donut :O ).
And I think that's all, because there are some little bugs showing in real hardware but they are hardly noticeable. - isokadded on the 2018-01-08 22:32:39
- demo Gameboy Color Cute Demo CGB
- This was going to be an update of that second reality demo, But it became a new demo.
Again compiled with GBDK and the main code in C. But it uses assembly functions for a lot of things gbdk can't do with the stock ones.
Hope you like it.
Thanks to everyone who helped. - isokadded on the 2018-01-08 16:39:57
- demo Gameboy Gameboy Color Second Reality (Gameboy remix)
- Thanks everybody. I'm making this a bit less ugly. Stiill in C but adding some asm code. i need to learn a wave effect moving SCX reg, and i will fake some effects to look better. Maybe i'll add a video at the end and a hicolor image. It will be just for game boy color .
- isokadded on the 2014-05-08 12:32:07
- demo Gameboy Gameboy Color Second Reality (Gameboy remix)
- That's it JAC. At least someone LOL with this :). I wanted to make a 3D scene, or a 4 color video, do you think a video will be ok to show the 3D city?.
I finally did not make "videos" because i wanted this to work on original gameboy, and a video looks too slow on it. - isokadded on the 2014-04-29 12:15:04
- demo Gameboy Gameboy Color Second Reality (Gameboy remix)
- GBTDG is not working on muy PC, i'll keep trying, thanks.
- isokadded on the 2014-04-28 12:29:19
account created on the 2014-04-27 00:21:22
