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litefire [nfo]

platform :

  MS-Dos
type :

  128b
release date : september 2010
release party : Function 2010
compo : pc 256b
ranked : 5th
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4
popularity :
0 %
0
0
average rating -0.09
alltime top: #37445
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added on the 2010-09-12 by diver  

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comments
slow for me
  added on the 2010-09-12 14:53:36 by bfx  
ok
  added on the 2010-09-12 15:14:54 by diver  
not the first fire intro and there have been better/smaller ones for over 10 years
  added on the 2010-09-12 23:03:27 by T$  
fire effect
red/black
  added on the 2010-09-13 18:13:22 by stijn  
fire effect
old/boring
  added on the 2010-09-13 18:31:23 by xeron  
fire effect
old/slow
  added on the 2010-09-14 12:03:20 by StingRay  
real code.
  added on the 2010-09-18 11:36:17 by dila  
fire!! fiiirrrreeeee!!!!
  added on the 2010-09-20 02:42:40 by Chainsaw  
great fire
  added on the 2010-09-29 22:09:37 by devreci  
way too slow.
  added on the 2011-01-09 01:46:48 by sensenstahl  
I realized it is slow under WinXP, not a problem of the intro because in dosbox and probably real DOS it runs smoothly.

So, I thought to check running 256b intros in WinXP and I didn't know they could run. I thought about trying a 256b remote entry for the incoming Function, show the rules that said they will run from windows. I am wondering if some intros suffered from this, but anyway if I am going to make on and test it, I will know when it's slow and possibly find the bottleneck that happens in XP (because I won't like it running so slowly in the compo)
  added on the 2011-09-10 10:33:12 by Bugo the Cat  
It probably read from video ram directly (usual mistake to do with fire effects), same mistake I did right now and wondered if it's because of running dos intro from winxp. Makes sense. Didn't knew though that even in todays computer it's so slow to read from vga even in a dos intro. This needs a buffer :)
  added on the 2011-09-11 23:45:20 by Bugo the Cat  
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