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strata foto 3d - i has a new duck.3ds |
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Haha, I'd actually assumed att500's screenshot was using photos from saulin penis! |
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[/img]http://graphics.stanford.edu/papers/light/occ64-orig-LF-idea-c.jpg[img] I get the idea... |
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well more like
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o_O!!!!!!!!!!!!!
The Earth is under attack! |
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This is great for coder demos :D
I must test this on my toys... or something else.
Does it take much time to generate stuff? |
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these stuff are supposed to work realtime these days. |
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hm, quite decent results, compared to e.g. http://grail.cs.washington.edu/projects/mvscpc/ which turns out rather blobby :D |
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goatse in 3d /o\ |
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If you want much better results try to paint the object with mate paint. Shiny objects are not good for photo to 3d reconstructions |
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xernobyl, it doesnt take that much time. I took something like 18 photos of the duck, the tool for masking out the object in the photos is quite good and fast to use, and generating the model+texture only takes a few minutes |
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Quote:gasman: what I want to know is, are there precisely two viewpoints where the fucked-up object in ath500's screenshot looks like a duck?
Yes there are 2 viewpoints.
But that tool is great for random shape generation, just take random pictures with the circle sheet under random object and generate your random shape instantly. |
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whoa great hehe
20 years later the pc platform have it...
<birthday tune>amiga for youuuu, amiga...</birthday tune> |
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wait, what? the amiga could do this 20 years ago? |
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Essentially, the technique is a kind of copperscreen, not much different from what Amiga coders have been doing for decades. |
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