pouët.net

glsl live editor
screenshot added by CJ on 2011-10-01 01:56:54
platform :
type :
release date : october 2011
  • rulez 10
  • is ok 10
  • sucks 1
popularity : 0%
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  • rulez 0.43
alltime top: #5210
added on the 2011-10-01 01:56:54 by CJ CJ

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\o/
rulezadded on the 2011-10-01 06:50:41 by aha aha
nice! I'll try it out more later but I'm tired as hell
rulezadded on the 2011-10-01 07:01:16 by xpansive xpansive
instant thumb up!!! i'll try it at home :D
rulezadded on the 2011-10-01 07:11:02 by panic panic
Cool!

Documentation please? Out of the box, I have a black rendering.
rulezadded on the 2011-10-01 07:21:09 by Zavie Zavie
same here, black rendering, radeon 4850
black text or just black background?

try grabbing this:
http://www.codesword.com/reflective%20spheres%202.glsl

download it to the folder of the app, then rename it to "fragment_shader.glsl" w/o the quotes.

Load the App, press F1, press F5, press F4.
added on the 2011-10-01 09:23:49 by CJ CJ
Needs visual studio dlls to work.
added on the 2011-10-01 10:32:45 by r0XX0r r0XX0r
I can't read the code properly as it's clipped off the left side on my setup 1600x1200. Any chance of a windowed version?
added on the 2011-10-01 10:45:42 by 71M 71M
Cool idea, but does not work here.
Also... there is no copy-paste?!
rulezadded on the 2011-10-01 10:47:02 by PauloFalcao PauloFalcao
in the name of n00bz
rulezadded on the 2011-10-01 11:42:16 by -SP- -SP-
RE: PauloFalcao

shall through in C+P function when i feel like it.

As for black rendering, i think it is from when im trying to disable the shader before rendering the text on top. I'm using glUseProgram(0) just before rendering the text. It works on my graphics card, and its the only way i've found to switch off the shader on google, but it might be what is not working on other peoples cards.

Its also avaliable on github if u feel like tweaking it to work on ur card.
https://github.com/clinuxrulz/GLSL-Live-Editor
added on the 2011-10-01 11:57:44 by CJ CJ
need to correct aspect ratio, and with some others angles of view render has very bugly (spheres are dissapeared sometimes and shadows too)
* Radeon 4650 HD
Could you please use the native resolution? I have the same clipping problem as 71M.
added on the 2011-10-01 13:19:23 by ponce ponce
@CJ: I actually bothered to read the default source: col = 0, return col. Makes sense. :) The reflexive balls seem to work. How do you sync with the music?

@ponce: not native resolution, but native aspect ratio. :-) I think it's a good idea to have a limited resolution when playing with ray marching and the like.
added on the 2011-10-01 14:19:33 by Zavie Zavie
good idea, I will try it for sure :)
rulezadded on the 2011-10-01 14:33:09 by rez rez
Added C+Ps functions
Ctrl+X: cut ; Ctrl+C: copy ; Ctrl+V: paste
Added a toggle fullscreen/windowed function (F9)

Same download link (may need to clear browser cache).

@Zavie: no music sync abilities yet. Hopefully will add some soon after reading over the BASS audio library docs.
added on the 2011-10-01 18:09:17 by CJ CJ
entry point of proc _invalid_parameter_noinfo_noreturn_ can't be find in msvcr100.dll :(
added on the 2011-10-01 20:43:10 by bull bull
(x86)
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=5555

(x64)
http://www.microsoft.com/download/en/details.aspx?displaylang=en&id=14632

I may have to release a msvcr100.dll with it i suppose.
added on the 2011-10-02 02:42:43 by CJ CJ
Sorry it's still buggered even in windowed mode!

Image
added on the 2011-10-02 23:06:14 by 71M 71M
@71M:
lol i suck so bad. Shall try my best to make it resolution independant, and throw her up again.

Was working here on my screen, windowed mode uses 1024x768. Wonder what happened there.
added on the 2011-10-03 09:28:14 by CJ CJ
Image

Think i've got her workin. I've tried it on a number of desktop rezs and went windowed mode. Clear browser cache and have a another crack at her.
added on the 2011-10-03 10:12:23 by CJ CJ
crap
sucksadded on the 2011-10-03 11:33:55 by hfr hfr
Still the same I'm afraid...is there an option to run windowed at start?
added on the 2011-10-04 00:43:09 by 71M 71M
@71M: For real?, Still not working?
As for windowed at the start, it would just be the same as pressing F9 after it starts. I'll keep experimenting on my end, and see if i can find when it happens.

Also the one on github supports music syncronisation on "sample2D tex0" (a 32x32 sized image representing the FFT constants for the streaming sample). If ya know a bit of C++, maybe u can grab it, tweak it for ur system, and let me know what I'm doing wrong.
added on the 2011-10-04 09:29:31 by CJ CJ
I am quite happy that you release the tool.

About the MSVCR100.dll , we have to delete it (if incompatible) and install the vcredist (otherwise, it will still try to load only the one you gave us).

I am on a double screen computer. By moving the window on the second screen and setting back fullscreen, it did not display the window anymore (control still active). Something like 7 lines.

On a 1280x1024 in windowed mode, the upper part of the window is not display (the menu is not displayed)
On fullscreen mode, the left part of the code is missing.
Would be cool to have some INI file. Where we could put the resolution of window mode (and mabe the resolution of fullscreen mode). And the URL for radio stream :D (I wanted to put Nectarine, I had to recompile the project :))
rulezadded on the 2011-10-04 11:11:08 by LittleWhite LittleWhite
That's a good idea, along with the coordinates of the textbox in window, and the number of rows of text shown at a time. I'll throw that in soon.
added on the 2011-10-04 11:27:12 by CJ CJ
moep moep
rulezadded on the 2011-10-04 12:45:52 by las las
Same problem as 71M at 1680x1050, even in windowed mode. Looks like it would be cool if I could get it working. Piggy until you release a fixed version ;)
added on the 2011-10-13 21:57:01 by indigo indigo
piggy until fix too!
added on the 2011-12-04 02:30:43 by kaoD kaoD
msvcr100.dll - incompatible w/w7(
works perfectly on w7 64bit here
rulezadded on the 2012-05-10 17:39:17 by efecto efecto

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