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blip34 by quasimodo [web] [nfo]

platform :

  MS-Dos
type :

  64b
release date : may 2012
12
5
0
popularity :
0 %
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average rating 0.71
alltime top: #7711
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added on the 2012-05-13 by quasimodo  

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It needs covox support, so you probably have to run it in dosbox.
  added on the 2012-05-13 16:28:04 by quasimodo  
(=
  added on the 2012-05-13 16:32:15 by sensenstahl  
Just change
mov eax, ecx
shr eax, 10
to
shld eax, ecx, 22
and it's 32b now!
  added on the 2012-05-13 17:47:05 by frag  
nice :) waiting for the 256b dubstep prods! :D
  added on the 2012-05-13 17:52:01 by -SP-  
frag: cool :D
i didn't know shld.
  added on the 2012-05-13 17:56:37 by quasimodo  
nice
  added on the 2012-05-13 23:58:42 by 4mat  
great!
  added on the 2012-05-14 16:38:30 by w23  
Really cool and fantastically impressive! \o/

Damn coding wizards, every time I see and hear something like this I feel that I'm amoeba.

Looking forward for next releases :)
  added on the 2012-05-14 20:25:54 by closed  
closed: Thanks, but there is actually no wizardry involved. I found the formula for the tune by chance after watching viznuts videos. The frame for this intro was stolen from frags pcm32 intro and modified a bit to fit my needs.
Actually, its much easier to get startet with dos sizecoding than Windows DirectX coding and the like. Just read the source of some small intros, cositos got me startet (much better commented than my code :), and play around with it.
  added on the 2012-05-14 23:06:54 by quasimodo  
I tried running it in dosbox but go no sound.
  added on the 2012-05-14 23:28:09 by FreeFull  
freefull: it plays sound, you just need to wait a second. also, make sure in the config file under [speaker], you have the line "disney=true".
  added on the 2012-05-14 23:37:24 by phoenix  
I do have covox/disney speech thing enabled, and another piece of covox software does work. This doesn't make any sound no matter how long I wait.
  added on the 2012-05-15 02:04:26 by FreeFull  
This is soooo awesome. I let it run for a while and there is more. Quite trippy. Covox, LOL!
  added on the 2012-05-15 19:26:33 by Bugo the Cat  
That's two whole bytes over the limit sir, where's the 3d engine?
  added on the 2012-05-17 00:38:31 by n00bstar  
the missing link
  added on the 2012-05-17 01:19:03 by RufUsul  
Nice, but you'll get the thumb when I've found my covox adapter I built years ago and tested this on hardware.
  added on the 2012-05-18 02:37:49 by nitro2k01  
:)
  added on the 2012-05-23 05:14:09 by las  
nice
  added on the 2012-12-29 18:03:36 by T$  
Cool.
  added on the 2013-02-26 19:41:58 by Pirx  
:)
  added on the 2013-02-26 19:44:48 by Saga Musix  
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