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Amiga 500: New blitter c2p routine implemented. Need help to speedtest
category: general

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I wish Pouet had more respect for code. :)
added on the 2007-03-29 21:11:02 by doomdoom  
doomdoom
I actually have timing = script somewhere. ;)
added on the 2007-03-29 21:25:54 by doomdoom  
doomdoom
Well I guess most people have written such tiny demosystems, they surprisingly give lots of control :)
added on the 2007-03-29 22:02:57 by ggn  
ggn
Do I get this right? You are basically coding a VGA emulator to run all your effects on an A500? Isnt that somewhat wasteful of resources?
added on the 2007-03-30 21:05:28 by Stelthzje  
Stelthzje
Emulating VGA and showing effects at the same time! ONLY AMIGA MAKES IT POSSIBLE!!
added on the 2007-03-30 22:19:07 by Korvkiosken  
Korvkiosken
To be this good would take Sega ageS! ;p
added on the 2007-03-30 23:16:53 by Intrinsic  
Intrinsic
Sealthz: due to the bitplane based video modes of the Amiga ( and the Atari ), some effects are a PITA to render. Doing a c2p is often the only way to get a descent framerate.
added on the 2007-03-31 13:43:49 by p01  
p01
p01: Chunky effects on Amiga is kind of silly though, but hey - isn't making demos silly in the first place? :)
added on the 2007-03-31 14:16:24 by kusma  
kusma
So the native amiga modes are useless? Are you insinuating that the amiga is inherently inferior to a boring PC?
added on the 2007-03-31 15:09:53 by Stelthzje  
Stelthzje
Not useless, just mostly unused. That's a different thing. :)
added on the 2007-03-31 17:45:44 by Blueberry  
Blueberry
bitplane modes are a blast for flat 3D and similar effect. You can write 16px ( or even 32px ) in one instruction.
added on the 2007-03-31 17:51:36 by p01  
p01
you have to understand that when the amiga HW was invented it was ~1983, realtime texture mapping was out of question, and the planar modes were really useful for flat polys. They save even memory bandwidth, cpu power, and makes your screen highly scalable.
added on the 2007-03-31 20:31:51 by Oswald  
Oswald
Looks like there won't be a production from me on Breakpoint afterall. I have to go to Cambodia on a Visa-run And I probobly end up on a beach drinking lao-kao with beatiful women. he-he. \
Demo for assembly (I hope.)

added on the 2007-04-01 07:17:22 by sp^ctz  
sp^ctz
you could also make a visa run to germany, and end up drinking beer in the garden with skilled demosceners...

...hmm let me think...

...have lots of fun in cambodia! :P
added on the 2007-04-01 09:14:38 by havoc  
havoc

Ok, I understand. So all my amiga friends who tried to sell my the amigas supremacy in multimedia at the beginning of the 90ies were still wrong.
added on the 2007-04-01 15:07:16 by Stelthzje  
Stelthzje
no.
added on the 2007-04-01 15:08:26 by p01  
p01

No amiga 500 release on BP :(
added on the 2007-05-13 14:25:22 by Stelthzje  
Stelthzje
Damn time is running fast.
Looks like there wont be an assembly prod. by me for assembly. Maybe a THX tune and a rotating object ;D
added on the 2007-06-28 15:30:11 by sp^ctz  
sp^ctz
So, the this a500 demo will be at assembly 2007 or... ? :)
added on the 2007-07-07 21:29:53 by magic  
magic
It's just bullshit :) Like the rest of the Amigaaaa scene.
added on the 2007-07-07 21:48:50 by Hatikvah  
Hatikvah
Those who think the Amiga scene is bullshit should of course release something for Amiga that impresses Amiga coders. I mean, how hard can it be? ;)
added on the 2010-11-13 21:35:45 by Photon  
Photon

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