roger locate by Mercury [web]
[nfo]
|
||||||||||||||
---|---|---|---|---|---|---|---|---|---|---|---|---|---|---|
|
||||||||||||||
|
popularity : 65% |
|||||||||||||
alltime top: #2161 |
|
|||||||||||||
added on the 2012-12-29 00:24:10 by las |
popularity helper
comments
If you want to build your own virtual Lego models, you can do it with this program: http://ldd.lego.com/
added on the 2012-12-29 00:27:41 by Salinga
one of the best 4ks i remember seeing lately, nice to see an actual visual concept, and it looks great too! i still hate the music though because of 4klang preset sounds :) (it's fine otherwise)
the concept rocks so much i just wish it would run a little smoother and had a little more blocks :)
yeah great concept
Looks damn good and interesting idea, but there's not too much of it - plus the music is pretty normal 4k stuff :/
what wysiwtf said
LEGOS! <3 awesome rendering!
btw roger locate == lego carrot?!
btw roger locate == lego carrot?!
:D
Great!
Looks very stylish. Nice shading!
Fucking ace concept. Maybe *a bit* slow, but nevertheless a big thumb
Really nice job :D
LEGO <3 I love this one
Short and really sweet.
WOW, Cool!
nice
Das ist ja unglaublich - LEGO @ 4K ;-)
what CG do you guys have to run this full speed ? (like on youtube video). Is it slow because its 100% shader stuff (raymarching) or because it contains tons of polygons ?
I like this. Very well done. Pacing is a bit slow, but other than that, very nice.
great work!
very nice rendering, but not much action unfortunately
Really nice rendering
i like how this one does *not* use distortion/blur for a change. looks very crisp, nice model though me too had hoped for a little more animation and perhaps a bigger model :)
---------------------------
NVIDIA OpenGL Driver
---------------------------
The NVIDIA OpenGL driver lost connection with the display
driver due to exceeding the Windows Time-Out limit and is unable to continue.
The application must close.
Error code: 7
Would you like to visit http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=3007 for help?
---------------------------
Yes No
---------------------------
NVIDIA OpenGL Driver
---------------------------
The NVIDIA OpenGL driver lost connection with the display
driver due to exceeding the Windows Time-Out limit and is unable to continue.
The application must close.
Error code: 7
Would you like to visit http://nvidia.custhelp.com/cgi-bin/nvidia.cfg/php/enduser/std_adp.php?p_faqid=3007 for help?
---------------------------
Yes No
---------------------------
Nice rendering, but it was a bit slow on the compo machine isn't it?
Cool. Would be great with more action though.
Love the concept and the materials. I think the speed is just right =)
nice
Cool idea. Short and sweet. Also: LEGO!
raymarching!
crazy (procedural) modeling exercise (glad to see something that's not twisted cubes or a terrain). cool!!!
the window material is great, as usual with las' marched refractions.
i miss shadows, and/or occlusion or color bleeding. otherwise it still looks very opengl 1.1 to me (but for the window material)
crazy (procedural) modeling exercise (glad to see something that's not twisted cubes or a terrain). cool!!!
the window material is great, as usual with las' marched refractions.
i miss shadows, and/or occlusion or color bleeding. otherwise it still looks very opengl 1.1 to me (but for the window material)
yep, plasticGlass-shader rocks.
too short, too slow and the preset-instruments shouldnt be used anymore.
too short, too slow and the preset-instruments shouldnt be used anymore.
Nice work once again lads!
Flat story, but i love lego! :D
looking really pretty!
LEGO.. what more to say? oh yeah. 4k..
very nice model!
lookin' goooood!
really nice!
neat!
What others said about the 4klang presets.
When I saw the screenshot, I was hoping for the LEGO pieces to blow up and assemble into different objects/vehicles .... maybe something to try for roger relocate
When I saw the screenshot, I was hoping for the LEGO pieces to blow up and assemble into different objects/vehicles .... maybe something to try for roger relocate
it looked nice on youtube, but running the actual exe on my radeon 7970 (just about the fastest card on the market) it was extremely slow and horribly aliased - wheres the super aa from the youtube video huh? :)
anyway, the transparency looked good, the reflections looked dubious, there wasnt much content to speak of, and it looked awful without any aa.
anyway, the transparency looked good, the reflections looked dubious, there wasnt much content to speak of, and it looked awful without any aa.
too static
That propeller rotates way to slow to generate any lift. Also, slideshow on my machine. Nice idea though.
LEGO is the new cube
Great lego rendering.
Uuuuh, yeah. Smash is right; somehow the video is drastically different from the real deal. Not only does it alias like no tomorrow, but it's also dog slow. I wish I could take back my thumb :/
Runs VERY slow, and then I get the same error as Gargaj.
your plane design even beats the original lego version :)
Runs fine but very slow here.
Things that felt wrong to me: reflections, cheap AO, lack of subsurface scattering, hard edges. Oh, and music. :-p
Great work guys!
Great work guys!
crashes here
where is roger joweet?
Very nice, but that is the saddest attempt at a propeller ever.
v3nom, more likely Lego Creator ;) 0x0 reference crash at start (Q6600, HD4870, XP). Video here (Dropbox, so feel free to move it to scene.org or whatever.)
Shifter: the props actually look like that, but with rounded tips (this is 30 years old info). And you're missing the point.
Loved this 4k, just too short. We want more, make a 64k with 16 models ;P
I actually got into LDD and rendered stuff a few years back but the exports were horribly complex so I couldn't use my builds in a DirectX demo.
For a 4k obviously you can't have the bricks 100% accurate (each presscap rounded and with Lego logo) but it would be cool to see a full-blown demo with 100% accurate brick models :)
Shifter: the props actually look like that, but with rounded tips (this is 30 years old info). And you're missing the point.
Loved this 4k, just too short. We want more, make a 64k with 16 models ;P
I actually got into LDD and rendered stuff a few years back but the exports were horribly complex so I couldn't use my builds in a DirectX demo.
For a 4k obviously you can't have the bricks 100% accurate (each presscap rounded and with Lego logo) but it would be cool to see a full-blown demo with 100% accurate brick models :)
The demo crashes for me on my old, updated Windows XP Pro. SP3 with an ATI Radeon 4870 video card (512 MB; PCIe; v9.4 driver [can't use the newer drivers due clock/time slow downs with DVI and rare random hard lock ups/crashes). http://i.imgur.com/AJxkV.gif for the screen shot/capture and error report below:
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="roger.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="roger.exe" SIZE="3960" CHECKSUM="0xCDE07B09" MODULE_TYPE="WIN32" PE_CHECKSUM="0xBB405090" LINKER_VERSION="0x3D00FF" LINK_DATE="02/13/2000 08:27:20" UPTO_LINK_DATE="02/13/2000 08:27:20" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="990208" CHECKSUM="0xCC2C4544" BIN_FILE_VERSION="5.1.2600.6293" BIN_PRODUCT_VERSION="5.1.2600.6293" PRODUCT_VERSION="5.1.2600.6293" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.6293 (xpsp_sp3_gdr.121001-1622)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFBCBC" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.6293" UPTO_BIN_PRODUCT_VERSION="5.1.2600.6293" LINK_DATE="10/03/2012 04:58:13" UPTO_LINK_DATE="10/03/2012 04:58:13" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
<?xml version="1.0" encoding="UTF-16"?>
<DATABASE>
<EXE NAME="roger.exe" FILTER="GRABMI_FILTER_PRIVACY">
<MATCHING_FILE NAME="roger.exe" SIZE="3960" CHECKSUM="0xCDE07B09" MODULE_TYPE="WIN32" PE_CHECKSUM="0xBB405090" LINKER_VERSION="0x3D00FF" LINK_DATE="02/13/2000 08:27:20" UPTO_LINK_DATE="02/13/2000 08:27:20" />
</EXE>
<EXE NAME="kernel32.dll" FILTER="GRABMI_FILTER_THISFILEONLY">
<MATCHING_FILE NAME="kernel32.dll" SIZE="990208" CHECKSUM="0xCC2C4544" BIN_FILE_VERSION="5.1.2600.6293" BIN_PRODUCT_VERSION="5.1.2600.6293" PRODUCT_VERSION="5.1.2600.6293" FILE_DESCRIPTION="Windows NT BASE API Client DLL" COMPANY_NAME="Microsoft Corporation" PRODUCT_NAME="Microsoft® Windows® Operating System" FILE_VERSION="5.1.2600.6293 (xpsp_sp3_gdr.121001-1622)" ORIGINAL_FILENAME="kernel32" INTERNAL_NAME="kernel32" LEGAL_COPYRIGHT="© Microsoft Corporation. All rights reserved." VERFILEDATEHI="0x0" VERFILEDATELO="0x0" VERFILEOS="0x40004" VERFILETYPE="0x2" MODULE_TYPE="WIN32" PE_CHECKSUM="0xFBCBC" LINKER_VERSION="0x50001" UPTO_BIN_FILE_VERSION="5.1.2600.6293" UPTO_BIN_PRODUCT_VERSION="5.1.2600.6293" LINK_DATE="10/03/2012 04:58:13" UPTO_LINK_DATE="10/03/2012 04:58:13" VER_LANGUAGE="English (United States) [0x409]" />
</EXE>
</DATABASE>
LEGO!
Nice one. And it's the first time I see airplane on reverse gear.
twas nice!
Lego!
this needs tiltshift!!1 and a bit more action, too, what p01 said. to not tell from the youtube vid only, no thumb yet.
Gratz for the idea! Very cool, to come up with something like this :)
I just wish it didn't spend 20+ seconds slowly watching pieces come down. The rest is neat :)
Nice! A bit more action wouldn't have hurt though...
LEGO porn + rendering porn = thumb :)
noppenquader ftw
:)
slow but lego!
LEGO <3
looks very broken on my 660 ti with 327.23 drivers...
cute
neat
Nice
yes
submit changes
if this prod is a fake, some info is false or the download link is broken,
do not post about it in the comments, it will get lost.
instead, click here !