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Interactive fiction discussion |
| category: general |
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What do you think about socalled "interactive fiction" - basically oldschool text adventures in the like of Zork and The Pawn.
I consider trying my hands on a simple one but it would be pointless if people just don't want to play something like this anymore.
Any opinions? |
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Just do it. Opinions are irrelevant. |
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Making a game like that is more about writing skill than anything else. If I was you, I'd do it in my native language, or not at all. |
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Hmm... Sounds interesting.
Anyway I'm with havoc here: Writing the plot is the key for the game's success. Use a language that you understand and know pretty well... |
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there are still sites online with periodic competitions for new interactive fiction. some people do play and some people still make them.
jscott has made a documentary about it. it's called "get lamp". you should get it. |
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there are even editors, compilers and players for interactive fiction formats even. you should get your hands on zoom or whatever its called.
had my head wrapped around getting a javascript port of one of those for website usage the other day, but didnt find a solution for that. |
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There are a number of interpreter options for different platforms. As far as I know all modern games are written in Inform (current version is 7).
http://www.inform-fiction.org/I7/Welcome.html
Here are some resources.
This is a newsgroup:
http://groups.google.com/group/rec.arts.int-fiction/
This is a documentary about IF site which has lots of useful links:
http://www.getlamp.com/links/
This site has a general introduction and a link to some games playable online:
http://pr-if.org/
There is IF in various languages I believe, although I only know about English and French. |
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Oh, this brings memories of my first programs. And my first script system ;> |
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Oh, I failed to mention I don't enjoy such games too much - serious ones, at least. |
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Thanks for the comments sofar!
I am aware that there are powerful special languages and interpreters available. On the other hand I would like to get some experience to make my own, or at least a small framework.
One major issue should be to make it accessible on various platforms.
For a start I'd simply expand on an old existing game, basically rewrite and enhance it.
I'm still thinking about the whole thing. Maybe i need a few more days to think about it.
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I actually started something now but it will not be a big thing. But if this little project works outok, i might try my hands on something larger later. |
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