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Escape by pyrotech

platform :

  Windows
type :

  demo
release date : august 2012
release party : Assembly 2012
compo : combined demo
ranked : 2nd
38
23
4
popularity :
0 %
0
0
average rating 0.52
alltime top: #2016
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added on the 2012-08-05 by tomaes  

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comments
some okkish 3d scenes. i don't buy it.
  added on the 2012-08-08 00:33:00 by comankh  
I think it was great. Hater's gonna hate.
  added on the 2012-08-08 21:00:40 by Maissi  
Cool modelling
  added on the 2012-08-10 18:22:06 by Manwe  
I like the space scenes at the beginning.
  added on the 2012-08-12 13:04:22 by ELDRIK  
great graphics and good sound
  added on the 2012-08-13 20:47:20 by Chainsaw  
Been there, done that.
  added on the 2012-08-17 17:01:43 by raer  
Impressive visuals, some of the best 3d modelling in recent demos and the textures are pretty great too. But oh god WHY didn't you make something substantive out of them instead of this incoherent mess. I don't really like the music either, seems like it's at least the third time I've heard the same track in your demo... Lots of potential, but all lost in the vexing lack of direction.
  added on the 2012-08-17 17:23:41 by noby  
IMO, our best prod yet again. It's difficult to find time for this hobby, usually ends up just boozing around, so each of us created whatever they wanted and the result is easily incoherent mess. No prob. At least it was fun again. Dx9 is getting old, and we should refresh ourselves, at least techwise.
  added on the 2012-08-17 21:47:41 by Codarki  
Also, the balls scene is our first real raytracer. Even if it doesn't fit to the theme, there was much effort by Pharaffin there, and I argue it should be in. We had idea to create "helium scene" for the blimp, but time ran out.
  added on the 2012-08-17 21:56:34 by Codarki  
It started very nicely. The first minute is great, I really loved it, it perfectly sets the mood. The rest of the demo is nice, but it looks like it's trying to tell a story, and I didn't get it. The music is quite good, I also enjoyed the postprocessing, but camera and direction need much more work. You guys have the potential to do something really good!

Oh, and please get rid of the raytraced spheres! It really ruins the demo.
  added on the 2012-08-18 16:45:02 by LLB  
a blend of so many good styles.
  added on the 2012-08-21 02:26:14 by praetor_alpha  
i wish i could thumb this up because there's so much effort in it but it would've needed so much more restraint - who thought putting radial blur on everything is a good idea? :(
  added on the 2012-08-22 17:53:08 by Gargaj  
Some impressive stuff here and there. Also some less impressive stuff here and there. Pig.
  added on the 2012-08-23 08:05:05 by jasuy  
Some strange mix of scenes but i really enjoyed it.
  added on the 2012-09-15 23:17:02 by BackSpace  
Er... well. Overall a nice demo, keep up the good work! :) But I can't neglect the fact that it's over 200 mbytes, and a good quality HD video version would actually be smaller. :P Also sometimes it's unreasonably slow for this kind of visuals (on 3GHz quad Athlon + GeForece GTX670). Nice effort anyway. :)
  added on the 2012-12-01 02:10:26 by jimmi  
nice despite some occasional flaws (raytrace sphere scene does not fit in, city scene extremely slow)
  added on the 2013-01-04 02:33:13 by T$  

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