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Stella Lives! by Tjoppen [nfo]

platform :

  Atari VCS
type :

  4k
release date : april 2012
release party : Revision 2012
compo : oldskool intro
ranked : 1st
related : packed in: Scene Demos 6-in-1
51
1
0
popularity :
0 %
0
0
average rating 0.98
alltime top: #2483
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added on the 2012-04-09 by Tjoppen  

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comments
You did it again :) Great stuff !!!
  added on the 2012-04-11 08:10:39 by Grey / MSB  
Cool :)
  added on the 2012-04-11 08:39:32 by Ferris  
Leider geil. Sehr geil!
  added on the 2012-04-11 14:22:38 by Hopper/SquoQuo  
What they said.
  added on the 2012-04-11 17:49:11 by Mystra  
ATAAAARIII
  added on the 2012-04-12 00:38:50 by wysiwtf  
Great job! And nice meeting you at the airport in Denmark Tjoppen :)
  added on the 2012-04-12 15:36:47 by xrs  
Nice!
  added on the 2012-04-12 18:40:51 by svo  
The end part with the fast switches was impressive to me. I didn't thougt this was possible with the limited ammount of memory.
  added on the 2012-04-12 19:02:24 by René Madenmann  
Thanks for all the kind words :)
I'd have let some effects ride for a bit longer if it weren't for that risking the music getting too repetitive.
Fun fact: the plasma uses generated code, but the limited RAM means it can only store enough for the visible part of one scanline. The code generation also keeps track of the carry flag so downward sloping parts don't lead to horizontal stretching.
Quote:
The end part with the fast switches was impressive to me. I didn't thougt this was possible with the limited ammount of memory.

It doesn't take any extra RAM at all - just more ROM (entries in Measures/Logics/Kernels, see main.asm). I simply switch scene based on the current measure.
Oh, and I found a stupid case of premature optimization in roto28.asm:
Code:
    lda angle
;clc
adc #16
sta angle
jmp DoneRotoSetup

The lack of CLC is the reason why the end part seems to go ever so slightly out of sync.
  added on the 2012-04-13 11:11:04 by Tjoppen  
In thewords of Elaine Benes: STELLAAAAA
  added on the 2012-04-13 11:17:13 by grip  
Good code.
Lots of content.
Visually unappealing.
  added on the 2012-04-13 11:30:23 by ilmarque  
.
  added on the 2012-04-13 11:35:49 by xeen  
Nice effects, especially the "kefrensbars"
  added on the 2012-04-13 13:01:21 by cruzer  
Awesome!
  added on the 2012-04-13 21:10:13 by Philsan  
What Ilmarque said.
  added on the 2012-04-13 23:13:33 by Alpha C  
Keep the 2600 alive!
  added on the 2012-04-13 23:25:51 by Sdw  
Great prod, especially since it's a 4k!
  added on the 2012-04-13 23:44:34 by rez  
O_O
  added on the 2012-04-16 10:11:18 by sensenstahl  
yeah!
  added on the 2012-04-16 20:52:53 by wood  
Sweet plasma
  added on the 2012-04-16 21:26:08 by p01  
2600 demomakers don't stop to amaze me
  added on the 2012-04-27 02:18:24 by fiveofive  
wow, thats really ace!
  added on the 2012-05-10 18:49:01 by hArDy.  
V cool :)
  added on the 2012-05-26 15:08:28 by Fell  
What ilmarque said.
  added on the 2012-06-12 15:46:47 by raer  
+
  added on the 2012-12-21 21:42:52 by T$  

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