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Industrial Revolution by Smash Designs [web]

platform :

  Commodore 64
type :

  demo
release date : april 2007
release party : Breakpoint 2007
compo : c64 demo
ranked : 3rd
40
16
4
popularity :
0 %
0
0
average rating 0.60
alltime top: #2488
[csdb]
[download]
[demoscene.tv]
[video]
[mirrors...]
added on the 2007-04-08 by Sverker  

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comments
100/100 perfect demo!!!11 hit. never seen such a great demo before. very goods effects on c-64 i only played commando before wow very r0xxing okay bye
  added on the 2007-04-10 08:49:34 by uns3en_  
some good effects
  added on the 2007-04-10 09:29:29 by RA  
This just rocks.
  added on the 2007-04-10 18:25:15 by Blockbuster  
das gut
  added on the 2007-04-11 11:23:43 by pasy  
I have to join the chorus complaining about the tunnel texture... and maybe a bit more consistent colorscheme would've been nice as well. But it's still quite cool overall.
  added on the 2007-04-11 11:33:30 by Preacher  
Very nice demo again!
  added on the 2007-04-11 12:41:53 by ltk_tscc  
Recycled & buggy code, wired gfx, unpolished, unfinished.
Sucks.
  added on the 2007-04-11 12:45:04 by scoutski  
Great work !! :)
  added on the 2007-04-11 17:18:20 by Mr.M  
Ok, there was 2 or 3 effects I liked in this demo but the static H.R. Giger-scans pisses me off to no end.
  added on the 2007-04-12 10:52:12 by El Topo  
Hmm, I don't really like it. Pretty ugly, nothing I didn't already see in other SDS demos and the music was not that good either.
  added on the 2007-04-12 14:53:31 by StingRay  
Ok but lengthy parts prevent me from thumping up...
  added on the 2007-04-12 17:11:22 by simonsunnyboy  
dancing girls, music, graphics, effects (plasmas, rubber bands, 3Ds buildings, ...)
  added on the 2007-04-13 03:51:16 by BITS  
  added on the 2007-04-14 18:59:28 by iks  
Maybe some parts are to long.. should have been 2nd.. great prod.

oops TBL whale inside :)
  added on the 2007-04-14 22:52:14 by magic  
This should've been 4th, seriously. Saying that this is in any way better than the Oxyron demo is just ignorant.
  added on the 2007-04-15 09:10:40 by radiantx  
I recall liking this at the compo. Was a bit unfinished tho.
  added on the 2007-04-15 09:17:04 by waffle  
  added on the 2007-04-15 13:58:10 by wie8  
other than the vector-animation copies at the start and end, and the ground/sky texture movement in the screenshot and factory scenes, there's nothing new or interesting here. the 2nd tune is once again reused from triage 5. recycling is good for the environment, not for demos.
  added on the 2007-04-15 21:18:38 by phoenix  
For the shouts to Spaceballs and TBL plus the raytracer.
  added on the 2007-04-16 15:24:24 by franky--  
Some cool parts... Still way too long and quite boring.
  added on the 2007-04-16 15:40:06 by malmix  
I give a thumb for the SOTA & tbl references plus the twister, but the rest was almost all recycled stuff... and that damned texture from Mathematica should be banned by now methinks...
  added on the 2007-04-16 19:21:42 by edhellon  
Hempest: Yes, sure, we definetly need to rip a 16x16 Pixel Texture from a Reflex demo...
But as a matter of fact, this is one of the only textures thats fit for suchs effects, i tried a lot of other textures in the last x years, but for those effects you need some textures like this so you can see the tunnel or what else.
  added on the 2007-04-23 23:19:13 by aegsds  
I am not much into C64 scene happenings, but as a standalone demo I liked its atmosphere quite much
  added on the 2007-04-27 15:05:08 by fiveofive  
cool
  added on the 2007-05-13 00:23:58 by g.  
Good one :)
  added on the 2007-05-13 02:52:21 by SaphirJD  

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