Bliss by BluFlame [web]
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popularity : 60% |
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alltime top: #6121 |
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added on the 2014-04-20 23:05:01 by xTr1m |
popularity helper
comments
Very nice apart for the unnecessary drums in music.
rulez added on the 2014-04-20 23:10:26 by Serpent
Elevated without snow. Looks great, but never reaches the fascination, style, flow of it.
Like it a lot. Great work!
what bobic said.
Win 8.1 and up only? Seriously? "Runs on Windows 8.1 and later" in the nfo!
"Error d3dcompiler_47" on my Win 7 + 660 GTX with driver 337.50.
"Error d3dcompiler_47" on my Win 7 + 660 GTX with driver 337.50.
Win 8.1 and later? :(
Runs fine on win7, you just need the d3dcompiler_47.dll from somewhere.. (VS13 SDK contains it for example)
Really liked this!
Really liked this!
Installed Win 8.1 64bit pro on VMware workstation 10, fully updated, took the d3dcompiler_47.dll from it, copy to demo folder on host Win 7 64bit ultimate, still same error...
My d3dcompiler_47.dll is version 6.3.9600.16384, 4,159,488 bytes long and crc32 of 859d0116 / MD5 of 4cdbd39cd8efbc9d18a83aa1bf95ec11.
Then I thought, maybe there are 2 versions of that file... Went back to Win 8.1., installed "search everything" tool and found a 32 and a 64 bit version of d3dcompiler_47.dll (Windows 8.1 search tool suck hard).
The 32 bit version of d3dcompiler_47.dll is also version 6.3.9600.16384, but 3,452,928 bytes long and crc32 of d2cd1205 / MD5 of d3ac5bef6669460087c00dd44740d53f.
Tested again with the 32 bit version, and no "Error d3dcompiler_47" this time!!! *BUT*, I was asked for *17* different "api-ms-win-core- blah blah blah .dll"!!! Copy one, run the demo, and it ask for a another, copy that one, ask for another, so on and so forth 17 times! I copied all those dll one by one until the 17Th dll was copied and... "Error d3dcompiler_47" AGAIN!
A that point, I just yelled out loud "FUUUUUCK!!!!" The last time I had that kind of torment to run a demo was 25 years ago when I had to play with EMS memory manager, config.sys, jumpers, dip switch and IRQs FFS! The worse that usually happen nowadays is for 4K and 64K demo that need to be re-compressed with crinkler 1.4 to run properly or demo too old than must be run in VMware or Dosbox.
Could it be the fact that I'm running 3 X LCD @ 1680X1050? I'm not using the span display with surround option. 99.9% of all demos on Pouet run great on my rig with a 2500K and 16GB of RAM BTW.
NOTE: I guess the critical information that d3dcompiler_47.dll (and apparently a bunch of other dll) are required on anything below 8.1 should/could have been in the nfo. How the hell anyone is supposed to know that sort of thing, especially when only 5% run 8.1 and over 65% still run 7? Or am I missing something? I mean, you knew it wouldn't run on anything but win-8.1 + deliberately choose not to include the file(s), but you told no one until I reported the issue here? I guess you simply forgot, it happens to the best of us.
Any recommendations? Fuck it and wait for a youtube link I guess? :) LOL...
My d3dcompiler_47.dll is version 6.3.9600.16384, 4,159,488 bytes long and crc32 of 859d0116 / MD5 of 4cdbd39cd8efbc9d18a83aa1bf95ec11.
Then I thought, maybe there are 2 versions of that file... Went back to Win 8.1., installed "search everything" tool and found a 32 and a 64 bit version of d3dcompiler_47.dll (Windows 8.1 search tool suck hard).
The 32 bit version of d3dcompiler_47.dll is also version 6.3.9600.16384, but 3,452,928 bytes long and crc32 of d2cd1205 / MD5 of d3ac5bef6669460087c00dd44740d53f.
Tested again with the 32 bit version, and no "Error d3dcompiler_47" this time!!! *BUT*, I was asked for *17* different "api-ms-win-core- blah blah blah .dll"!!! Copy one, run the demo, and it ask for a another, copy that one, ask for another, so on and so forth 17 times! I copied all those dll one by one until the 17Th dll was copied and... "Error d3dcompiler_47" AGAIN!
A that point, I just yelled out loud "FUUUUUCK!!!!" The last time I had that kind of torment to run a demo was 25 years ago when I had to play with EMS memory manager, config.sys, jumpers, dip switch and IRQs FFS! The worse that usually happen nowadays is for 4K and 64K demo that need to be re-compressed with crinkler 1.4 to run properly or demo too old than must be run in VMware or Dosbox.
Could it be the fact that I'm running 3 X LCD @ 1680X1050? I'm not using the span display with surround option. 99.9% of all demos on Pouet run great on my rig with a 2500K and 16GB of RAM BTW.
NOTE: I guess the critical information that d3dcompiler_47.dll (and apparently a bunch of other dll) are required on anything below 8.1 should/could have been in the nfo. How the hell anyone is supposed to know that sort of thing, especially when only 5% run 8.1 and over 65% still run 7? Or am I missing something? I mean, you knew it wouldn't run on anything but win-8.1 + deliberately choose not to include the file(s), but you told no one until I reported the issue here? I guess you simply forgot, it happens to the best of us.
Any recommendations? Fuck it and wait for a youtube link I guess? :) LOL...
Nice
xtr1m, If you can find the space (it's like 50 bytes more) you should do like this:
But otherwise I've usually had success (on win7) by taking the _47 compiler from the internet explorer folder... (_47 is much faster, so even if you can use both it's preferred, especially for debugging..)
Nice atmosphere and i really like the vegetation, but definitely miss some texture detail on especially the soil parts.
Code:
static pD3DCompile compilefunc = 0;
if (compilefunc == 0)
{
static char libname[] = "d3dcompiler_47.dll";
HINSTANCE hl = LoadLibrary(libname);
if (!hl)
{
libname[13] = '3';
hl = LoadLibrary(libname);
}
if (!hl)
{
MessageBox(0, libname, 0, MB_OK);
ExitProcess(0);
}
compilefunc = (pD3DCompile)GetProcAddress(hl, "D3DCompile");
}
HRESULT hr = compilefunc(...
But otherwise I've usually had success (on win7) by taking the _47 compiler from the internet explorer folder... (_47 is much faster, so even if you can use both it's preferred, especially for debugging..)
Nice atmosphere and i really like the vegetation, but definitely miss some texture detail on especially the soil parts.
:/
The bad-looking soil ruined it for me, otherwise it would have been nice.
only tessellation makes it possible
Hi, please do not complain about the *47.dll stuff.
This was one of the really really few entries in the competition which actually made no problems at all.
It runs on Win 8.1 vanilla - out of the box and that's pretty neat. All other DX using 4k/8k intros had more dependencies on not "out of the box" DX SDK DLLs.
So, if we want to have the "runs on vanilla Windows" thing back - than it will be most probably Win 8.1 for all DX using releases - you will have to deal with it.
Nevertheless - well deserved 3rd place, very nice intro!
This was one of the really really few entries in the competition which actually made no problems at all.
It runs on Win 8.1 vanilla - out of the box and that's pretty neat. All other DX using 4k/8k intros had more dependencies on not "out of the box" DX SDK DLLs.
So, if we want to have the "runs on vanilla Windows" thing back - than it will be most probably Win 8.1 for all DX using releases - you will have to deal with it.
Nevertheless - well deserved 3rd place, very nice intro!
Solid intro! It's hard to challenge IQ on terrain rendering contest but it's a different and nice try :)
Nice!
a little too much of elevated to not compare the two.
i really love the colors and the pace, tho.
i really love the colors and the pace, tho.
Was nice.
Hmm... I really miss some roughness to the landscape. It's too smooth and without edges. And some more overall action would be nice :-)
crashes for me after several seconds runtime with an nvidia driver error - no oc done though :/
Tried with the 3 newest drivers (also with the current beta driver)
Tried with the 3 newest drivers (also with the current beta driver)
Took the d3dcompiler_46.dll that came with Crysis 3 (most recent on my system), renamed it to d3dcompiler_47.dll and it worked!
The new Win7 executable also work, but it's not 8KN anymore! :(
The new Win7 executable also work, but it's not 8KN anymore! :(
where. is. the. fucking. video??? again?
"na ha nem tudom megnezni, kibaszottul sose fogok ra szavazni, faszfej"
some parts looked pretty good, some really did not
Good job.
Felt a bit empty, i especially missed some effects! (elevated has atleast these music-synced stripes in the sky)
Your soil worked for me, but not the grass-texture. I love how you let those plants move a bit, tho, like as it was getting some wind! :)
The Soundtrack helped a lot creating the nice atmosphere, 4klang still impresses me, but also you, no idea how you got some of the sounds out of it! ;)
Felt a bit empty, i especially missed some effects! (elevated has atleast these music-synced stripes in the sky)
Your soil worked for me, but not the grass-texture. I love how you let those plants move a bit, tho, like as it was getting some wind! :)
The Soundtrack helped a lot creating the nice atmosphere, 4klang still impresses me, but also you, no idea how you got some of the sounds out of it! ;)
@las: Yes, I DO complain - because you can simply install previous d3d*DLLs by just running the DX installer package (like you do upgrade your drivers anyway) on previous win versions as well. The other way round requires messing around with anything below 8.1.
Besides, nice intro, although the sound stops after a short while. And 8k should offer a little bit more compatibility.
Besides, nice intro, although the sound stops after a short while. And 8k should offer a little bit more compatibility.
Truly immersive.
The only weakness could be in the camera motions, but for 8k, well...
The camera goes inside the terrain geometry sometimes, but that doesn't seem to happen in the YT capture ... is the heightfield randomized ?
Cool prod, no matter what.
The only weakness could be in the camera motions, but for 8k, well...
The camera goes inside the terrain geometry sometimes, but that doesn't seem to happen in the YT capture ... is the heightfield randomized ?
Cool prod, no matter what.
music vote!
super
Nice track! Cute visuals :)
Nice
what serpent said plus the middle part felt too long
nice
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