pouët.net

fr-08: .the .product by Farbrausch [web]
[nfo]
screenshot
platform :
type :
release date : december 2000
release party : The Party 2000
compo : pc 64k
ranked : 1st
related :
  • 510
  • 78
  • 34
popularity : 97%
 97%
  • 0.77
  • 5
alltime top: #6
  • ryg ryg [Code]
  • chaos chaos [Code]
  • yoda yoda [Code (additional)]
  • kb_ kb_ [Code (synth), Music]
  • fiver fiver [Graphics (Design)]
added on the 2000-12-28 18:05:45 by robotriot robotriot

popularity helper

increase the popularity of this prod by spreading this URL:

or via: facebook twitter pinterest tumblr bluesky threads

comments

kasparov in 64kb. i don't like 3d-flyby-stuff, but this is actually amazing. along with heaven7, the demo err intro of the year i'd say.
added on the 2000-12-28 18:09:46 by robotriot robotriot
BAM.
added on the 2000-12-28 18:11:43 by ryg ryg
kasparov fur die konsum-generation. oder sumpting. furgieven meine sceissich deutsch. I'm completelisch stumpched.
added on the 2000-12-28 18:30:18 by bhead bhead
Guys, you kick asses !
You pushed again the limits !
added on the 2000-12-28 20:14:07 by Sanx Sanx
Using 3D API DLL's like BIOS, is it correct? Where are limits? What is realy 64kB intro under Windows infrastructure?
added on the 2001-01-04 10:24:48 by redox redox
argh. please.

if these comments continue, we may have to a dos lores softwarerendering version, just to prove that we do NOT use any hidden windows object generators or packing techniques. really. the only thing fr-08 uses is plain d3d for polygon drawing - nothing more, nothing less.
added on the 2001-01-04 15:45:55 by ryg ryg
<please insert all kasparov' demo comments here> + <some emphasis>
added on the 2001-01-08 00:33:28 by _-_-__ _-_-__
Kicks ass, the music roqs, the visuals roq and the design isn't bad at all. Intro of the year in my opinion (even better than Heaven7).

On the bigscreen at TP it roqed even more, from the beginning on people sat there with open mouthes. Could have won the demo-compo as well.
added on the 2001-01-08 03:27:51 by nufan nufan
This intro rock!!!
Intro of the year. Farbraush did a very good work.

Bon je vais avoir du boulot pour en faire autant (meme dans mes reves:)


added on the 2001-01-08 15:41:41 by jb jb
ehrm.. this intro really kicks ass :)
Maybee some effects to next time? ;) But anyways.. This intro is the best i've seen so far.. Nice music, Nice 3dscenes, and excellent textures! :)
For a demo it might be considered booring... but for a 64kb.. NOOP! :)
added on the 2001-01-08 20:19:54 by Hatikvah Hatikvah
this prod is incredibly well done.
never been _that_ stunned from anything else after clicking an .exe file
and i really clicked a whole bunch of'em already ;)

lllove the well-synched-music, btw!
added on the 2001-01-12 19:29:36 by keith303 keith303
I ran it, saw a preloader bar while hearing shitty music. Anyway, i didn't care. Let's wait. Then the intro begins. Some 3d, good meshes, very good textures, good animation, no glitches. The *real* music starts as well. Good samples, good bassline. Everything's fine! The demo goes on and on and on. Will it ever stop? A scene, another, yet another, every time new scene, new objects, new all. Finally, the scroller. As usual, i wait longer than when they say 'press escape', and see that the demo continues. I couldn't say how long it lasts, but i'm pretty sure you could use that exe as a screen saver. Everything in this demo is great: music, textures, meshes, code, it runs smoothly, fast.
I finally pressed escape. Get back to my unzip program. AAAAAAAAAAAAARGH!!! IT IS AN IN64K!!!! How could they place all that stuff in such a small file? Really, see it!!! I urge you to see it!
added on the 2001-02-01 01:38:10 by ThaNerd ThaNerd
The most boring intro of the year. Above-average music, few minutes of editing in DemoPaia that probably did most of the generating, powerful packer and ... nothing else yet. Das produkt is an typical example of making a mistake by forgetting the sence of a product by nothing else than all 3d scene, fly-path making. When I saw this for the first time, I was no doubt surpriced, but for the second time bored and for the third time disgusted. There's no point of it - all Farb-Rausch want to say is "hey, look what we managed to do, look how we managed to compress some (no matter how fool) heap of 3d stuff!"
Do you think you wouldn't forget this intro after some 5 years? Really? It's really foolish trying to compare this intro with Heaven 7/exceed, 'cause it's uncomparable. In general, this newskool intro shows nothing else than flying by simply generated objects they are STATIC (ok, few of them moves artificialy, up and down or left and right) and is nothing else than a boring trip of "cold" 3d scenes. I don't claim I could code something like Das Produkt, I just say it's an "eye-popping intro (according to today) with absolutely no sence".
added on the 2001-02-01 10:01:42 by crs crs
one of the best releases 2000. the texture-generator must be awesome, as is the sample generator engine. farbrausch have done a great job.
added on the 2001-02-03 20:56:06 by rac rac
64KB ????? Unbeliveable!!

Sehr gute Arbeit - weiter so!!!!!
added on the 2001-02-05 23:24:58 by CODEC CODEC
I agree with crs... The size is impressive (great job !), but that's all. There is no creativity.
added on the 2001-02-09 12:47:09 by Antoche Antoche
yeah, i like it and it's very rare when i say i like a demo/intro/dentro because i have see more than 2000 demos in 10 years of scene. This intro is one of the best intro ever made in computerdemoscene. Continue dudes, you rules :)
Hallo! Das ist sehr gut! Wunderbar!!! Heh,. hab ich ihnen gesagt, dass ich Deutsch sprechen kann? :)

Ohh,.. und sie durfen nicht sagen, dass mein Deutsch furctbar klingt! ;)

Translation:

This is wunderbar. I would like very much to do one of this, but I am just a lame newbie who whines everyday and says how much happy he is around the world. Am I right? :)

People say that Germans are the technicall people who just do pure tech, not desing,. but I just love them! Heh.. I hope you love me too guyz =)

Crazy Optimus
P.S.1 Useless Fact: Do you remember if you write me email, that I answer with "Hallo" and not "Hello"? Yes! In the beginning I was just confused, but then I kept it because I love German sceners a lot! Just an obssesion? Heh =)

added on the 2001-02-20 16:55:31 by Optimus Optimus
ok... First the guy who wanted to "penetrate" us on c.s.i.p.d ... now Optimus who confesses that he's in love with us...

I just think if it wouldn't be better for us to, uh... cover our asses *g*
added on the 2001-02-21 03:05:49 by kb_ kb_
crs, are you saying that if they put in some particles and some poetry with bad english, you'd like this intro more? And of course there's a point to it! You don't make something like this for no reason! It will be well remembered, just like Stash (you didn't forget Stash, DID YOU?! :) If you can't be impressed by code, then you're missing out on half the value of demos.

the product and Heaven 7 both kick ass - let's all just agree with that. :)

p.s. since when did it become "das produkt"? (german name, i know) I was searching for "fr-08" in the prods list and was shocked to find nothing there. :)
cdc added on the 2001-03-01 20:57:15 by phoenix phoenix
nothing can beat heaven7 ... anyway i've not scene yet das produkt ... :Þ
added on the 2001-03-07 13:47:04 by flure flure
ok, i've just watched the product, and i keep on saying that nothing can beat h7 :)
but anyway this is a matter of state, and besides that, the product is truely one of the best intros/demos _ever_ ...
added on the 2001-03-08 14:05:04 by flure flure
I agree all round here, FR-08 could do with a little more life in it's scenes, but it shouldn't have the stoopid "poetry" and strange overlaid effects/particles etc.

The demo is roughly 11 minutes long, and I enjoy it better than Kasparov. (that robot at the end annoys me)

Keep going Farb-Rausch, You've got talent, and lots of it! :D
added on the 2001-03-09 02:23:29 by BloodyL BloodyL
really incredible what people can squeeze out of 64kb.

i really enjoy this intro and know many people (even non-demoscene) who enjoy it.

keep up the amazing work.
added on the 2001-03-09 04:48:51 by mv mv
this is very good. technically it's amazing. and yes, it's also artistic and creative. i can't see why it wouldn't be.

it's not my favourite intro. it's not even on my top ten list.
but it is impressive.
there's a huge amount of talent behind this, and i see it as extremely unfair to claim it's 'not creative'.

but no, i'm not so much into the style.

but i definately don't miss the 'poetry', the flat shaded boxes, etc.
ingredients that some ppl seem to believe automatically makes an intro (or a demo) 'more artistic'. haha.

that's all i had to say.
added on the 2001-03-14 13:51:18 by _ _
It's the best 64K demo I have ever seen since Hplus/Halcyon !

But when the scroller comes, I think it becomes a little bit too long...
added on the 2001-03-22 13:27:25 by pika pika
very cool 64k demo with very cool gfx, music and code (and also very cool sceners who done this??? ;))
added on the 2001-03-30 22:05:09 by syntiq syntiq
ok, let's gain one another flöp :-S,

by my very private opinion (that i don't force to you nor anybody) it's not right to do an intro by letting editing some easy-to-generate objects in some 3d editor, define some splines for the camera to move around, include a sinewave generator, reuse (or write your own) some demopacker... and than think it's a VALUEABLE production.

This rather "coder-oriented" demo-making might have sence in 128B to 4KB cathegory, but in 64KB it is supposed some idea to fit in.

I think demoscene is rather art (or some kind of a computer art) than a "technology" or how would you name that. According to this point of view, release of "das produkt" is as interesting as an... invetion of an air brush (but it IS interesting, i don't deny. at least at the technological point of view. Technological advance that has meaning for today, not for tomorrow).

By the way, i didn't say this is not creative, it would be "not creative" so that farb rausch didn't do das product at all. But that's a "creativity" coder - technician's attitude. By my whole opinion what is substantial not to miss in making an intro is filling up (or just trying to fill up) a "spirit" of it. Not just to put some part or devices to a mixer and mix it together, wishing an idea will fall from a sky and incorporate to the production.

phoenix: trying to fill the intro with some poetry (just for "the effect") is a same (or even bigger) stupidity as building it from a pieces like a cube-castle. This has no sence. You must feel it, you must know "this suits there and this not". Then you are on a good way to do a intro with sence.

"_": i still disagree das product is contributive for the scene (from an artistic point of view) or it is even artistic.

syntig, a REALLY good and cool intro (BMHO) stays cool even if you play it for example twenty times or even more. Have you tried it? Just try!

ps. i would like to know, what is the opinion of farb rausch members. please, do tell me, criticize me, shout on me, anything you want.. :-)
added on the 2001-04-06 01:29:37 by crs crs
Forst of all, i disagree totally that also 64Ks are now completely in the hands of so-called "designers" or "artists" - 65536 bytes are still a f***ing hard limit, and if you want to say that you aren't impressed by anything technical, well, the Shockwave/Flash scene is wide open for you. Or go work at some ad agency, or anything else, but the demo scene has always been for showing off skills, be it those of coders, musicians, or graphicians, and I DO hope this will never change.
Even for full-size demos, this should be the fact again... there are so many well-designed demos which i can't watch because it's made by guys with a nice feeling for design, but not even the most basic skills you'd need for doing flat shading. And IMO, this does suck.

And the fact that also 64k demos are rated only by their "artistic" level (as if any of them would reach a level which real "artists" wouldn't laugh at) does quite scare me off.

Then, what is "artistic" ?

I don't want to say, that I consider FR08 that much of an artistic demo, no, the scenes definitely don't fit together, the music was done quite in a hurry without letting me getting used to the synth and its possibilities, and our general mood at the end was something like "ok, let's shock the scene a bit, we've enough time to do a GOOD intro thereafter"..

... but who the f*** does define that thisandthat is art and other things are not?

Why can't the way the camera moves be artistic and thoughtful? Many (99%) of those "considered art" demos have camera movements which fly around the object, and fly around, and then fly around them, without any sense, somewhere in the senseless gap between "no real camera operator would so something silly like that" and "nah, for a special effect it's just too boring". But still, FR08 (and also Kasparov eg.) are considered "boring 3D flybys", even if their camera movements have NOTHING in common with most of the rest of the demos.

Look at the completely overrated "Purple" by Orion eg. Does it have a story? No, sorry, if i remove the texts, i have 3D flybys of the most boring and senseless kind, some mediocre music, but hey, let's put some texts about an enslaved civilisation below them and soon everybody thinks it's "art" and doesn't even recognize that this handfull of polygons doesn't run in a sufficient speed with GeForce DDR and 256 Megs of RAM. That's cool. Art is the perfect disguise for lack of skills and creativity.

crs, it's perfectly ok that you dislike FR08, it's ok if it doesn't give anything to you, but don't try to define what's "art" here - and don't try to define what's important for the scene and what isn't, ok?

So, enough of flaming, now let's all go back to work and produce some creative, stunning, artsy cutting-ende demos and intros for MS2001, thanks :)
added on the 2001-04-09 00:41:52 by kb_ kb_
Dammit, people, just be impressed by this intro and stop arguing about its artistic value, okay? :)
added on the 2001-04-11 00:37:30 by phoenix phoenix
good textures, good meshes, and 64k!
added on the 2001-04-11 12:10:41 by reality3D reality3D
This is so hot it should be classified as hardcore pr0n.

However I think that enough has been said about the visuals. I'll rant about the sound synthesis. It is good, real good. Leech the intro, fire it up and close your eyes, listen to it and keep thinking "ooooooh mama! it's a 64Kb intro". Then do it again but this time with your eyes open for the full effect.

Make sure your keyboard is safe from potential drooling.
added on the 2001-04-13 05:42:31 by sin sin
great job dudes. kb very nice synth, chaos real nice job too!! i just dont like those ppl dizzing all the time. it is fun stuff. really i enjoy you work! good luck for the future and hope to be having a few more nice times at demoparties! bbl, franky.
added on the 2001-04-23 01:17:16 by franky franky
great job dudes. kb very nice synth, chaos real nice job too!! i just dont like those ppl dizzing all the time. it is fun stuff. really i enjoy you work! good luck for the future and hope to be having a few more nice times at demoparties! bbl, franky.
added on the 2001-04-23 01:29:07 by franky franky
"Dammit, people, just be impressed by this intro and stop arguing about its artistic value, okay? :) " / kb
- hehe.. well.. "YOU BE IMPRESSED BY MY STUFF I DECIDE WHATS BEST FOR YOU IAM YOUR DADDY!!!"
added on the 2001-04-23 18:45:22 by Hatikvah Hatikvah
lator, if you were able to read, you would have found out that actually phoenix said this. My posintg was the long one above :)

But the idea is good, actually.

LOVE THIS INTRO!
added on the 2001-04-23 20:49:47 by kb_ kb_
hums.. i guess i can read.. i just cant stand this multimedish webpages.. sorry ;p
added on the 2001-05-07 20:50:34 by Hatikvah Hatikvah
I think the main problem with this production (same with kasparov actually) is that technically it is so good in all aspects, (good in the sense of well-crafted) that you can't help but beeing disappointed by the lack of ideas and emptyness of the production. You see, the individual elements makes you expect more than just an aggregation of cool things together. And that's were it is failing. Contrast that to the good 'design' demos which are worth more than the individual parts they are made of.
added on the 2001-05-11 11:24:08 by _-_-__ _-_-__
this intro is a piece of ART, a demo in 64k really, impressive is all i can say, technically brilliant ... if you have not seen the product, go watch it NOW!
the facts at the scroller are a bit exagerated but nonetheless it is unbelivable what these guys have done with 65535 bytes ...
if only they did proper D3D initialization :)
oh well ... did i mention that you MUST see this intro ?
added on the 2001-05-12 02:52:30 by Nuclear Nuclear
looks impressive, and technically it's incredible, but it's also incredibly boring to watch. zzzzzzz.
added on the 2001-05-17 00:21:01 by rjv rjv
a nice technical achievment.
added on the 2001-05-19 04:06:47 by pacman pacman
i like it
A RAD 64k intro...A must see...Damn it..i wish i had seen it on the bigscreen...Just watch it...nothing else
added on the 2001-05-20 23:48:06 by mulambo mulambo
By definition i am against this kind of intro. It is everything i stand against. 1) Texture genereation - have done before. 2) Object generation - have done before. 3) Software synths - have done before. 4) Graphical script-language - have demo before. 5) Nice code - have done before.

The only thing this demo really excellents in is the fact that FR succeeded in making a commercial breakthrough for the demoscene. They showed us that commercial egoism and self-partrism pays --- if you want to win at The Party.
I must confess that the they have put a lot of effort into the actual production of this keyframed and low designed intro, but the music suits the rest. (Thats about the only positive comment i can come with here, and I am not going to comment on FR's MS's demo wich was worse than a cow's shit)
erm, sorry macaw, but i still don't accept your points.

your intros usually feature slow/ambient music (has been done before), 3d objects (have been done before) and some code/sync (has been done before), plus some design (has been done before)

with this attitude you can argument that every 64k intro sucks - because they usually don't feature things that haven't been done in demos. argumenting this way is simply bullshit.

why don't you simply say ONCE "ok, let's make it short, i hate any kind of 3d flyby" and be done with it instead of coming up with this ridicilous argumentation AGAIN? :)

agree on fr-012 tho :)
added on the 2001-05-24 00:47:24 by ryg ryg
A fatass "WELL DONE!", guys. The graphics, the code, the music... it goes hand in hand like homegrown w33d. If this where the early 90:s i would definitive call u "ZuPerELiTe"!

Seriously... very good work on the soft synth. The best introsoftsynth i've ever tasted.
...i think everything in this intro... how should i put it... SUPERB!
added on the 2001-05-29 23:04:41 by H-Ecs H-Ecs
crap design, fairly crap textures, but the sound is nice and at it certainly inspired people to start releasing again. which is nice. so kudos :)
added on the 2001-05-31 19:20:12 by sagacity sagacity
this thumb's for you.
rulez added on the 2001-06-01 23:32:33 by phoenix phoenix
allready posted a comment before but it would be shame not to vote for this awesome demo
rulez added on the 2001-06-02 15:43:32 by Nuclear Nuclear
yes, this is s really impressive intro, the music is great, and the textures and models are really nice but it gets really boring after a while, nothing special happens.. it is the same thing for 15minutes or so..
rulez added on the 2001-06-02 17:23:53 by a_lee_n a_lee_n
damn. i really hate this intro, cuz:
1) it has music - have done before.
2) it has graphics - have done before.
3) it was coded - have done before.

macaw wtf you been taking?
added on the 2001-06-03 01:26:50 by _ _
great music, the best I've heard been done with a software synth. pretty impressive, but there isn't much design, so it gets a bit boring after a while...
added on the 2001-06-05 02:01:25 by fractalgp fractalgp
Simply Astonishing. Overcoming fr-08 it will be hard :)
Mmmh ... we could put a bit of generateGorgeousDancingPlaymate function ;)
BTW - the first time I saw it I loved it - but the second time I hated it ( have seen it before ) ;D ( macae let's be seriooouus )
rulez added on the 2001-06-05 13:49:22 by spite spite
a just wonderful demo.. er.. intro =)
really love the music, kb =)
and I'm very impressed by the rest of the coding as well..

could have been better if it wasn't so much 3d-flyby, but don't take me wrong, I really love this production.

for those who complain about this isn't hard to do, well, do something better to prove it!

and macaw, nice code has been done before? what the hell are you talking about? should we stop coding, or should we stop writing "nice code" and write terrible code instead?

oh well, just would love to see another 64kb by farbrausch... keep up the great work guys!

and remember, .the .product will make you happy
=)
rulez added on the 2001-06-09 01:11:03 by fox fox
Very good work. Impressive scene, good music, small size. That's what an intro should have.
rulez added on the 2001-06-14 17:21:57 by Dazer Dazer
hell, all this talk is crap!

this intro is by far one
of the best ones i have
seen in ten years of scening!

long live the hamburg skool!

rulez added on the 2001-06-15 17:44:02 by winden winden
hell, all this talk is crap!

this intro is by far one
of the best ones i have
seen in ten years of scening!

long live the hamburg skool!

added on the 2001-06-15 19:05:53 by winden winden
Definately one of the best intros ever created. And consider it is only 64kb. Farb-rausch proves one more time their superb programming capabilities. I can't stop watching this intro over and over!!! YOU MUST SEE THIS!!!
rulez added on the 2001-06-27 14:30:20 by zafos zafos
this intro is nice but unfortunately it has no idea... it's nice to watch it but i rather watch something (not pointless) like "paper" by statix&vic...
added on the 2001-06-30 00:05:43 by nula nula
yeah, my vote here
rulez added on the 2001-07-02 13:38:55 by bhead bhead
To those who says something in the style with: "you are not supposed to show how good you are on programming, you should show you design skills"
First: I don't like a flat-cube running in 3 fps/h.
second: If you like to desing things, stop making demos, us shockwave,3ds,lws,or some other "design" tool. I don't say you should skip the design, but the demo-scene was and is for those who wants to show of their programming skills. Not for those who want to show a flat-cube (+poetic nonsense) in 3 fps/h.
rulez added on the 2001-07-04 16:36:35 by Pegasus Pegasus
To those who says something in the style with: "you are not supposed to show how good you are on programming, you should show you design skills"
First: I don't like a flat-cube running in 3 fps/h.
second: If you like to desing things, stop making demos, us shockwave,3ds,lws,or some other "design" tool. I don't say you should skip the design, but the demo-scene was and is for those who wants to show of their programming skills. Not for those who want to show a flat-cube (+poetic nonsense) in 3 fps/h.
added on the 2001-07-04 16:36:46 by Pegasus Pegasus
quite impressive how much datas they have compressed into the small file.
except of the nice coding work this production is similar to the rest of the farbrausch stuff - acceptable gfx,no story, no design, ... and no reason to watch it more than 1 time.
get heaven7 instead its better at ... everything.

sucks added on the 2001-07-05 09:11:14 by xeNusion xeNusion
Man this is impressive kepp up farb-rausch!
rulez added on the 2001-07-06 01:06:18 by stealth stealth
This and heaven7 are the best intros I've seen..ever..
rulez added on the 2001-07-08 22:53:50 by Jukebox Jukebox
Finally a production for which the team, and not the hardware, can take full credit.

How long before Intel have Chaos assassinated?
rulez added on the 2001-07-10 01:09:37 by Wade^Hjb Wade^Hjb
first some destructive criticism:

bad code - ha - even i could do better. not to speak about someone who actually knows about d3d/ogl.
bad scenes - where are all your lights? looks pretty pale to me.. colors have "coder-look" in them too.
bad design - no balls no design. luckily no sgeneboetry. phew.
bad music - it just hypnotizes people to think there's something massive going on when there ain't.

so there. points that few have come up with yet.

and to the bad news:

i just haven't seen a better accelerated "non-alternative" intro yet. (havent watched many lately tho) (note nz cmc v10f fr09 etc don't belong to this group we're comparing things in)

...ps. there's nothing weird in an intro that could win a democompo - that is the way it should be.
added on the 2001-07-10 03:07:09 by 216 216
Hmf... the compression? GOOD

but it's very heavy!
sucks added on the 2001-07-11 15:55:05 by Fungos Bauux Fungos Bauux
what compression?? it is all generated (afaik)
and what means "heavy" ? :)
added on the 2001-07-11 16:59:23 by kb_ kb_
uh... "what does 'heavy' mean?" of course... forgive me... stupid, stupid brain *spank*
added on the 2001-07-11 17:00:21 by kb_ kb_
this intro rulez! 64ko...
but a lot of 2d effects is missing, it will be more fun.
rulez added on the 2001-07-13 13:31:10 by babs^dOh babs^dOh
incroyable
rulez added on the 2001-07-20 19:16:33 by fra fra
great soundtrack, it's incredible how they managed to keep the size down to 64k! it was a really great idea to do a website totaly dedicated to the intro. good work indeed
rulez added on the 2001-07-20 22:27:46 by kirrek kirrek
Hop, rating.
rulez added on the 2001-07-21 10:56:08 by jb jb
first off: this is not an intro. it's a full-fledged demo, in only 64kb. packing the music alone to 64 kbytes is hard to imagine possible - it sounds more like a 3-4 mbytes .ogg-file! impressive.
the graphics are incredibly well done considering there're no pre-rendered images or textures, and the "achtung!"-sign in one of the scenes clearly shows the farbrausch guys' eye for detail. once more - impressive! on the other hand, the storyboard is a bit dull. some variation would've been nice, but we really shouldn't ask for too much. i mean, this demo is still breathtaking, why would we need any more?
added on the 2001-07-23 03:53:08 by dragonfly dragonfly
dragonfly, guess you havn't visited fr webpage

because then you'd know this:

the music is not 'packed', it's pre-generated using kb's (realtime?) softsynth, fully capable of doing all kinds of german'ish techno-boomboom sounds (isnt that right kb?) :)

some of the more realistic-looking textures are indeed pre-made, done by hand if you will, and then packed using homemade compression-routines, the rest of the simple textures are generated (kb/ryg - am i right?)

btw, i actually enjoyed watching this intro about 4 or 5 times before it started to bore me :)

still it's quite an impressive piece of work

oh for you non-musicians out there, not only did kb code the softsynth, he actually managed to create 'everything' you hear in fr08 in it. (kb - i fear your viruz2snare :))

ok enough licking ass, great work guys, keep it up
added on the 2001-07-23 06:26:10 by jelly jelly
none of the textures is premade and then compressed. the original fr-08 code is not capable of storing image data (except the windows-icon). actually, that's what makes the product special: all the textures are generated, even those that look like photoshop.

and the music is not "pre-generated", it's realtime generated. sucks a lot of processor time, but since the demo is designed for G-Force, that does not really matter. (well, it runs great on non T&L cards as well...).

all the precalculating is needed for generating the textures and models. that's why we play that "elevator music", to show that kb's synthesiser does not need any precalculation (actually it is incapable of playing samples of any kind), and to make it less boring to watch that progress bar. we feared that it would take 30-60 seconds, but on most modern pc's, it less than ten.

the current version of the intro system can store images and mp3's. i used this in "ahh" and "atomic erotic", but the code for that was made long after fr-08 and is not optimised for intros.
added on the 2001-07-23 12:42:40 by chaos chaos
ah ok, i must've got the wrong impression from your site/and from chatting with kb on irc ..

but now im wiser :)
added on the 2001-07-24 07:07:53 by jelly jelly
i guess there's nothing special in only having generated-only textures its just a matter of what you need to store... everything is based on the question: "do i store the result of my actions or the actions i did themselves?" that's what flash is made of and well before that that's what the old vecto-paint tool were made of (even .xm vs .mp3 if you think of it with an extension of samples)... this furthermore allows for very interesting effects like texture zooming and stuff without the bilinear loss... i suppose stash had one fully stored texture with buddha figure but that's because either it was a scan (so no stroke to be recorded) or storing these stroke was eavier than compressing the picture itself but that's another subject. anyway the produkt is quite cool just boring but cool, i love the music and the neat feeling of perfectly finished stuff it gives.
added on the 2001-07-26 15:26:58 by x x
ooops... yeah and for all the coders who are wondering how it is possible to make these fancy sounds just go download mame sourcecode there's plenty of psg, fm & misc. synthetizer emulated in it.
added on the 2001-07-26 15:47:17 by x x
thanks to your comments, but vector-painting like flash has nothing to do with what we did in the product. just look at the textures on www.theproduct.de. and we had this "its nothing new or special" discussion long ago, so please don't start it again.

oh, and why aren't you posting under your real name? you created the "x" account today and the two comments above are your only comments you ever made. (this is not the first time this happened)
added on the 2001-07-26 17:42:40 by chaos chaos
I have been following the scene even before it was known as "the scene", and I must say excellent work guys, in my opinion the product is one of the greatest intros or demos ever made. But I'm sure you were aware of that already.

Especially the quality of the synthesizer impressed me. Inspiring, makes me want to produce demos again.

The Product has made me happy.

rulez added on the 2001-07-26 21:01:38 by Shrimp Shrimp
because my real name is x from xbarr and it's the first comment i write here. that's the why and the only one. and for flash stuff yep it's exactly the same basic underlying concept recording actions versus recording result to get the smallest file possible no matter what the result looks like... that's why even xm can be regarded as using the same *compression* technic in comparison with wav rm mp3 wich are fully rendered streams compressed with a generic algorithm. xm could be regarded as the best compression possible in a way or more exactly in the smallest raw representation of a music, a serie of notes... since you don't want any further discussion/sharing on compression stuff i'll just quit now. that's the oldskool way (it's my code don't you look over my shoulder or i'll put a box over my head and my monitor [i still wonder who this funky coder was] d:) and i quite agree with it.
added on the 2001-07-27 01:35:11 by x x
if XM was the ultimate compression technology, how come nobody has ever put an 11 minutes long near-studio sound quality tune into 4K of data using FT2?

Sorry, couldn't resist :)
added on the 2001-07-28 20:13:06 by kb_ kb_
hahahaha. boring.
sucks added on the 2001-07-30 12:02:03 by redribbon redribbon
first of all i never heard 11 sec of near-studio quality sound in 4k neither in 5 meg... no offence but bring on voices guitars real drums and stuff in 4k, nobody needs a studio to make techno and you know that better than me (;. and as i correct it xm is no compression it's just a clever way to store a music (when it's possible to do and when blahblah and stuff and yes sometime you have to use streams but also if then and maybe then so... you see what i mean)... anyway...
added on the 2001-07-31 00:54:57 by x x
what's this guitar obsession especially in french coders.
added on the 2001-07-31 08:39:06 by _-_-__ _-_-__
Wtf? I tried adding a comment but no go..
rulez added on the 2001-08-03 13:27:47 by Sdw Sdw
Ah.. well, guess it worked now :) Anyway, my comments in the original comment was like : nice intro, great texturegenerator, good music blabla. :)
added on the 2001-08-03 13:28:49 by Sdw Sdw
vote ;-)
sucks added on the 2001-08-03 14:09:24 by rasmus/loonies rasmus/loonies
macaw, btw. what are you standing for then? can't be design, haven't found any in your demos.
rulez added on the 2001-08-03 16:20:47 by rp rp
i love personal flamewars ;-)
check your mailbox rp.
spend less time/space doing end-scrollers and more time doing effects. impressive amounth of work laid into it, though.
sucks added on the 2001-08-03 23:51:48 by jar jar
höhö... well this much talk... looks like this is more than a forum or nearby a chatroom. :) but all of you who like H7 more than FR08, please vote there, and comment there, we need some more points, not here. ;)

but, i like this intro much, no doubt technically it's way ahead. but our texturegenerator v2.0 is ready now. [1.0 - H7] so we are on the way... :) LAZY PICARD! :D

[hint: drop him some mails! ;)]

ok, signoff... i still HAVE 7 kbytes to fill... mehhehhe.
rulez added on the 2001-08-04 01:29:29 by d-lee d-lee
Ugly textures, horrible music, bugs on my g2mx,
Otherwise ok.
sucks added on the 2001-08-04 15:36:09 by kurli kurli
*plopp* oh..., I forgot to vote :O
rulez added on the 2001-08-06 03:34:10 by entro entro
rainmaker: get the final at www.theproduct.de . it's really a bug in the driver. non-fvf-vertex-buffers are a bad idea although they SHOULD work.
added on the 2001-08-06 12:17:03 by chaos chaos
This looks like a promotional demo for a 3d game. The only thing really inspiring is the music.

Sorry =/
sucks added on the 2001-08-08 10:49:25 by cloaked cloaked
this is magic.. pure magic.
rulez added on the 2001-08-10 03:56:46 by jell-o jell-o
Haven't seen any 64k intros for a couple years.
Was a very pleasent surprise
rulez added on the 2001-08-10 06:47:01 by D'Analog D'Analog
macaw: nothing new in my mailbox. you have to press that send button you idiot ;)
added on the 2001-08-10 12:21:50 by rp rp
technicaly kicking ass...
visualy nice
added on the 2001-08-14 11:45:38 by Tex Tex
Great textures, great sound, impressive scenes and everything in just 64k.
rulez added on the 2001-08-14 11:51:16 by Isaac Isaac
do not forget that this demo has also an anti-capitalist / anti-consumer meaning

excellent work by all means
thanx fr
rulez added on the 2001-08-17 13:34:53 by dAdAReJoiCe dAdAReJoiCe
one the thing that i have grown to hate about this intro, is the fact that MANY MANY MANY wannabies copies the slogan or the use consumer stuff. THAT SUCK!

This consumer thingie was afaik. FR's own way of doing PR - LET THEM HAVE IT! DO NOT TRY TO COPY IT, IT WILL ONLY MAKE YOUR DEMO LOOK LIKE A CHEAP COPY!

wee, uppercase 4ev3r!
calm down man =)
FR was not the first to do this kind of thing, let me think...
.
.
.
mmmh...
.
.
COMA ?
added on the 2001-08-22 12:55:15 by analogue analogue
erhm, try to count how many demos have had the word "produkt" or "consume" in their texts for the past year, and compare it with the number of demos with the same words in the time before.
you ARE aware of the fact that you're talking about us even more than we do ourselves, yes? :)
added on the 2001-08-22 19:11:54 by ryg ryg
totaly roxx !!!! =)
rulez added on the 2001-08-22 21:30:39 by Stv Stv
It looks like a megademo, not 64k intro.
May be it's a little long, nut who cares?
Definately this prod rulez!
rulez added on the 2001-08-24 15:18:01 by galen galen
Let´s face it guys, your work is _very_ boring...!!!
sucks added on the 2001-08-28 12:21:10 by nudge nudge
Let's face it, nudge, you suck ass
added on the 2001-08-28 16:25:39 by spite spite
The texture quality of a demo and Reproduction time of Demo are wonderful at 64k-intro.
Was a very surprise.
rulez added on the 2001-08-29 13:07:38 by got got
If there is one section where this intro wins, it's controversy! :-)

It's actually very simple: Technology / coding oriented people will LOVE this intro. No bugs, the 3D scenes are very good with no apparent problems and the textures are clean and crispy. Also, the music is quite good. Putting all that in 64KB only is just plain impossible!

Art / design guys will probably admit the tech breakthrough but will also never stop complaining that the intro is long and boring, that there is not a concept, a story, a feeling.

So it all comes down to the kind of scener you are, and that's it. I personally like it. Saw it on the big screen for the 1st time and I had to keep my jaw from falling on the floor. :-) No, it's not better that H7. But, it's a well made production, lots of work has been put to it and I think it's always going to be impressive in terms of size. So it gets my thumbs up! :-)
rulez added on the 2001-09-05 13:01:06 by moT moT
kb, remember me ? aka Quang Pham ?? :)

how is CP man ?? :) congrats cubic team for this release
rulez added on the 2001-09-06 15:14:33 by kaparo kaparo
the code is brill, but designwise its a disaster
added on the 2001-09-07 15:12:04 by gemini gemini
Fantstic !!!! This intro is fantastic, no matter what they (fr) use for make this intro.(Dx8, etc...) Thanx for cool code and cool scenes , thanks to cool music. Thanks for best 64K . Thank you, farbraush.....
rulez added on the 2001-09-08 03:17:25 by Trauma Zero Trauma Zero
so, now where is the hidden part? i tried to find it, and the only thing i could find was a text 'kaozrula' (very funny) and 'the simple rule of this game is that you control the bomb'.

however check out the following keys during the demo:

  • 'a' - rewind a few secs
  • 's' - forward a few secs
  • 'f' - toggle fast-forward mode
  • 'r' - restart demo

:))
rulez added on the 2001-09-08 18:25:26 by bartman bartman
The product made rip happy.
rulez added on the 2001-09-11 09:43:17 by rip rip
the product is too boring for you? no problem! just press 'f' and it's 5 times faster! unfortunatly, music sync is lost, but who cares. so crv, x, nudge and moT, this should wipe away all your evil critics!

skipping backwards unfortunatly does not work properly, and 'kaozrula' is a mark used by the generator tool to paste the data into the right position of the compiled executable. hmmm. thats longword aligned self-glorification.

oh, and all this can not really be considered to be a hidden part.

the keys work for fr-011 and fr-minus-02 too, plus the TAB key which enables the performance meter in these. unfortunatly fr-minus-02 is very buggy but i lost the source.
added on the 2001-09-13 03:54:05 by chaos chaos
boring but fucking respectable.
rulez added on the 2001-09-13 22:11:58 by elric elric
heheh, no ofcourse i don't assume that to be the hidden part. i was just wondering if there is one at all... :)
and: don't we all just use self-glorification? i remember our random generator routine always used 'AYS!' as initial seed :)

hey chaos, keep on coding. according to what i saw on the website, you probably spent more time coding the generator tool than on a whole demo. respect for that one!
added on the 2001-09-17 01:17:22 by bartman bartman
The scenes are boring. The scenes are boring. The scenes are boring. I'll say that again. The scenes are boring. However, KB's ruling soundtrack saves the day. I still can't believe he pumped that much out of his share of the allotted 64k. It's not H7 but nonetheless a BIG thumbs up, Farbrausch! (next time, put a little extra into the scenes like eg. Hplus did and you should have a (bigger) killer :)
rulez added on the 2001-09-20 02:42:35 by Vip Vip
boring?

you weirdos are amazing.. this was probably the best code last year on PC... so shut the fuck up and make something better...

i like all this bashing... guys, if you say u don't like this, what do u think about your own prods?

FR, Respect
rulez added on the 2001-09-20 06:31:19 by mac mac
I thought everyone's entitled to a personal opinion? How could we know if a prod is 'better' when noone's allowed to say something about it?

By the way, when you see someone say his mind about a demo and give it a thumbs up, they enjoyed what they saw. They certainly weren't bashing anything.
added on the 2001-09-21 00:45:36 by Vip Vip
Funny, but that's just the way it goes with people today..

Hi-color textured complex objects: "Boooring".

Monochrome wireframe cubes, with particles: "HOLY SHIT THAT'S FUCKING AWESOME!"

Just add particles, and pouet.net will love you.
added on the 2001-09-21 03:25:13 by phoenix phoenix
we are not pouet.net, we are individuals. cut the `community' bullshit or you're going to destroy the site.
added on the 2001-09-21 06:42:15 by _-_-__ _-_-__
Monochrome wireframe cubes and particles can be boring, hi-color textured objects can be awesome... It all depends on how they are used and their impact on the viewer. And I don't think you can accuse all of pouet.net to think this way... unless these thoughts are also your own.
added on the 2001-09-21 23:28:41 by Vip Vip
chaos^fr: to "keep your jaw from falling" meant astonishment and surprise, not boredom. :-)
added on the 2001-09-28 12:08:24 by moT moT
Just only 64k... amazing.. (que me quiten lo bailao)
rulez added on the 2001-10-02 07:12:18 by yakare yakare
Hmm.. well.. despite my previous vote (sucks) I have to say that this intro/demo kinda grows on you. Mainly because of the music.

If only the intro/demo itself lived up the the music's potential. I think this could have been achieved with a bit more audio impact and syncing.

Kasparov does a great job of this but fr08 doesn't (imho) which is probably why it gives the impression of a quake-level replayer ;)

Maybe something to keep in mind...
added on the 2001-10-02 10:51:03 by cloaked cloaked
i just didn't like this. boring.
sucks added on the 2001-10-03 14:07:21 by nosfe nosfe
Very nice scenes, textures, and samples. *Extremely* nice when you consider this is a 64k demo.

I normally prefer weird abstract effects, not just 3D scene fly-bys. But this is good stuff!
rulez added on the 2001-10-05 07:54:31 by sea_monkey sea_monkey
From a scener's point of view it roxx! But try to make one of your non scene friends look at it without falling aslept...
Technically rocking, I like some ideas (like labels on objects), i like the music but I find 3d flyby prods a little boring.

...add IMHO all above...
added on the 2001-10-05 09:55:18 by rIO rIO
Technically a fantastic intro.
Must have been hard work. Very nice lookin...

Now with their experience from this intro Farbrausch can concentrate on making a
even better intro...who can beat them?

Hope this wasn`t the last from the dudes behind this produkt.
rulez added on the 2001-10-06 17:35:33 by Wain Wain
I think the synth is something really top notch, and it's also very well used (damn KB bitch...). The rest fades away in comparison.
added on the 2001-10-06 19:13:45 by dixan dixan
speechless... just plain speechless...
the product makes you speechless :)
rulez added on the 2001-10-08 18:28:39 by Gargaj Gargaj
Really awesome 64k package x')
rulez added on the 2001-10-20 05:52:25 by Zafio Zafio
Just 2 vote 4 this milestone!
rulez added on the 2001-10-22 14:46:51 by Optimus Optimus
Ok.. kb .. you're the same kb I've been talking in the past in #trax ? =) .. now.. what's wrong with the flash scene? =).. there's much coding involved in flash as well.. and since the medium here is the web and size DOES matter, the flashers (well.. at least the ones who respect their audience) try to keep the filesizes to the absolute minimums.. instead of drawing a movement.. code it with actionscript and the like.

Anyhow.. on the demo now.. there's not much I can say.. except maybe that it is a reference demo.. it's the definite choice for me when someone asks me "what is a demo".. this.. and the "this is" demo by orion.

Fantastic work guys.
rulez added on the 2001-10-24 00:53:09 by aMUSiC aMUSiC
When I showed this to a friend, he said "hey, whats the big deal?". But when i told him it was a 64k, he died(well almost).
Personally, i consider this "the" intro... it is incredible (even thought the "flyby" gets a wee bit boring after the 100th time), and the music rules. THis is truly hallucinating. A must see and a referance.
Tain c vraimment pas croyable!
rulez added on the 2001-10-31 02:23:22 by Nezbie Nezbie
i thinks that fr-08 is a Euskal Wars 64kb intro in hight quality. ;))) good work.
rulez added on the 2001-11-02 14:12:04 by tolemaC tolemaC
this intro will never be complete untill we see "fz-08: the frog" (that is, bp's 4Kb version of it ;)

Come on bp! :)

[fr-08 rules, specially the music. Amazing work, kb]
rulez added on the 2001-11-02 14:13:47 by Jcl Jcl
i thinks that fr-08 is a Euskal Wars 64kb intro in hight quality. ;))) good work.
added on the 2001-11-02 14:14:58 by tolemaC tolemaC
this intro will never be complete untill we see "fz-08: the frog" (that is, bp's 4Kb version of it ;)

Come on bp! :)

[fr-08 rules, specially the music. Amazing work, kb]
added on the 2001-11-02 14:23:00 by Jcl Jcl
analogue, fix that (and why do comments repeat when pressing F5, comming from the same IP, but not from the same browser/machine? :D)
added on the 2001-11-02 14:24:33 by Jcl Jcl
yeah!! my english sucks (estos europeos to lo dicen en inglish ....)
added on the 2001-11-02 14:27:18 by tolemaC tolemaC
The State of the Art
rulez added on the 2001-11-05 23:06:08 by Ninja Killer Ninja Killer
RulezzzZz work! CooOOoOol 3D/tex generators!! It so LONG 8)).
PS I want to code things like this =))
rulez added on the 2001-11-07 07:24:31 by mr_false mr_false
Nice softsynth. Music itself is a typical demoscene "vangelis meets some greasy german technoproducer on his vacation at goa" -stuff. Fits the production though.
added on the 2001-11-09 02:04:09 by hempest hempest
i said it before and ill say it again this intro is the most boring peice of crap ive ever seen.
sucks added on the 2001-11-13 18:05:40 by protectin'myhive protectin'myhive
No cD_, this rules! I was so amazed when I saw it for the first time, but now when I personally know how to generate some 3d models it doesn't amaze me anymore *so* much(except the music!). No doubt, one of the best prods of 2000.
rulez added on the 2001-11-14 18:06:36 by dairos dairos
boring?
I've probably watched it some hundred times now. still amazing, still brilliant.it's something about the mood that really make this intro rock. The part inside the church/chapel (?) is beautiful, both because of the scene and the music. Modelling vox/choir-instruments is not that easy.
unimpressive to non-sceners?
try showing it to your average CS/q*/UT-player, and tell them to compare the size of the intro with the size of their game's install directory. They will refuse to believe it's a 64k from the first scene.

and the music is insanely good :) the synth, the modelling of instruments and the track, it all rules.

a great intro, and far better than the productions of all the idiots slagging it off. including macaw.
rulez added on the 2001-11-16 11:46:50 by lug00ber lug00ber
this was a lession to all of us, learning to get more out of our lame PC. i've loved the sound generator quality, really phat. the intro ran smoothly. the design isn't what i really like, all those 3D worlds etc. but still asskickin' !!
rulez added on the 2001-11-16 12:11:04 by tEiS tEiS
Best f*cking textures i've ever seen in an intro. Nice music, amazing scenes. I loved the cathedral scene..... plus the MUSIC that plays during the loading!!!
rulez added on the 2001-11-20 17:05:27 by Wcf Wcf
yes, I voted sucks. No, it doesn't suck. But Heaven Seven is, in my opinion, better. So I'll use my vote to get this down to second, heh.. it's not like it's going to fall off the bottom of the top 10. I'm quite happy for it to be second. If you don't want me to do this, eat me or something.

However, this wouldn't really be that impressive as a demo. Sure, the sheer amount of quality textures/sounds/models/code they squeezed into that 64k is damn amazing, heh.. but at the end of the day it's just a 3D flyby. I could code something that loads 3D models and renders them. But I'd take rather more than 64k, heh.

Heaven 7... I just think it's better. Sorry kb, I prefer it, heh. fr-08 still rulz.
sucks added on the 2001-11-24 00:00:07 by golrien golrien
well, i like it very much..in fact now that i know how much work this must have been, i like it even more. great work guys!
rulez added on the 2001-11-27 11:24:37 by giZMo^fr giZMo^fr
I don't think it was a good idea to thumb down a demo to get another one in the 1st place. Thumbs are about what you like, and you like FR08 too I guess...

You see now? I have just read your message and FR08 is first now. What's the point? ;)
added on the 2001-11-28 16:03:05 by Optimus Optimus
another 'epic'-styled intro hits the scene. the classic pump-music, accompanied by heavy technical code. epic. legendary. by the legends. wow.

a classic show-off intro. who remembers alto knallo??
sucks added on the 2001-11-28 16:37:20 by distance distance
this is the kind of intro/demo you can watch 10 times in a row without being bored.

simply awesome.
rulez added on the 2001-11-28 19:04:49 by zelkor zelkor
meh. I apologise for thumbing it down, I was in some kind of fucking idiot mode. I call it 'life'.

still, h7 is back on top now. Muahahaha.
added on the 2001-11-28 23:58:54 by golrien golrien
it's horrible.
it makes me think "i'll never be able to do something like that".
it lead me back to the fascination for the scene as admiring as it was when i started "programming" my first crap in basic years ago.
i love it.

ps: what makes me happy is that, after viewing its source, i can say that fr-010 is not as far from my imagination.
rulez added on the 2001-11-29 20:30:45 by sft sft
Ever heard of Geeks, Here they are !!!!!! Simply Great.

Good Job !
rulez added on the 2001-12-01 11:53:58 by asifadams asifadams
Simply Rocks!
I really enjoyed this demo the first, second and third time I saw it!
To people claiming that this intro is just a boring fly-by: just try to code an 64k intro with the visual&musical quality of Das Podrukt (or better if you can), then release it. Probably you will fail.
rulez added on the 2001-12-02 04:57:00 by shash shash
I just read some of the comments here and i absolutly can't understand why someone could actually CRITICIZE that intro? The first time i started "Das Produkt" i just watched it with my mouth wide open, always thinking "How the hell did they DO THAT?!?!" and "Why does it look so DAMNED good??". This was my first impression and in the meantime i've watched that intro more times i ever could count... and i still LOVE it!

A simply flyby-demonstration, as some have written? Am i blind, or what? In my opinion all the 3d-scenes in this intro are excellent (like e.g. that rotating "thing" - have a look at the screenshot above - which looks amazing), all the colors (!) and structures fit perfectly together. And the music? I've burned it on CD, i'm listening to it in my car... and guess what... it still ROCKS, even without the intro "behind" it! And all of that... combined in 64K.

It seems that many sceners are just judging the technical side of a demo/intro, without realizing that there is something even more important, something special that sometimes makes the difference between a good and a bad demonstration... what i'm speaking about is the human wish for ESTHETIC!

Beside the fact that it is in 64K, "Das Produkt" gives me a good - ESTHETIC - feeling when watching it, and that's why i keep on watching it, over an over again, like e.g. "Kasparov", which was also mentioned in one posting as a "boring demo". When these demos/intros are boring, than i'm proud of beeing a REAL boring guy! ;)

Great work, Farbrausch, that's all what is left to say.
rulez added on the 2001-12-05 00:33:08 by wildrage wildrage
actually, the technical side is the best bit. If it was just a demo with all the music, textures and model stored on disk, it would just be another 3D flyby. Sure, it would be a particularly good 3D flyby, but likelyhood is it wouldn't be the #1 prod. The fact that it's *all* pregenerated...

wow.
added on the 2001-12-05 00:53:18 by golrien golrien
Russian littereature is more exciting than this piece of crap. lousy textures :P and bad music
sucks added on the 2001-12-05 10:12:41 by Vometus Vometus
voting for oneself's productions suck, but it can't get sillier than the above comment, so what the hell.
rulez added on the 2001-12-10 11:54:52 by kb_ kb_
russian litterature has among the finest most respectable authors in world's history, i'm sorry your experience told you otherwise...
rulez added on the 2001-12-10 12:35:08 by lai lai
sheet....what is going on in the PC scene, on the c64 you have to synthesize music, and you have to work hard to make anything, but there's no b*tching like there is here,why be like this about demos? demos have always been about showing off/having fun, you know, seeing the real skills that people have in the scene, not about all the crap like, 'this has been done before, this has bad... this has...' pah!...just enjoy it, it's free, look at the price you pay for other entertainment!!..some people just don't know when they've been born.. why do you analyze it so much? is it because you have no talent to make the same thing yourself? why not do something good by giving positive criticism? help with productions.become a member of Far-Brausch!!!...if you knowso much about how to make good demos..then why not make the perfect one?....hey..KB!!..your sound routine is very good, i don't care what anyone says....any chance of a SID version??
........
bye.
rulez added on the 2001-12-12 22:50:59 by zielok zielok
zielok, that's because the demoscene is full (not everyone) of idiots and whiners. they keep shitting on other people work without decent reasons. maybe they are jealous, who knows.

i completely agree with your previous comment. unfortunately you gotta live with it and try to ignore them.
added on the 2001-12-13 00:33:40 by zelkor zelkor
Idiots and whiners? Well, Damn Right!
It's about time someone came and said that aloud.
Fine words young lad, keep up the spirit that has made the scene what it is today.

(just helping out in case no-one catches your irony;)
added on the 2001-12-20 23:37:29 by 216 216
d3d, mod.midi ('logic audio') & mod.upx (filesize) ...great job, fr - this one rocks very hard!
rulez added on the 2001-12-28 00:26:52 by neo neo
the size rock !
rulez added on the 2001-12-28 00:46:55 by SirKew SirKew
I have too watched this demo a hundred times by now. Yes, it still rules. The music is fantastic, even *without* taking into account how it is generated. Some textures are simply incredible. The camera moves are very well done. Personally, I have no design objections about the product whatsoever. Frankly, I can not think how this could be better in any way. It is simply awesome.

Of course, anybody has the right to hate it, I can understand that, not everyone thinks and feels the same way. I have to mention though that I have this stinking impression that popularity and the top 10 is calculated by page visits *only*. So voting it down does not take it off the top spot, it just misleads people. And, for the last of it, forget about the top 10! In my book, it does not have Second Reality in it or State of the art, so it doesn't make any sense anyway.
added on the 2001-12-28 01:28:08 by moT moT
great journey!
I believe it's in the future cause you run into many strange things...
but suddently I'm inside a church... things starting to get clearer!... I AM JUST A PRODUCT IN AN INSANE SOCIETY!
god please forgive me... please forgive this group.
well intro can be very boring if you do not understand the concept.. the scenes are static because our socity is static. we are robots. someone please help us.
ohhh... this is not just journey!!!!!!!!!
iam so sorry keyboard_king.. but i don't think you understand this.
This art.
added on the 2001-12-28 16:54:38 by picazzo picazzo
ohhh... this is not just journey!!!!!!!!!
iam so sorry keyboard_king.. but i don't think you understand this.
This art.
added on the 2001-12-28 16:57:13 by picazzo picazzo
Farb-rausch out of 187 demos I've downloaded this is still # 1
How about adding a loop function, I would love this as a screen saver.
The Musik is out of this world
Excellent Job KB
rulez added on the 2002-01-02 01:51:37 by Mike 3D Mike 3D
_Really_ nice amount of stuff fitted in the sizelimit.
rulez added on the 2002-01-02 04:32:57 by drstranger drstranger
the .product makes me want to compare to that final fantasy movie.

but yes, all dissing about little things is obsolete.
rulez added on the 2002-01-04 13:23:29 by droid droid
das produkt riecht nach hundekacke, mach mal wächle effects.... now you got it in german, hopefully you will understand.

the music is allright though
great job, but for me it looks more like an engine preview than like a demo,
the content is a little bit boring, maybe some creative input would have helped.
i would not reduce demos to their technique, its the idea, msg, content which counts too. the sound itself is really great...
added on the 2002-01-09 11:13:54 by snowkrash snowkrash
Technically impressive, huge amounts of time must have gone into this. I do however find it incredibly dull. It has the potential to be very cool considering the technology behind. Still boring. I can't help but vote for what is on the screen. and IMO that sucks.
sucks added on the 2002-01-10 02:27:31 by thorsten thorsten
nono, you suck :-)
added on the 2002-01-10 02:54:58 by Hatikvah Hatikvah

.Everything
.has
.been
.said
.and
.done

..so, just my vote here ;)
rulez added on the 2002-01-10 18:10:27 by tomaes tomaes
This is a place to voice ones opinion on a production, yes? Should we only be 'allowed' to comment on what we like?
added on the 2002-01-11 03:44:46 by thorsten thorsten
Hey, try to watch on the dude's face when you tell him that this is in only 64kb! *g*

Hmm, now lets see, how many CD's of the soundtrack did I burn for my class, my school, my neighbours, ...
rulez added on the 2002-01-11 20:33:13 by Hoëk Hoëk
Try to make the dude understand the concepts of filesize versus content and data compression first :)
added on the 2002-01-12 20:56:49 by thorsten thorsten
thorsten: actually, when i showed this my suit-wearing boss, he understood the concept of "64k" immediatly: "hey, my excel tables are larger!" he said. and even the most stupid person who ever went into internet with an analog moden sees that the product loads way faster than most "cool" webpages. actually, the size of the demo is not "64k" but "15 seconds" (with analog modem).

in the end, intros work better with non-sceners than demos, because you don't need to explain why demos look more crappy than pixar.
added on the 2002-01-14 11:39:51 by chaos chaos
forgotten my vote, comments above ^
rulez added on the 2002-01-14 14:14:44 by Zone (leZone) Zone (leZone)
True, except usually I show people demos and intros on my own machine and thus usually don't download them. But you're right, people understand 'seconds' better than 'bytes'.
added on the 2002-01-16 23:17:30 by thorsten thorsten
Impressive intro that is basically the "bob-world-record"-concept of demos from the early 90s extended and brought to the year 2000.

But then most of the scenes (apart from the not-so-beautiful landscape scene in the beginning) also look quite nice and consistent with fitting music. This makes it also interesting for non-coders.
rulez added on the 2002-01-18 09:10:49 by Spin Spin
bob? what does bob have to with this?
added on the 2002-01-19 03:10:45 by Shifter Shifter
The demo that brought me back to "the scene"
rulez added on the 2002-01-19 09:51:30 by Skinnie Puppie Skinnie Puppie
absolutely breathtaking. although it's quite help to understand how all of it fit into 64kb, but that's just not all of it. The design is fantastic, and the music... the music is... above everything i can describe. kb, would you please mind sending me a copy of viruz II ;) (please include source code as well)...
the texture-generator is great, the scenes are gorgeous (especially the trees and the water).. i used to be against using d3d and/or intro packers as upx, but after seeing fr-08..
it would've been a good idea to enter fr-08 in both demo and 64k intro competitions?
rulez added on the 2002-01-23 12:33:42 by Phaser Phaser
This Roxs!
one of my favourites.

Keep up the good work KB & CO
rulez added on the 2002-01-28 09:37:41 by mempheria mempheria
hey, finally once the camera moved @ the end of the intro nearby the sign on the wall, so i could read it: :) [at least i hope, FR members fix please. :)]

"the simple rule of this game is that you exceed [heh] the limits

GEFAHR!

Achtung: hier ist es wirklich sehr gefaehrlich."

i am very good. :)
added on the 2002-01-28 18:22:41 by d-lee d-lee
d-lee, you faker, it's "the simple rule of this game is that you control the bomb" :)

(no, i couldn't read it in the intro either, but i got around writing an frp UNpacker too and read the strings in the exe :)
added on the 2002-01-29 16:47:56 by ryg ryg
Probably the best intro ever made from a technical view. Really good work, but from the atmosphere i prefer Heaven 7
added on the 2002-01-30 01:08:21 by Crest Crest
Realy good soft-synt. I'm wating for the final version of synth from peke ;)
rulez added on the 2002-02-04 20:00:02 by SeX-WaX SeX-WaX
nowadays i have changed my opinion... i love music a lot, design&code is cool aswell... every thumbs up ;))))))))
rulez added on the 2002-02-06 15:52:33 by nula nula
sex-wax: jus't stand by a little :P mi synth is coming soon and im think release it at free source, but first is the concept and make the samples bether with correct low/hi-pass filters. actual version is a byte crap :P but wait... ;)
When i release it, i waiting for your opinion kb. I like your viruz 2 but i do not want to repeat what many said.
added on the 2002-02-06 21:58:04 by pK pK
I can`t be any better! This masterpeace realy takes my breath away(cliche). The music gets even better every time i look at the demo(done that several times :-))
.Waiting
.For
.The
.Next
.Outstanding
.Product!
.
rulez added on the 2002-02-09 00:02:53 by Koberga Koberga
What the heck is doing Chaos of ex-Sanity doing here? WOW! Okay, the 3d stuff all the time is getting a bit boring with the time but all that stuff in only 64kb?? IMPRESSING! Nice that they had to add a fat scroller because they didn't know how to fill the bytes! haha! Some good old former Amiga demoscene legends have shown the rest where the "hammer hangs" !! BOOOM!
rulez added on the 2002-02-09 21:24:52 by ghandy ghandy
ghandy: Pet of ex-Sanity is here also, just look at "medium" by "einklang"
added on the 2002-02-11 12:12:35 by chaos chaos
hehe.. I've stayed out of the controversy for now :)

This rocks. It's funny what some people have been saying. If you want to talk about art, I felt it was beautiful that this had been accomplished at all.. from conception to completion. Whatever.

Also.. the complaints about static scenes, etc... Ask yourself.. Would dynamic scenes have been more appropriate in this demo? I would argue no.. I find that coldness was the chosen atmosphere. Whether that was chosen for the technology or if that would have been the idea regardless, I don't care.

Anyway, this rocks... and very very nice synth, and music :)
rulez added on the 2002-02-11 20:08:15 by bigcheese bigcheese
Since I Can't Stop Watching This
Demo, How About Adding a Loop Function, That Would Be Sweet, No?
signing off here POOF!!
added on the 2002-02-13 23:29:23 by Mike 3D Mike 3D
If you want it to loop, use a .bat file with A "goto" in it... However, I cannot acknowledge Chaos regarding intros and their understanding by non-sceners: Most people I´ve seen do not have any idea what a kilobyte is, they do not use floppies, neither do they know wether a slow download is caused by a slow connection or large file sizes (which also explains why several people send me mails beeing several MB large). Thus, 4k and 64ks are in most cases compared to productions beeing several MB large, or even rendered/captured videos. The usual question regarding size optimizing is: "Why that? My HD is XXX GB large, a CD-R is 700Megs large, and it can be done faster and better using 3DStudio"
rulez added on the 2002-02-14 15:13:06 by T$ T$
TS: so the goal must be to write a better tool for making little music-synced videos than 3dstudio. fortunatly, that is not really difficult and exactly where i am heading.

having everything in realtime is a nice feature for graphicians, and the ability to spread 15 minutes of content with just a few hundred kilobytes or even less is a great bonus.
added on the 2002-02-14 17:49:12 by chaos chaos
are these coders from another universe? do they have access to the andromeda galaxy network? do they have implants? words fail me. i'm simply amazed at how >clever< this demo is! open the code!!
rulez added on the 2002-02-15 09:00:10 by Zzed Zzed
From Andromeda galaxy? You mean Andromeda Software Developers (ASD)??? :)

http://www.pouet.net/groups.php?which=1317

Although they are not so good like Farbrausch, but they will get better as time passes..

Just an advertisement ;)
added on the 2002-02-16 19:27:12 by Optimus Optimus
really really really really really really really really BORING!
sucks added on the 2002-02-21 15:23:05 by sinakiboy sinakiboy
I like it.. however I think the demo itself didn't match the theme at most times. If it had then I think I would have given it a "wow..perhaps the best demo I've ever seen" but as it stands it's an "I like it".
rulez added on the 2002-02-23 21:21:36 by CasanovaCoconut CasanovaCoconut
WOW..
rulez added on the 2002-02-26 22:29:33 by Phrekie Phrekie
most impressive intro I have ever seen. Showed it to a lot of friends already, they were all impressed although they are no demofreaks at all..
rulez added on the 2002-02-27 16:56:53 by phred phred
Can we have da engine too ? ;)
Impressive at first, but it wears off.. A very good intro, but not the best ever made (wich is deesbab:)
rulez added on the 2002-03-08 21:13:36 by Inopia Inopia
QUOTE
The usual question regarding size optimizing is: "Why that? My HD is XXX GB large, a CD-R is 700Megs large, and it can be done faster and better using 3DStudio"
/QUOTE

where's the fun in that?
rulez added on the 2002-03-08 21:22:42 by ileaardbei ileaardbei
ile/aardbei: Yes at all but not in realtime ;)
rulez added on the 2002-03-16 18:53:21 by pK pK
this prod rulez
rulez added on the 2002-03-17 15:06:36 by diver diver
popularity : 99 % ???
yesterday the popularity was 100 % !

it seems that no demo or intro could ever reach the 100 %.
added on the 2002-03-17 16:16:09 by diver diver
OK, it's a little bit boring...
But, 64 Ko, it' really incredible !!!! Fantastic demo !!!
Now, I can die in peace...
rulez added on the 2002-03-21 14:23:30 by Ultrasyd Ultrasyd
its still boring... Can I have chipmusic with that please?
added on the 2002-03-23 22:39:45 by Dubmood Dubmood
You really did a nice work with this prod. But your following FR- prods were so "crap"... WE WANT A NEW BIG HIT LIKE YOU DID WITH FR-08 !
Ok that's all. Hi X. :)
added on the 2002-03-28 12:16:12 by norecess norecess
great...
added on the 2002-03-30 14:41:34 by keen keen
dont like it. its just coderwork. the graphicians were asleep? ;) btw what is the relation between this intro and konsum and whats the product behind? did i miss a story or the idea? | http://www.konsumer.de | http://www.konsumer.org | http://www.konsumer.net
cheers
sucks added on the 2002-04-03 12:02:05 by mindflower mindflower
I like it. Btw, you can read an interview I did with farbraush, where they explain stuff about Das Product. It should be up at www.theparty.dk, but it has come to my knowledge that the site has closed down. I think it will be temporarily. If anyone wants the interview please mail me at freeall at freeeall.dk
(sorry the at button doesn't work at this keyboard).
rulez added on the 2002-04-03 13:25:46 by FreeAll FreeAll
(00| \/eRy very coooool! fr-0R u l e z
Vote!
(especialy for Ryg)
! if the FR is writing the VIRUS ...
they gona make the VERY BIG BOOM in the NET!
Russia coders&hackers/fucker cool too! http://void.ru
forever bye duke/// RIP
rulez added on the 2002-04-03 16:35:19 by zen zen
looks impressive, fr rulez !!!
rulez added on the 2002-04-06 22:37:25 by monstarr monstarr
Now, some points from me, as everybody diss me already so nothing to lose.
First of all. This "product" is great. I watched it for 4 times now, and notice that every time at the gate I expect it to open, and than start thinking about how much better it would have been if it wasn't so "static."
I like the camera movements still but, like, camera to aproach a door and the door to open is 10 times better than a door in scene.
I would have made the scenes bigger however, but as it's precalced is the polygon count really so high ??

Anyway, this is a good intro. As Heaven 7 is, but they both share the fact that they get boring. Yes. I think H7 gets boring too.
And why ?

Animation. and the lack of it. And animation is not lights that turn, not objects that morph, but .. eh... world that looks like something is happening. Spot would be example where this is done well, but it has.. eh.. other issues. -grin- anyway. nice job, keep up good work.
rulez added on the 2002-04-07 12:15:18 by Mystran Mystran
I think everything has already been said about this one. Might get boring after you've watched it a few times, but is just astonishing from the technical side, blablabla, ah well I guess I'll just vote... :)
rulez added on the 2002-04-10 11:48:15 by Blackspawn Blackspawn
It crashed. I'm wondering if there's something wrong with my specific setup, since a lot of stuff doesn't work for me... Anyway, since I can't view it, I give it a "sucks".
sucks added on the 2002-04-17 07:49:40 by t-owl t-owl
It crashed. I'm wondering if there's something wrong with my specific setup, since a lot of stuff doesn't work for me... Anyway, since I can't view it, I give it a "sucks". Cool music though.
added on the 2002-04-17 07:49:50 by t-owl t-owl
t-owl: have you considered maybe reviewing the prods _after_ you have managed to conf your comp so that it doesn't crash all the time?
those thumbs have a certain weight, you know...
added on the 2002-04-17 15:01:11 by funktion funktion
Amazing code performance, and not so bad in term of design (for a hardcore-code-exploit), it really desserves thumbs up.

Only t-owl desserves a BB Image for dissing this intro just because he wasn't able to fix his pc's configuration (have you ever tried to install the latest directx ?)

=P
rulez added on the 2002-04-17 15:16:02 by willbe willbe
The scenes and everything are mainly created just to show off the great code of this intro so they don't have much of an idea, but it doesn't matter, they look awesome, and so does the texgen. The music is simple but perfect for the demo, nothing bad to say about the softsynth either. maybe one of the technically best prods ever.
rulez added on the 2002-04-26 21:01:20 by piksi piksi
astonishing on the first view in an intro compo and such a hell of show.. the way it's directed, 3d scene after 3d scene.. yeah somehow a bit cold, but it's such a big show of all this great generative code..

and on the other hand it doesn't surprize anyone after one year and half.. it had nothing than 3d and the point of the demo was just to show algorithms..

still an unforgivable moment the second day during the morning at tp10.
rulez added on the 2002-04-30 20:55:14 by florent florent
Hey Folks This Is The Best Demo I Have Ever Seen
And Have Been Trying For Almost 2 Years To Create a BAT File For This Demo With a Loop Function in The "Go To" Command Line.
If at All Poosible Can You Send Me an Email On How It Really Should Be Programed, I Should Have Never Thrown My DOS Books Away.
added on the 2002-05-04 10:58:23 by Mike 3D Mike 3D
.das .product rulez!
rulez added on the 2002-05-05 19:10:31 by Eitraz Eitraz
it really kicks ass ! :-)
rulez added on the 2002-05-07 11:08:56 by MrHoward MrHoward
hmmh.. is it possible the camera sequences during and after the scroller where different when I watched this just a minute ago to refresh my memories from what they used to be, or do I just remeber wrong ????
added on the 2002-05-17 22:42:36 by Mystran Mystran
an unforgetable moment !

what the hell did i took that 30th of april ??
really dunno..
added on the 2002-05-17 22:45:49 by florent florent
mystran, they're randomized each time, yep.
added on the 2002-05-18 00:23:05 by ryg ryg
a bit boring, but still cool. :)
rulez added on the 2002-05-22 00:23:22 by raiden raiden
The old Kasparov-in-64k intro...
This one is nicer to watch even, because it has better music imho.
I see it as another pivot-production... The 64k intro came of age at last.
Very nice, inspiring :)
rulez added on the 2002-05-27 01:14:46 by Scali Scali
oh yes....this is nearly the limit of pc-capacity it seems (today atleast)
but really, it gets a bit boring after a while.
64k?? it's really hard to believe
rulez added on the 2002-06-02 20:36:05 by mnd mnd
i wanna see macaw in a mudfight with kn
added on the 2002-06-18 22:44:58 by gekko gekko
ohyeah, this rules
rulez added on the 2002-06-25 01:37:27 by bruce bruce
CAN'T BELIEVE I HAVEN'T GIVEN THIS ONE A HUGE THUMBS UP BEFORE TODAY!!!
rulez added on the 2002-07-08 20:02:12 by beyond beyond
i love kb! and ryg turns me on!
i obey all in farb.
added on the 2002-07-12 13:10:29 by mempheria mempheria
rockz; rulez; can't believe it!!!
rulez added on the 2002-07-13 11:03:15 by ZiMmSkI ZiMmSkI
rulez added on the 2002-07-13 19:03:20 by irvin irvin
Jawdropper, amazing, unbelievable, yadadada.. you've heard it all :)
rulez added on the 2002-07-17 16:36:53 by gammawave gammawave
du ser ut som en motorbåt.

but the demo is good anyway.
vem ser ut som en motorbåt ? :)
added on the 2002-07-18 16:44:22 by gammawave gammawave
Possibly the greatest 64k ever! Amazing stuff!
rulez added on the 2002-07-19 13:33:38 by Torsf@ntti Torsf@ntti
POEM TO A HORSE IS MUCH BETTER!!!!!1
sucks added on the 2002-07-23 15:47:01 by paniq paniq
I should have posted this a year ago, but I only just bothered to get a login :\

first intro I saw after years away from the scene (thing I saw last was unreal-future crew).

Fucking great.

Poem for a horse is better, though ;D
rulez added on the 2002-07-29 00:44:43 by redcamera redcamera
Lo mejor que he visto, ademas de Poem to a Horse...
Farb-rausch es una imparable maquina de fabricar belleza artistica....y todo en unos miserables 64 Kb....
Ole!!!! por ellos. Espero que sigan deleitandonos con su trabajo...
rulez added on the 2002-08-03 13:40:01 by {{DelaY}} {{DelaY}}
Estoy de accuerde con tigo Delay, pero si puedes, habla ingles :)
gracia :)
---------
I'm agree with you Delay but if u can, speak english, thx ! :)
added on the 2002-08-03 14:00:02 by Stv Stv
yea, it's not exactly nice to go to an international board and post comments in your own language only. let us all enjoy your thoughts ;)
added on the 2002-08-03 14:03:09 by robotriot robotriot
Milestone for the demoscene.
But the (ironic?) talk about packing 1 Gig in 64k sucks. It's a generator after all.
rulez added on the 2002-08-04 12:01:24 by placer placer
very innovative programming, smart music decisions. pedagogical, well textured, and atmospheric.
<japanese>
Sugoi. fr wa jouzu to omoimasu.
</japanese>
added on the 2002-08-07 11:25:49 by mconstant mconstant
yeah, they're crafty.
rulez added on the 2002-08-07 11:27:54 by mconstant mconstant
the product will make you stay up all night and die. it's ... deadly.
added on the 2002-08-07 13:26:41 by mconstant mconstant
Shows a lot of promise for the future of generated textures and sounds...
rulez added on the 2002-08-08 14:12:58 by deetsay deetsay
Almost 100% popularity. amazing isn't it?
rulez added on the 2002-08-08 16:50:38 by ravity ravity
I MADE IT 100% :D

I'm a hero now right?
added on the 2002-08-08 16:51:03 by ravity ravity
it dropped again, damned...
just when I began to feel like the millionth customer or something..
added on the 2002-08-08 16:54:19 by ravity ravity
um, it's not like it was never at 100% before, ravity. but have a lollipop anyway! (slaphappy robots)
added on the 2002-08-08 18:18:48 by sagacity sagacity
rulez added on the 2002-08-09 14:09:57 by cats cats
100% again :)
added on the 2002-08-09 14:10:21 by cats cats
This is becoming stupid. Can't you boys find out your own top 10? Fr-08 is excellent, but, thank Gawd, new prods can (have been able of) overcome it.
added on the 2002-08-09 14:16:56 by spite spite
Technically impressive, but far too long.
added on the 2002-08-10 07:31:27 by nf nf
Spite: WHERE? WHAT new products have overcome it? You're kidding, right?
Garbagetruck: Squish is the answer to your question.
sucks added on the 2002-08-18 13:45:20 by nf nf
nice compression ratio, but not entertaining at all!
added on the 2002-08-21 14:04:58 by PCB PCB
båååååring
added on the 2002-08-25 22:00:32 by Dubmood Dubmood
kickz asses hard !
rulez added on the 2002-09-02 15:47:39 by EviL EviL
nf: jesus christ, how can you call something as fucking *ugly* as squish superior to this :)
added on the 2002-09-02 15:52:20 by superplek superplek
WOW
rulez added on the 2002-09-03 15:19:26 by maniac maniac
this one really rox!
rulez added on the 2002-09-10 13:34:24 by pinhead pinhead
I gave it a sucks earlier, but now I've seen it and can't give it anything but a rulez... Ehhhhhhhhhh
added on the 2002-09-12 16:06:12 by t-owl t-owl
BTW, is there anywhere I can get the soundtrack in mp3 format? I would record it myself, could I only get the thing running on my machine...
added on the 2002-09-12 16:18:27 by t-owl t-owl
fr-028: brullwurfel, our 64k musicdisk, has the fr08 music (both the loader and main tunes) and a diskwriter, plus some interface around it :)

alternatively, you can get original fr-08 tune extractor at http://kebby.org/fr08zakz.exe
added on the 2002-09-12 16:44:33 by ryg ryg
ziemlich heftig: fr08zakz.exe ...37,8k und die entpackten wav's 155mb!!! jo...das "ruletool" (modified upx) von ryg
added on the 2002-09-12 17:32:21 by neo neo

Neo: hahaha ... na dann pack mal schön 155MB wav mit upx (oder was für'n ein packer auch immer).
Von nichts 'ne Ahnung aber labern.


btw.. the demo doesn't work on my pc (outdated gfx card) - but the music-player deserves "rulez" :)
rulez added on the 2002-09-12 19:21:09 by defjam defjam
What is great with this demo? Many people say that it does not really do anything more then display scenes and play music. Granted. It only does that. But komplexity is not neciseraly a positive thing when it comes to art and expression.

The show those scenes in a very good way. Interesting and indeed awsome when you think about the fact that it is 64k.

What really makes this demo flow is the music tho. The music is extreme! :)
It builds the athomsphere, and the slight attitude of the demo at times. It is the glue that holds the demo together.

The demo is also great as an expanle. If you need to show something to non sceners. "The Product" is great. Becouse it is something they can understand the effort in. They can se. "OMG! This is small!" and anyone can download and run with no problem. And most will find it easialy enternatining.
rulez added on the 2002-09-14 02:37:47 by imperator imperator
Massive rulez.
rulez added on the 2002-09-14 04:15:52 by ithaqua ithaqua
Maybe this demo isn't very original in the way it was done, (yeah, it's only 3D with textures, isn't it?)... BOY!! The day I can do something like this with only 64 Kbytes, I'll rule the world!! Great demo!!
rulez added on the 2002-09-15 02:33:19 by byos byos
kurvaanyaaaaaad!
rulez added on the 2002-09-19 14:19:57 by inno_inq inno_inq
rockz !
rulez added on the 2002-09-19 22:45:18 by 0x$$ 0x$$
I'm very impressed. I used to see size-related excellent technical on CPC (I remember for example Xyphoes Phantasy) but farbrauch obtained a ratio 1:30000 !! It is the most impressed PC demo I have seen, before Heaven Seven...
rulez added on the 2002-10-26 00:37:27 by downwater downwater
Well, just replace impressed by impressive :)

--
Sorry.
added on the 2002-10-26 00:39:55 by downwater downwater
rockz ! 2
rulez added on the 2002-10-27 21:45:23 by Kami68k Kami68k
Wow I bet this made everyones jaw drop to the floor on the big screen.
rulez added on the 2002-11-02 10:07:53 by Licht Licht
rocks. except it's a bit long/boring sometimes. but overall a milestone
rulez added on the 2002-11-04 10:55:57 by Hopper/SquoQuo Hopper/SquoQuo
What can I say?
Kickin' 3D show.
rulez added on the 2002-11-07 12:13:31 by kimi kardashian kimi kardashian
Just noticed that I haven't voted for this one yet. This was definately the highlight of TP2000, I've never seen something more stunning in a compo than this one, we were just shocked by the music quality, the textures, the realworld-geometry, ... although I was told that Farbrausch was to release a great intro, I hadn't expected such a masterpiece.
rulez added on the 2002-11-07 16:01:52 by nufan nufan
I really loved it. Total bliss for an hour the first time I discovered all this magic :-)

However yesterday I changed my ATI Radeon 7500 because a chip was dead on it, and now it stalls after the progress bar has fully loaded. How strange ! I am running winXP Pro. Before I changed the card the memory frequency was buggy so it played but badly.

Any idea to postb99_AT_hotmail.com please (change the _AT_ to a @...). Thanks for the great job you did guys !!

rulez added on the 2002-11-15 09:14:01 by postb99 postb99
*drools*
rulez added on the 2002-11-19 21:39:32 by dire dire
It is too short, it should be at least 10 minutes more, and then it would kill me. Not the worst prod ever, not the best...
added on the 2002-11-23 13:18:43 by texel texel
yes, trop yes, vraiment trop yes !
it rulez da world
the greatest 64Mo demo on the earth... ?
congratulations to the humans who did this
unbelievable
added on the 2002-11-26 19:18:11 by sokoban sokoban
this is one of the great pieces that brought me to the demoscene. no special effects, but a cool sync and atmosphere, and the music is the best track i did ever hear in the scene!
rulez added on the 2002-11-28 13:59:46 by reaktor2k reaktor2k
i just love this demo.. after leitmotiv its the best :)
rulez added on the 2002-12-03 22:07:31 by lazyman lazyman
WWWWWWWWWWHHHHHHHHHHHAAAAAAAAAAAAAAA This is ownage!!!
Even whit my modem (65 kb) can i download a lovely program!!!!
rulez added on the 2002-12-11 14:46:21 by Casmo Casmo
At least it ran smooth. But well... poem to a horse is much better. :Q
rulez added on the 2002-12-11 15:27:50 by elend elend
bonjour, super demo, quelqu'un pourrait me dire comment ils ont fait pour compresser en 64 Ko !!!, avec quel logiciel??..merci!!
rulez added on the 2002-12-15 17:54:32 by belami belami
bonjour, super demo, quelqu'un pourrait me dire comment ils ont fait pour compresser en 64 Ko !!!, avec quel logiciel??..merci!!
added on the 2002-12-15 17:55:06 by belami belami
comment peux ton compresser tout ça en 64 Ko !!!!!!!!!!!!!!!!!!!, please help me
added on the 2002-12-15 18:16:03 by belami belami
This Rocks With a Gforce4
rulez added on the 2002-12-19 08:53:33 by FR-08 FR-08
I don't think this is so fuckin technically impresive as most of you said. It's not even one of my favourites (heaven7, squish) but i still think it deserves a thumb up, here we go...
rulez added on the 2002-12-31 09:26:59 by sHTiF sHTiF
NICELY DESIGNED
Blow My Brains!! Too slow for ya? hit the "F" key, throws off the music though
rulez added on the 2003-01-05 11:54:50 by Code Code
I took a copy of this to work and used some forensic software to delete the loading indicator and reprogrammed it to run indefinitely
added on the 2003-01-19 05:16:01 by donny donny
only a 3d world. still, the whole production is very professional. about the size: great idea about making your own construction kit for generation of sound/textures/objects. ofcourse all kinds of dll's and os-stuff help keep the thing small too, don't forget that.
i would dislike it if it weren't 64k, but now it's cool.
rulez added on the 2003-01-24 17:07:17 by earx earx
the more abstract stuff (such as in the screenshot) is really good. for the most part though, it's a protracted, and uninteresting 3d scene player. it gets a thumb up for getting me interested in the demo scene again (typical "all that in 64k?!" as i showed it to all the comp.sci students i knew), and for creating an engine used in much better demos (like poem to a horse). it is, of course, an amazing technical triumph, if not a complete artistic success.
where'd that thumb go?
rulez added on the 2003-01-25 00:04:14 by dyscotopia dyscotopia
mad shit, rulez :)
rulez added on the 2003-01-25 21:31:27 by gg|rhg gg|rhg
i can't believe i haven't already voted for it.
for me, this is definiteley one of the best 64k intors ever - that is stash, fresnel 2, the product. please stop this pointless discussions wheter it is a "gamer style" intro or not, or how abstract the design has to be in order to be cool. it is just an awsome intro which has taken a lot of effort, creativity and experience, i suppose.
rulez added on the 2003-02-03 18:10:32 by rac rac
h7 surprised me by it's art and tech, there's a message to be understood and nice acrt+music+tech. There's no message on fr8 but it's tech quality is really unseen 'till that day when it was released. It's a breakthrough in tech. really rulez.
rulez added on the 2003-02-06 19:28:26 by afortaleza afortaleza
ok but dont like the replays of the scenes! ;(
rulez added on the 2003-02-07 00:56:03 by MC68000 MC68000
It is just perfect. Farb-rausch are the best!
rulez added on the 2003-02-12 20:23:26 by Daaan Daaan
rulez :)
rulez added on the 2003-02-15 23:34:41 by Ifrit Ifrit
GREAT! most watchable and best demo on my HDD. Super music, great models + textures, incredible compression and nice scenes / transitions. Also enjoyed the scroller and random camera paths :) Never get bored of this one, well done FR.
rulez added on the 2003-02-26 13:58:12 by LordScott™ LordScott™
Genious piece of work! Even works on my sucky Voodoo card :)
rulez added on the 2003-03-09 21:30:55 by Kojote Kojote
rulez, great compression!
rulez added on the 2003-03-17 19:48:38 by js js
I still love this demo. Lovely music, great textures... And I can show it to people who know nothing about computers and they like it too.
rulez added on the 2003-03-25 03:34:20 by crusader crusader
I have NEVER seen a intro run so long.
From a loading indicator to a deep trance feeling type music moving in a hallway to
the outside world to steal tunnels and Kewl creatures in cages that remind me of starwars Then I shup up and saw plain as day on the scroller, Shrink wraped files. I got the urge to go play it again, Farb-rausch makes my eyes so happy !!
rulez added on the 2003-03-31 12:49:23 by e=mc square e=mc square
Party n/a ?
Rank n/a ?

Get.....a.....Job
sucks added on the 2003-04-10 03:18:33 by donny donny
Hey yeah, where did those go?
added on the 2003-04-10 03:43:59 by crusader crusader
the undulating surfaces were great. The theme was great. This intro rocks!
rulez added on the 2003-04-10 17:45:39 by ostone ostone
Very impressive. I didn't like it at first (and I was afraid that I had given it a "sucks" on pouet, luckily I hadn't :) but watching it again after 2 years it still impresses me. No wonder it turned them from some group called Farb-Rausch into the Farb-Rausch.
rulez added on the 2003-04-14 16:33:27 by noid noid
I've been hovering on the outer edge of the scene for years, watching with some fascination but never creating anything more than a few crappy mods (and lurking in #trax in 1996...) This intro blew me away when I saw it last year, and motivated me to try writing some tiny 3D demos, so for that, I thank farbrausch. I have the utmost respect for their skills, but above all for the time and effort that must have gone into honing them.

Oh, and I showed theproduct to colleagues at the games company where I worked at the time - and even the artists were impressed ;-)
rulez added on the 2003-04-14 17:34:31 by pwr pwr
Think this product one of the representives of the demoscene. Its incredible.
rulez added on the 2003-04-23 21:13:40 by somnium somnium
I was blown away by this intro, it's totally awesome, beyond description. The best I've ever seen.
rulez added on the 2003-04-27 22:49:46 by slusk slusk
:D
rulez added on the 2003-05-04 15:17:16 by termos termos
fr-08 is the BEST. I don't now speak. Is... The Best...
rulez added on the 2003-05-11 00:32:31 by CrisCros CrisCros
This is still very impressive - everything fits together very nicely.
rulez added on the 2003-05-11 02:19:21 by beavis77 beavis77
I wish I could explain what this "demo" has done to me in a mere moment.

I've learned through my whole life that in a 32bit enviroment, nothing can ever be less than 1/32'th it's size without doing some funky trip, like MOD's are midi's with a different instrument definition.

Even if something could be smaller, it would take enormous processing power to do it.

I watched the video, wondering "the trick", waiting for the message that said "ha ha, this was already in 'Windows' or 'Direct3D'" or "we've secretly been downloading this the whole time!"

There was no tort, there was no jest, there was no dastardly trick underlying the whole thing.

I don't think even a quarter of the people who've posted hear understand the significance of this, this 64k file. Calc.exe is bigger. Game developers could use this endlessly. On the fly online gaming would be a painless reality. After the interface, after the 'real' textures, after the scripts and executables and the game manuals... a full fledged 20 hour flight of nirvanic gameplay could be well within a hundred megs.

Maybe it's my fascination with the "whisper text" and mysterious scenery, like some Squaresoft preview, but this tiny file has rocked my forkin socks off.

I still remember myself half an hour ago, saying... "hah! It's probably just some stupid flash animation, or a little cube that spins around on a looped script..."

My brain hurts... And this has been around for over two years?!
rulez added on the 2003-05-14 11:35:44 by Xeristian Xeristian
Okay, I really don’t understand something here, I’ve never seen files compressed like this, I’ve heard of like 1mb compressed into 200 kb or something that’s 5:1 that’s a great compression ratio for our days or a 10:1 that’s awesome, but 30000:1 that’s just insane!! That’s something impossible and especially for Christmas of 2000!! That’s crazy for 2 years ago, but when we download it from this site it could simply be giving us a virus that could just trick our computer into thinking its 64kb but in reality its 1.9 gigs, it would be easy to do that and this whole crazy compression file thing could be a hoax, but of course, I could be wrong, and somehow, super compression programs could be compressing them that I never heard about. If this product is real on the other and, awesome job guys, to compress graphics like that and a soundtrack like that and everything for 16 mins is amazing, keep up the good work. But I did run it through a bunch of programs like WinZip and found o% compression so that was weird, but maybe it was too much for WinZip to handle lol, anyway, keep working on more demos, they're awesome if they're real ;)
rulez added on the 2003-06-15 16:47:41 by aflfuah aflfuah
:D
added on the 2003-06-15 17:42:49 by lithis lithis
aflfuah: you have just been tricked to download a 1.9GB file in approxematly the same time it takes to download a 64kb file, neat trick, virii rocks!
and please stop talking about 30000:1 compression ratios
all the data is procedually generated and the entire thing is afaik compressed using the apack algorithm. The apack algorithm isn't really that exotic its just a very well made lz77 variant with gamma encoded offsets, which is hardly state of the art :)

besides all that this is a really groundbreaking intro, I was really amazed when I saw it the first time, it was the actual reason i got involved in the demo-scene!
great job! :)
rulezcdc added on the 2003-06-23 14:32:21 by mentor mentor
Guaranteed farb-rausch quality.
rulez added on the 2003-07-10 17:13:00 by dEpressio dEpressio
When I first started watching this demo when it came out, the first thing that went through my mind was, "Man, those textures sure repeat quickly." :) But then the next scene came up... and then the next... and then the next... each scene got better and better, and it wasn't long before I was blown away by how much was packed into such a small space. Definite mastery all-around... the soundtrack is great, because although some of the scenes are very long, the music keeps you compelled. The textures are also very nice, and each one fits the object it's on. Everyone that I show this to -- as long as they know what 64k represents -- are absolutely stunned. The remainder? It's a split between people who love it because it looks and sounds great, and those that just don't get it. I, for one, tip my hat to those involved in this production, and I'm glad that there seems to be no end in sight for what Farbrausch is capable of. Keep up the great work!
rulez added on the 2003-08-16 08:02:30 by VindicatioN VindicatioN
Wow, never commented on this??!

FR-08 was a massive milestone for the scene imo. Before, nothing had come close... the complexity of the scenes, the beutiful textures, the amazing soundtrack....

Sure, it was perhaps a little boring, just flybys over and over, but that doesn't detract from the pure technical greatness of it! And don't forget, this gave the farb rausch guys the tools they needed for the later intros like poem to a horse!

Also, if i still like this demo 3 years later, it must have something special other than just the code...

Major respect to farb rausch for making this!
rulez added on the 2003-08-22 13:19:58 by psonice psonice
how can it fit into 64kb ? must be magic =D
rulez added on the 2003-10-18 13:56:35 by linkt linkt
sorry but except the camera rumbles it's very boring...
sucks added on the 2003-10-22 21:01:30 by shaggy shaggy
Yeah, 3 years and still impressive. And it runs. Not all demos were running after 3 years on actual machines.
rulez added on the 2003-10-26 13:18:05 by René Madenmann René Madenmann
What can I say...
Impressed me the first time I saw it 3 years ago. Still impresses me nowadays. The most impressing part of it is the music. Einfach geil!
rulez added on the 2003-10-31 23:28:00 by fieser_möp fieser_möp
The fr-08 is very beautiful, and the music is cool !
I like this demo !
Download it and view the results !
rulez added on the 2003-11-02 19:03:08 by Gollum Gollum
I consider this still as the best farbrausch production I know..
added on the 2003-11-07 23:26:14 by phred phred
.the product makes you believe in the scene
rulez added on the 2003-11-10 19:11:34 by avx avx
ahhhhhhh.... is this really intro? :)
rulez added on the 2003-11-27 13:26:22 by di di
amazing fr's prod...

very long one,but not so boring that some says it is.
rulez added on the 2003-11-27 17:16:42 by vagus vagus
not bad
rulez added on the 2003-11-28 23:11:37 by timna timna
64K... amazing...

yes, you do need DX8 as the renderer, but still...
rulez added on the 2003-12-01 16:44:50 by MrSparkle MrSparkle
WHY DO U LINK AGAINS OPENSSH RYG LMAO, AND THE FILE IS FUCKING HUGE 64KB LOL
sucks added on the 2003-12-01 18:05:25 by lylh lylh
spasti.
added on the 2003-12-09 10:45:12 by kb_ kb_
Well, heard the hype, seen it many time,s and I still don't get it. Still, I am more of the type who enjoy more a cleverly designed demo instead of a cleverly programmed one. In other words, I look more at them rather than thinking how they pulled X or Y shit. Therefore, I consider this demo to be severely overrated. I forgot the names, but I've seen a couple of more fun fr demos, like that one with the hammers n stuff. Just my two pence.
added on the 2003-12-26 07:02:41 by akira_K akira_K
if you have not seen this demo WATCH IT NOW! this is THE DEMO! it started it all, this demo owns.
rulez added on the 2004-01-10 07:21:58 by ELiTe185 ELiTe185
weeee
added on the 2004-01-10 12:55:13 by myco myco
Autch! I missed the possibility to make the first post in new year! THIS INTRO PUMPS THE BASS DOWN MY THrOAT AND MAKES ME TRANCE!!!

I'm sorry, but i am yet waiting for a better one than this... It's too good, the next farb-rauschs feel like crap compared to this... I wonder whether KB can top his own music once... I hear from time to time in the scene, fr-09 is considered "better", is considered "art", and this one is considered "code" - at the contrary, i find the "bitchy" (to wrongly quote kb) music and simple but life-like objects of fr-08 make up this gloomy atmosphere still unmatched! I think we have seen those screen-like, spiky, and most other kinds of fr-09 things quite a bit too often in the demosene!

FR PLEASE MAKE ANOTHER INTRO WHICH WOULD RULE AGAIN! I find everything else up to date somewhat boring. It's not your fault, there were many which were well-done, it's prrobably just not matching my taste.
rulez added on the 2004-01-12 19:24:25 by eye eye
Yes, it was the best for it's time and not only. However, my personal favorite from farbrausch is candytron. I don't know why. Perhaps because it's so cuuuttee :)
added on the 2004-01-13 14:07:21 by Optimus Optimus
.the .product .made .me beautiful, .smart, .beleive .and .stuff! .it .works! .it .also .made .me .modest! .it's .true! .hehe .;]
rulez added on the 2004-01-22 14:37:25 by TrX TrX
.the .product makes you bored.

Technically very good, excelent code and so on. The music also rocks. However, this intro has destroyed the intro genre to me. Now EVERYBODY is coding generative tool-intros, almost noone uses compression anymore. This leads to all intros looking the same, plasmatextures and primitive-based geometry all over the place. Ofcourse the fr-members can't personally be held responsible for this, so a piggie is in order. (The intro is still very boring)
added on the 2004-01-22 16:47:58 by kusma kusma
kasparov64k i'd say :)
added on the 2004-01-22 16:57:14 by apricot apricot
lol i watch it with friend and i was "lol its ryg code and only 64k" and my friend was liek "lol ryg why is it so huge?!?1", "is it mode 13h lolz!!!111one"
added on the 2004-02-21 19:55:59 by lylh lylh
kukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenvenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenkukenv
added on the 2004-02-22 04:01:25 by sofokles sofokles
Oh, I haven't voted for it already. ;)
Still my fav Farbrausch demo today, especialy on the music side.
rulez added on the 2004-02-23 11:07:12 by Dma-Sc Dma-Sc
UAU!
The best fx and the music is cool ! *-*
rulez added on the 2004-03-01 02:35:02 by algorix algorix
We are looking for a artist to build one of this Fr- code to a upcoming Trance, HArd House Album if any one is interested please e-mail was at ecraveh2o@cox.net ......
Thank You.
added on the 2004-03-08 01:15:17 by 2axis 2axis
Holy crap this is an INTRO??? [falls off chair]
rulez added on the 2004-03-08 06:18:12 by dnes dnes
The first demo i have seen from farbrausch and one of the first i saw at all. Hmm what to say, i feel in love with this. Musik, design, textures, feeling is impressive. Its very nice to see thats its still so popular, even after such a long time.
Watch it! Watch all! Wath the end scroller!
Ein Meilenstein.
rulez added on the 2004-03-21 22:33:12 by BuzzDee BuzzDee
this was the first demo i ever saw about 2 years ago. it was hanging around on my old 166 for about four months. then when i got it running on this baby, it said "this is your future."

then i wanted to see more and more and more...
rulez added on the 2004-03-26 14:23:26 by praetor_alpha praetor_alpha
kb, what you say...
megaspasti sogar :-)
rulez added on the 2004-03-26 14:48:28 by v3nom v3nom
i hadn't voted yet? what the heck?
added on the 2004-03-26 15:07:27 by v3nom v3nom
Quite old, but still rocks bigtime!
rulez added on the 2004-03-29 17:54:39 by Raven^NCE Raven^NCE
One of the must have and know ones
rulez added on the 2004-04-02 21:54:01 by Vulture Vulture
It is nice and amazing. Alas it has no soul. Still gotta give it the thumbs though.
rulez added on the 2004-04-16 00:33:08 by Kootal Kootal
no vote? i'm getting senile..

one of the greatest intros of all time which spawned a new generation of intro-makers.

respect.
rulez added on the 2004-04-19 10:59:33 by gloom gloom
How can i forgot to vote for this one ? Ofcourse YES !
rulez added on the 2004-05-20 15:52:15 by AbcuG! AbcuG!
much stuff for 64K :D
everything in this demo roolz :D
rulez added on the 2004-05-21 15:09:50 by Timonator Timonator
One of my fav.
rulez added on the 2004-06-03 02:58:10 by YTVR YTVR
Wow. This demo runs on any computer I give it to, and (not being a "demoer") I introduce everyone who boasts their "260GB hard drives" and "2GB of RAM" to .the .product. Even today, it blows them away, every time. If Farbrausch could get together in the video game scene, with some great video-game minds, they'd have a total monopoly over the whole industry. I mean, the music is beyond definition, the graphics are mind-blowing... hell, these guys can redefine computers, if it weren't for the dang money-pumping upgrade crap the world is forcing people to do! GO FARBRAUSCH! You guys ROCK!
rulez added on the 2004-06-12 09:45:36 by Falcon4 Falcon4
falcon actually they did.. check www.theprodukkt.com Facts are that i prefer fr as demoscener that as gamecoder.. gaming it's not the higher level of making a good 3D ;)
added on the 2004-06-16 15:10:12 by _dylan_ _dylan_
This one was my fav for a loooong time. Deserves it's place in the top10 :)
rulez added on the 2004-06-23 02:16:05 by wb wb
Simply excellent effort. It really turns your head, I can't believe I hadn't voted yet :-)
rulez added on the 2004-06-25 11:26:37 by d3pth d3pth
I want to buy the product!
rulez added on the 2004-06-30 10:24:49 by dbrn dbrn
kick-ass
rulez added on the 2004-07-04 04:01:30 by neon neon
I can watch this for the 50th time and still see new random camera movements I haven't seen before ;-)
rulez added on the 2004-07-04 13:46:34 by Sesse Sesse
hey, I never voted this one! In one word, PERFECT.
rulez added on the 2004-07-04 13:55:13 by utopian utopian
i almost fell asleep...
sucks added on the 2004-07-04 14:33:06 by rabbit rabbit
a classic - this prod spawned an entirely new intro genre.
rulez added on the 2004-07-04 14:36:04 by titanstar titanstar
the intro that changed it all
rulez added on the 2004-07-04 15:18:16 by snillfisk snillfisk
It never ends god damn it!
added on the 2004-07-04 18:37:28 by Tick Tick
ist perfect... i don't like the scene with the alien-plant-stuff, but the rest is so greeeaaattt!!!

The music is simlpy perfect!
rulez added on the 2004-07-06 00:06:24 by imYemeth imYemeth
_dylan_: Yeah, that was what first got me into Farbrausch. Unfortunately, the system requirements for that thing are off the chart! I got a 128mb GeForce FX 5200 just so I could play that game, at about 10FPS. Eh...

Farbrausch still rules. And this is still about the best demo yet. ;)
added on the 2004-07-07 06:12:14 by Falcon4 Falcon4
indeed
rulez added on the 2004-07-19 07:14:17 by las las
Good!en iyi democu sizsiniz
rulez added on the 2004-07-22 22:11:58 by T__U__R__K T__U__R__K
Good!en iyi democu sizsiniz
It's an achievement, that's for certian.
rulez added on the 2004-07-27 01:32:29 by cbreaker cbreaker
probably the most impressive pc demo ive ever seen to date; just by performance vs size vs gfx. im not a pc scene fan, but i really loved this. i had the tune in my car for awhile too; great baseline to pump :)
rulez added on the 2004-07-30 20:35:21 by root root
rulez added on the 2004-08-05 01:27:52 by legalize legalize
:]
rulez added on the 2004-08-05 01:53:51 by marius marius
:]
added on the 2004-08-05 02:06:54 by marius marius
geee, this demo rocks ! you really gotta hear the music @ max volume... brialliant stuff. not to be missed. period.
rulez added on the 2004-08-11 15:50:45 by NJ NJ
I can't believe it fits in 64K !
Astonishing !
rulez added on the 2004-08-16 10:48:05 by euphoric euphoric
i wonder ...
sucks added on the 2004-08-29 23:16:38 by elkmoose elkmoose
This one was great (although incredibly boring). All the subsequent attempts at copying it were even more boring.
rulez added on the 2004-09-01 16:03:25 by keops keops
the classic (not-oldskool) intro
rulez added on the 2004-09-04 22:45:29 by juhees juhees
not my cup of tea. lacks nice 2d-art.
sucks added on the 2004-09-04 22:50:22 by Proteque Proteque
i know i'm leaving known territory here - but... you 'lack of 2d art' people really go on my nerves. go'n watch 'we cell' instead :)
4 more years!
added on the 2004-09-05 05:23:55 by fiver fiver
You don't need my thumb up :)
This one started something.
rulez added on the 2004-09-06 01:52:22 by jimmi jimmi
this one really rocks. actually the one that pushed the 64k evolution to a new standard. really great. one of the few fr prods i really love!
rulez added on the 2004-09-06 03:10:16 by trigger trigger
Started it all :-D
rulez added on the 2004-09-17 10:17:41 by DuckMan DuckMan
hey proteque youre a idiot. its a intro so how should someone put "nice" 2d art into it.
added on the 2004-09-17 10:54:21 by xeNusion xeNusion
uh, still not voted? na jetzt wirds aber mal zeit
rulez added on the 2004-09-17 11:00:39 by ttl ttl
the product makes you go .w00t
my all-time favorite! keep up the good work!
rulez added on the 2004-09-17 11:05:14 by ph0x ph0x
I guess I can't deny that this is rather cool. Flyby, but the first cool one in 64k, and the music is brilliant. I remember being totally awed when it was released.
rulez added on the 2004-09-17 13:13:10 by Preacher Preacher
the product makes me cum :)
rulez added on the 2004-09-23 18:58:44 by ps! ps!
sexy.
rulez added on the 2004-10-01 18:31:30 by tintoitaly tintoitaly
I hate you! :)
rulez added on the 2004-10-15 08:28:02 by BoyC BoyC
=)
rulez added on the 2004-10-17 03:02:30 by [ProToS] [ProToS]
Obscenely impressive when I first saw it, but absolutely zero staying power.
sucks added on the 2004-11-05 17:43:43 by witeshade witeshade
Rulez. Awesome tune btw :)
rulez added on the 2004-11-11 08:18:12 by Buckethead Buckethead
Thumbs up! I Love the music :-)
rulez added on the 2004-11-16 21:20:13 by runa runa
There was an epoch before and after this intro for the 64kb prods. Impressive :)
rulez added on the 2004-11-26 17:20:56 by Spock Spock
Still impressive, makes you wanna code :)
rulez added on the 2004-11-26 18:19:13 by [self-ban] [self-ban]
whoa, still didn't thumb this up? so here goes. Easily one of the first intros I ever saw, still freaks me out.
rulez added on the 2004-12-25 17:41:03 by zomb zomb
Back on new years day I needed to hear some good music so I pulled this intro off my HD and played it at least 21 times that day, What caught my eye was just as the intro fades back to the desktop I noticed that the scenes were never the same, in others words it would end with the water scene then the tunnel the fenced factory with the beaming lights out, It never makes the same ending design twice like all other demos and intros do.
And I notice this now? after being released for 5 years and 1 month? Amazing!!
added on the 2005-01-04 07:12:39 by Mike 3D Mike 3D
nice... really nice... it just flat out ROXXX!!! (heh, love the end scroller, nice touch... poke... what ever ;-))
rulez added on the 2005-01-05 10:24:05 by CubeE CubeE
what can you say 'bout this? 64k milestone, i guess.
rulez added on the 2005-01-11 19:35:27 by madMixx madMixx
of course, this one is technically impressive and makes the turn...

... but in fact i find it rather boring when not watching for the first time.

verdict: just ok
whats been said.
rulez added on the 2005-01-20 22:34:10 by bzz bzz
A milestone in 64k and one of those demos that gets a viewing more than once :)
rulez added on the 2005-01-22 22:57:08 by TTDcoder TTDcoder
No idea how often i'd watched this one.
An absolutely all time classic.
Music is great, too. Best audial enjoyment at the endpart-scroller.
Oh..and while we are at it: This piece of 'Fahrstul-Musik' during decrunching is well done, too.
rulez added on the 2005-01-24 20:59:44 by checkoff checkoff
This was one of the first demos I ever saw. All I really remember was that I was rather impressed - all that in less than 64k? After a couple years and some more understanding demos, I'm still rather particular to this one. Plus it's one of the few really cool demos that runs on my laptop.
I've watched this one a lot. This is how I got interested in demos. Plus it's got cool music, too. That never hurts. =)
rulez added on the 2005-01-25 23:09:31 by SolarCat SolarCat
I was totally shocked when first saw this demo in 2003. Just couldn't believe that SO MUCH STUFF can fit into a tiny 64k .exe :) Then i saw a "scene.org" file, followed the link... and entered the fantastic world of the demoscene...

RULEZ
rulez added on the 2005-02-01 20:49:12 by test test
.still .makes .me .happy
rulez added on the 2005-02-01 21:00:16 by mizc mizc
Too overrated.....
added on the 2005-02-05 03:55:53 by cerror cerror
Cool for 64k!!! It's got good music and some cool visuals, but nothing makes you want to show it off to peeple.
added on the 2005-02-05 23:54:00 by marxcel marxcel
Four years later, it still deserves a thumb up for quality.
rulez added on the 2005-02-13 06:43:22 by s_tec s_tec
My favourite FR demo :-)
rulez added on the 2005-02-13 22:16:21 by Shockwave Shockwave
a bit tool long, but indeed technically impressive and makes the turn
rulez added on the 2005-02-18 19:21:05 by apricot apricot
Excellent!
rulez added on the 2005-03-30 20:30:11 by Cj Cj
one of the longest 64k demos i've ever seen - really a lot of scenes and effects in it... very impressive
rulez added on the 2005-03-31 02:15:49 by Lupin Lupin
I give this one a thumbs up because it was very impressive when i first saw it. Unfortunately this feeling decays when watching it multiple times...
rulez added on the 2005-04-01 22:53:39 by nitro2 nitro2
The first demo i saw, fb build my interest to the scene, this prod rulz inside, the music is fantastic, and the atmosphere is quite amazing, 64Ko, wow i just share it with all my friend, huge thx
rulez added on the 2005-04-02 11:29:13 by SilkCut SilkCut
no thumb? whoops :P
rulez added on the 2005-04-20 15:15:31 by red red
Cool but this prod could have used a more structured "plot". As it is now it's mainly a collection of unrelated 3d sceneries.
rulez added on the 2005-04-25 16:23:20 by El Topo El Topo
Rulez.
rulez added on the 2005-06-02 16:48:26 by Pirx Pirx
Yes my thumb is late, but its probably cos everytime I watch this piece of magic I'm so awestruck that I just forget :-)
rulez added on the 2005-06-07 01:23:07 by rio702 rio702
Nice product, really impressed me.
rulez added on the 2005-06-17 07:14:18 by lynxx lynxx
fantastic.. great flow, hooky music, very professional -- not to mention better than many demos 200 times its size! well done..
rulez added on the 2005-07-12 14:41:03 by jalapeno jalapeno
Boom!
rulez added on the 2005-07-12 18:06:57 by ALiEN^bf ALiEN^bf
this was my first scene prod i saw after years of doing nothing. i was amazed how the scene has changed. MY LONGTIME FAVOURITE. fb is best, like FC in former days. especially all music prods by kb, Wayfinder and PANIQ are mindblowing. keep on, boys :o)
rulez added on the 2005-07-20 22:16:45 by bastArt77 bastArt77
Not bad, not the best.
added on the 2005-07-27 12:16:29 by AntDude AntDude
THE BASE 64K INTRO!
rulez added on the 2005-07-29 16:28:18 by aha aha
Long ago this the best intro. This was large progress.
rulez added on the 2005-08-03 11:20:25 by Biter Biter
i haven't commented on this? great intro :) especially the music - reminds me a bit of "covenant - stalker"
rulez added on the 2005-08-03 15:23:08 by prost prost
Amazing amount of information stored in a mere 64K. The music if taken out separately takes 10Mb!
rulez added on the 2005-08-13 16:02:57 by hamster hamster
the product will thumb you
rulez added on the 2005-08-13 17:27:16 by RandomGr RandomGr
THE MUSIC
rulez added on the 2005-08-13 19:48:40 by bonzaj bonzaj
the first demo i ever saw... and still sits comfortably on the top bench of demo mountain.
rulez added on the 2005-09-03 02:40:51 by Gaia Gaia
Can't believe I didn't commented this one.
Now it's not really that impressive but I can remember the impact.. and the music still rocks ass!
rulez added on the 2005-09-08 00:37:58 by cerror cerror
runs on P166MMX / Riva128 / GUS.
rulez added on the 2005-09-11 13:27:36 by enigma enigma
the produkkt is white :) sniiiiiiiiffff
rulez added on the 2005-10-01 11:56:13 by NuKem NuKem
Simply rules.
KBs soundtrack is definitely the best piece of demo/intro music I´ve ever heard.
rulez added on the 2005-10-01 16:17:35 by Tubos Tubos
BB Image
hitchhikr t'es un gros connard!
Go hand in hand with your friend Dipswitch and Unlock: you've the same level (LOW).
rulez added on the 2005-10-02 00:02:24 by ep ep
it's nice.
rulez added on the 2005-10-11 20:29:28 by chavez chavez
rulez added on the 2005-10-13 10:51:42 by Skate Skate
I always wondered about why this intro is considered to be so top notch?
Now you can say because of the huge amount of 3D content...aha....but I desperately missed
the content that makes a real intro.
For my personal point 2D gfx elements (even in a 64k) are very
important to complete a well designed production and therefor making it a classic.
period
sucks added on the 2005-10-13 11:46:54 by d0DgE d0DgE
Technically brilliant but a bit boring. I still like the stuff Chaos did on Amiga much more! :)
rulez added on the 2005-10-13 14:59:11 by StingRay StingRay
.vote
rulez added on the 2005-10-13 19:05:28 by anesthetic anesthetic
Sometimes I dream of having thumbed prods on pouet... but it's only a dream.
rulez added on the 2005-10-13 19:32:47 by bdk bdk
rulez added on the 2005-10-31 11:40:44 by Jatzekk Jatzekk
leet
rulez added on the 2005-12-07 02:24:59 by dila dila
rulez added on the 2005-12-10 02:39:03 by iks iks
rulez added on the 2005-12-27 18:38:20 by imbusy imbusy
classic
rulez added on the 2005-12-27 19:17:38 by keith303 keith303
rulez added on the 2005-12-27 19:24:54 by p01 p01
Oops.. No thumb up by me yet??? This one set the standard.. This one is the benchmark.
rulez added on the 2005-12-28 00:31:06 by Midfit Midfit
I want to be one of them to thumb up this Product ,thanX FR for this cool 64K
rulez added on the 2006-01-11 21:43:52 by TabalugaFX TabalugaFX
rulez added on the 2006-01-15 19:32:14 by _10b0 _10b0
good.
rulez added on the 2006-01-22 14:21:03 by chenmy! chenmy!
.the product makes you wanna thumb down it
sucks added on the 2006-01-26 19:37:40 by uns3en_ uns3en_
It rocks too and UF is so lame!
rulez added on the 2006-01-26 19:42:03 by ltk_tscc ltk_tscc
No, this Product makes you wanna thumb it up ;)
rulez added on the 2006-01-26 22:41:56 by Sapphire Sapphire
Quote:
Do you think you wouldn't forget this intro after some 5 years?

added on the 2001-02-01 by crs

CONGRATULATIONS, YOUR OPINION OFFICIALLY SUCKS!!!!!
added on the 2006-02-01 21:27:08 by gasman gasman
One vote generated.
rulez added on the 2006-02-05 20:04:01 by _^^o _^^o
impressive
rulez added on the 2006-03-10 17:12:57 by vermillion vermillion
rulez added on the 2006-03-19 18:01:36 by Quarryman Quarryman
I'm still shocked :)
rulez added on the 2006-03-29 17:10:38 by seρρjο seρρjο
Saw this for the first time a couple of years ago, but haven't written until now :p
It's a great piece of work, and the music rocks, very good control of the v2. Very good.
rulez added on the 2006-04-18 03:42:38 by Kaktusen Kaktusen
Still no vote from me? High time to fix this. :)

Just classic and a milestone in scene history.
rulez added on the 2006-04-18 03:47:47 by KK KK
excellent kool great
rulez added on the 2006-04-25 11:49:38 by spritus spritus
10x
rulez added on the 2006-05-10 11:59:06 by elgado elgado
damn! not voted yet that demoscene milestone!!!

RULEZ!
rulez added on the 2006-06-06 10:39:57 by rez rez
I didn't vote for this yet? Rulez!
rulez added on the 2006-06-17 20:39:49 by jua jua
rulez added on the 2006-07-15 19:26:08 by viznut/pwp viznut/pwp
my vote
rulez added on the 2006-07-15 20:15:38 by Serpent Serpent
technically great² - but in 100000 reviews i thougt "wow", but never "hell yeah"...
added on the 2006-07-17 14:43:24 by 4kum4 4kum4
The product will weird you out.
Specially just before the end. :P
rulez added on the 2006-07-21 06:16:37 by Aasemoon Aasemoon
I can't understand why I didn't allready vote. I remember the first time I saw this intro I was stunned, even though it was only a 3dflyby. I watched it again today (6 years later) and some scenes look a bit crapy, but it's still amazing :D
rulez added on the 2006-08-10 01:33:55 by Kauto Kauto
rulez added on the 2006-08-17 11:22:58 by hardi hardi
absolutely incredible prod for it's time! hard to believe this was done in 64k (with space to spare!) back in 2000.
rulez added on the 2006-08-20 13:17:24 by falken falken
Love the sound
rulez added on the 2006-08-27 23:27:59 by tajscener tajscener
L.E.G.E.N.D.A.R.Y.
rulez added on the 2006-08-27 23:30:27 by gentleman gentleman
This one felt kind like for a 486er... loooow poly count.
added on the 2006-08-27 23:42:16 by Stelthzje Stelthzje
Legendary, yes!
rulez added on the 2006-08-30 22:25:13 by Optima Optima
True spirit of scene! One of my the most favourite productions since many years.
added on the 2006-08-30 23:56:49 by Biter Biter
this prod has blown me out at first time!
TOP5 intro 64k of all times
rulez added on the 2006-09-19 11:01:48 by _xiod_ _xiod_
ultimate demo ! my favorite music ! kb forevaa !!
rulez added on the 2006-09-24 00:54:46 by Orion_ Orion_
Hey, what can I say? First 64kb demo that looked awesome.
rulez added on the 2006-10-10 14:14:27 by Death the 14th Death the 14th
oh shit! no thumb from me??????? pitty... THE BEST!
rulez added on the 2006-10-10 14:47:15 by zeebr zeebr
zeebr - gl0per! ;)
rulez added on the 2006-10-12 06:03:34 by bitl bitl
unstacking history I saw I didn't vote that masterpiece.
rulez added on the 2006-10-20 13:39:04 by doh doh
I was skeptical at first but ok...
The produkt will give you a thumb!
rulez added on the 2006-10-25 18:28:57 by masterm masterm
At the good old Riva TNT2 Ultra days it was quite shocking. Farbrausch's breakthough... Thumb up!
rulez added on the 2006-11-03 21:58:21 by hashdash hashdash
best soundtrack ever not to mention other
rulez added on the 2006-12-27 02:18:09 by dimouse dimouse
forgot to vote aswell. :)
rulez added on the 2007-01-10 04:21:46 by yoda yoda
hell yeah.
rulez added on the 2007-01-14 11:53:03 by src src
The textoutput with the circles is the only thing that comes close to what I look for in a good demo. The rest is not my cup of tea at all, even though the technical achievement is probably huge.
added on the 2007-01-20 22:58:07 by Archmage Archmage
whoa how did i not vote for this.. all thumbs up
rulez added on the 2007-02-02 07:17:45 by mind mind
Cute!
rulez added on the 2007-03-14 19:50:13 by Jtas Jtas
Cool!!!
rulez added on the 2007-03-18 08:30:41 by Ized Ized
Overrated, but far better than a thumb down :)
added on the 2007-03-23 18:40:45 by ferris ferris
Voting...
rulez added on the 2007-03-23 19:10:04 by xernobyl xernobyl
A classic IMO
rulez added on the 2007-03-28 06:55:19 by reflekshun reflekshun
amazing :)
rulez added on the 2007-04-03 23:07:15 by loonybit loonybit
Great prod, especially for its time.
Immer weiter so... Ihr rult, vor allem nach Debris.
rulez added on the 2007-04-10 21:10:25 by Saga Musix Saga Musix
that's good
rulez added on the 2007-04-14 11:23:48 by pax pax
Classic
rulez added on the 2007-04-16 22:22:41 by Mystra Mystra
it's wonderful!!
added on the 2007-04-17 12:50:25 by loofliu loofliu
why can't i download it.....
sucks added on the 2007-04-17 14:51:19 by loofliu loofliu
woops, forgot to thumb this one, but it's time to do so, because this is a milestone in 64k, among with stash.
rulez added on the 2007-04-17 22:25:53 by thec thec
Better late than never :)
rulez added on the 2007-04-17 22:33:46 by magic magic
DL link will come back soon (server maintenance), use scene.org in the meantime, thanks :)
added on the 2007-04-17 22:43:09 by kb_ kb_
ohnoes, never thumbed this one as well!
rulez added on the 2007-04-17 22:52:37 by post malone post malone
ohnoes, never thumbed this one either!
rulez added on the 2007-04-17 23:01:46 by ekoli ekoli
Maali: omg, you should be ashamed of yourself for not thumbing this up before! :-)
rulez added on the 2007-04-17 23:04:03 by sparcus sparcus
and so should you sparcus
rulez added on the 2007-04-17 23:16:43 by dwarf dwarf
Quote:
why can't i download it.....

rtfm! Fr08 - is the best intro!
added on the 2007-04-20 18:19:29 by Ized Ized
rulez added on the 2007-04-22 15:30:17 by beton beton
on of the best I have ever seen
rulez added on the 2007-04-26 15:07:28 by KHRoN KHRoN
rulez added on the 2007-04-28 10:10:16 by puNky puNky
Really great, i enjoy more the oldschool ones, but this is great.
Packing is something other dev. should learn more about it...
rulez added on the 2007-06-15 16:02:30 by R2-D2 R2-D2
Filesize. 2000. So no thumb down. BUT.
Seeing the first time made me go "WOW".
2nd time I was really bored and just waited to read the end scroller I had missed.
There was no third time.
ok, i somehow have to appreciate the technical aspects (i think it was the time farb-rausch was developing their texture generators, music synths, data shrinkers, etc). i have to appreciate the kb's music which is good enough, but i can't deprive myself of the feeling that this is just not the intro with the scene spirit.
this intro was popular, yeah, pretty long time it was the top demoscene artifact on pouet, even before heaven 7, but now, from the perspective of time, it's the heaven 7 being best of the intros and somehow i feel product will never take a second breath. das produkt's only efect was to show how much you can put into 64 kiB. although it was awsome, long-term considering it, it's just not enough.
added on the 2007-07-11 00:17:40 by crs crs
has been done bef... ah no, sorry.
rulez added on the 2007-07-11 12:14:01 by rmeht rmeht
nothing to say.
rulez added on the 2007-07-23 11:42:56 by greent greent
For the breakthrough in technology and the music.
rulez added on the 2007-08-04 06:37:41 by Johann Johann
Great! The .product makes you .thumb up!
rulez added on the 2007-08-09 12:04:11 by TOMPCpl TOMPCpl
God damn it.. I just can't believe that this masterpiece is nearly 7 years old already...
I saw so many open mouthed nerds watching this back then :D <- this is mine ;)
rulez added on the 2007-08-10 00:21:19 by Danzig Danzig
Milestone.
rulez added on the 2007-08-10 00:41:20 by raer raer
Very good demo.
rulez added on the 2007-08-13 14:31:48 by baah baah
:)
rulez added on the 2007-08-20 12:17:59 by AntDude AntDude
Still great after 7 years.
Great for trancing - newer demos are far too short when late at night and everybody are stoned :+)
rulez added on the 2007-08-25 18:20:33 by lemmus lemmus
to thumb this down i would have to be mad, blind, jealous or all three at once
rulez added on the 2007-08-31 11:50:24 by bfx bfx
WOW effect and a milestone.
rulez added on the 2007-09-03 08:37:32 by substrate substrate
late thumb...
rulez added on the 2007-09-10 17:23:19 by chromag chromag
rulez added on the 2007-10-08 17:35:26 by texel texel
2000... feels like yesterday ;)
rulez added on the 2007-10-11 00:26:23 by fiveofive fiveofive
clasic!
rulez added on the 2007-10-17 21:02:57 by thorn123 thorn123
god damn ... I didn't give a thumb for this???!

WTF ... here it is :)
rulez added on the 2007-11-06 06:45:16 by slippy slippy
A classic
rulez added on the 2007-11-06 19:45:26 by Anat Anat
Classic
rulez added on the 2007-11-22 01:57:44 by gr9yfox gr9yfox
Great roadmap.
rulez added on the 2007-11-23 14:12:44 by mrTony mrTony
:)
rulez added on the 2007-12-16 12:11:45 by doc^21o6 doc^21o6
rulez added on the 2007-12-16 12:40:26 by Gluk Gluk
SCHEISSE!
sucks added on the 2007-12-16 14:36:26 by keengolm keengolm
Haha, he really did that comment :')))))))) Fuckings to tUM :)
added on the 2007-12-29 00:33:25 by iks iks
LOL
added on the 2007-12-29 00:33:49 by substrate substrate
This SCHEISSE RULZ!
rulez added on the 2007-12-29 00:34:10 by Salinga Salinga
The comments for this are nearly as retarded as youtube comments. You predicted the future FarBrausch!
rulez added on the 2008-01-02 22:50:35 by okkie okkie
:D
la classique
rulez added on the 2008-01-04 22:17:13 by yandexx yandexx
Damn good for its time :)
rulez added on the 2008-01-13 08:09:16 by ferris ferris
What whiteshade and Archmage said.
rulez added on the 2008-01-14 21:09:37 by stijn stijn
fuck, wanted it to be a piggy... oh well
added on the 2008-01-14 21:09:57 by stijn stijn
rulezcdc added on the 2008-01-14 21:23:35 by parcelshit parcelshit
Respect to the intro that discovered me the demoscene.
rulez added on the 2008-01-14 22:50:22 by stage7 stage7
There are better prods from fr
added on the 2008-01-23 18:13:34 by samurai samurai
Scene legacy. :)
rulez added on the 2008-01-23 18:25:18 by TomS4wy3R TomS4wy3R
Never really liked it as I miss the scenish sentiment, but ofcourse thumbs up for its technical merits.
rulez added on the 2008-01-23 19:08:33 by Jailbird Jailbird
Nice, but a bit boring.
rulez added on the 2008-01-23 21:00:28 by zefyros zefyros
Cool ;>
rulez added on the 2008-03-05 06:32:03 by Queen_Luna Queen_Luna
Fuck no.
sucks added on the 2008-03-07 20:14:01 by #535 #535
the product makes me .thumb
rulez added on the 2008-03-28 22:07:49 by [HamsTeR] [HamsTeR]
My favourite demo...
forgot to thumb...goddammit!
rulez added on the 2008-04-06 22:47:13 by Stebo Stebo
even though the popular demo is cool. i liked this one better.
rulez added on the 2008-04-13 12:36:31 by hexen hexen
The intro that started the golden age of modern 64k intros.
rulez added on the 2008-04-26 20:12:51 by Blueberry Blueberry
das erste richtige intro was ich gesehen habe... ich weiss noch wie wichtig es mir damals war das es auch jeder denn ich kannte zusehen bekam
rulez added on the 2008-04-27 23:52:10 by relias abardon relias abardon
good
added on the 2008-05-02 14:03:33 by kutty kutty
I don't like it as a demo, but it was/is an important milestone.
rulez added on the 2008-05-02 15:21:56 by Radiant Radiant
rulez added on the 2008-05-14 02:09:35 by Phloxicon Phloxicon
This one will become an ELITE production!
Obviously ROXX!
rulez added on the 2008-05-19 16:51:05 by SoDa7 SoDa7
liked this one :D
rulez added on the 2008-05-27 23:28:37 by dUdemasterz dUdemasterz
boring but ok
rulez added on the 2008-06-13 10:50:46 by grz grz
i like the c64-remake better !

but its totally nice ofcoz !
rulez added on the 2008-06-21 19:57:13 by ɧ4ɾɗվ. ɧ4ɾɗվ.
er, the "c64 remake" is a pure animation player.
added on the 2008-06-22 00:07:41 by ryg ryg
er,doesnt matter...code isn´t all ! ;)

( i´m a coder myself...at least i was one back in the 68k-days ! )

i dont care anymore about how good the code is,becoz the visuals got me somehow !

a demo is a product-of-music-graphic-code to put it into your words...just one thing.: i dont have ANYTHING against you...i like you and i´m a fb_whore myself....im a farbrausch-lovA.!

didnt i put a thumb in there ??
omfg! where's my thumb??...
rulez added on the 2008-06-22 01:35:46 by RRROAR RRROAR
shut up and dance !
rulez added on the 2008-06-22 01:50:48 by micksam7 micksam7
of course.
rulez added on the 2008-06-22 02:29:08 by Alpha C Alpha C
This was the first, big, professionally made 64kb demo I ever watched. It got me into the group of the demoscene I like to call "leechers", or "consumers", to be nice (to myself).

It was fantastic, and I can just about quote the ending text completely (numbers excepted) from watching it several dozen times over the last, oh, four years or so.

I just wish there was a little menu for resolution... I wish someone could make something that would run older demos in higher res... heh. That'd be a bit of work...
rulez added on the 2008-06-26 04:49:45 by Blazz Blazz
Amazing how the technology was put together in such a short amount of time.
added on the 2008-06-30 15:31:47 by d3pth d3pth
rulez added on the 2008-07-10 06:41:46 by kyv kyv
Love it !!! nice put to gether!
rulez added on the 2008-07-21 16:12:23 by magiciso magiciso
The first prod I've ever watched...it will rock forever!
rulez added on the 2008-07-28 00:33:15 by strauss strauss
great
rulez added on the 2008-08-06 00:44:34 by SiR SiR
Mmmm...PC...
added on the 2008-08-07 23:00:17 by Exin Exin
thumbs
rulez added on the 2008-08-12 19:54:15 by tyfighter tyfighter
what wildrage said
rulez added on the 2008-08-18 05:08:29 by wullon wullon
This 64k demo still impresses me after 4 years, both the music and the visuals.
rulez added on the 2008-08-27 17:43:37 by sneakbob2 sneakbob2
great
rulez added on the 2008-11-15 21:16:03 by s7ing_ATZ s7ing_ATZ
Size considered, the visual side is good. As usual, however, what I like the best about FR prods is the music. This one really kicks.
rulez added on the 2008-12-11 18:06:50 by neglesaks neglesaks
Impressive classic demo from the PC Scene !
rulez added on the 2009-02-01 04:53:31 by Adoru Adoru
Was impressed back then in 2001, even if it wasn't my favorite at that time.
Still enjoy it today, some visuals (final scenes) are still nice with great mood & music.
Alright, definitely an all-time classic ! :)
rulez added on the 2009-02-15 16:48:39 by kyapiko kyapiko
still rocks.
rulez added on the 2009-02-22 22:42:57 by flickey flickey
ROOOOOOOOOOOOOOOOOOOXXXXXXXXX!!!!!!!!!!!!!!!!!!!!
rulez added on the 2009-02-26 08:29:42 by closed closed
huge amount in 64k, I prefer poem to a horse but still this is good.
rulez added on the 2009-02-26 16:10:58 by auld auld
i used to show it to people and have them guess the size
rulez added on the 2009-03-02 07:05:35 by chanman chanman
Rules!
rulez added on the 2009-03-19 00:18:34 by mdx mdx
 
rulez added on the 2009-03-19 00:22:48 by rbz rbz
all time favourite
rulez added on the 2009-03-19 15:57:13 by Sorcerer Sorcerer
hot stuff
rulez added on the 2009-03-27 16:57:01 by bumble-bee bumble-bee
+ graphics
+ first 64k prod I watched on PC, made me happy back then
- boring
rulez added on the 2009-04-03 15:01:28 by vestige vestige
can't thumb up
added on the 2009-04-13 12:52:43 by kaoD kaoD
Self-voting sucks!
rulez added on the 2009-04-17 09:23:09 by .reEto .reEto
ouch! I just forgot to thumb up the prod that makes me get into this world :)
rulez added on the 2009-05-07 19:23:07 by KILE KILE
thumb
rulez added on the 2009-05-07 20:07:42 by unc unc
.
added on the 2009-05-07 20:51:56 by dq dq
..
rulez added on the 2009-05-07 20:52:12 by dq dq
Awesome intro! An all time classic! Love the music in the yellow pipe part :)
rulez added on the 2009-05-07 23:30:25 by loaderror loaderror
Like some people this was my first pc demo ever watched... still impressive
rulez added on the 2009-05-12 13:11:55 by mateczko mateczko
SCHEISSE!
sucks added on the 2009-05-12 14:19:38 by PENETRATOR PENETRATOR
this is the intro that made me start watching the stuff from the demoscene. Still my favorite intro!

I still have no idea how this can be done. :)
rulez added on the 2009-05-12 20:44:11 by Eliecan Eliecan
It was first 64k i watched with so serious (and so famous) jaw-dropping effect. Instant thumb.
rulez added on the 2009-05-30 00:24:21 by Vedem Vedem
Love this! soundtrack is always with me
rulez added on the 2009-05-30 14:58:13 by flashkot flashkot
cheesy
sucks added on the 2009-07-04 01:01:54 by hugodaniel hugodaniel
where the hell is my thumb?
the music is great!
rulez added on the 2009-07-24 05:54:17 by blala blala
Among Heaven Seven the best 64k intro ever has been made.
rulez added on the 2009-07-28 17:41:14 by FiZz FiZz
I attended the party that year as a young coder with little idea of how crazy this thing was (and still is). I was terrified, thinking that no matter how good ever I get, beating this would be very .difficult. So actually I didn't do any graphics programming for 4 years or so. What made me start with graphics again was werkkzeug. The produkkt changed my life two times. Thanks to you guys :-)
rulezcdc added on the 2009-07-28 20:54:05 by neoneye neoneye
Yep, the whole feel of it is still inspiring. The precalc takes about a second to run these days. :)
rulez added on the 2009-07-29 00:17:28 by 4mat 4mat
It's really flybyeish but dosen't matter, great camera movement makes it. But could been more kasparov-alike.
rulez added on the 2009-08-23 14:18:18 by MuffinHop MuffinHop
the music rocks
rulez added on the 2009-08-30 22:50:40 by quickyman quickyman
This demo changed my life some years ago ;).
rulez added on the 2009-09-20 19:10:26 by Jakim Jakim
I would like to express again my gratitude for your time and dedication to code this marvelous prod.
rulez added on the 2009-10-07 18:18:16 by merlucin merlucin
I saw this some years ago but it is still impressive!
rulez added on the 2009-10-14 17:45:29 by kapische kapische
Still awesome !!
rulez added on the 2009-11-11 21:56:08 by lsl lsl
This classic beauty looks and sounds awesome on my LG env touch cell phone. now I can take pouet with me.
added on the 2009-11-18 04:01:16 by Mike 3D Mike 3D
soso da hat mal wieder nen ssumb gefehlt.. I really like the flaming stuff at the top, where they tell whats art and so on, very funny.. prösterchen to hamburg.
rulez added on the 2009-11-18 06:52:28 by mad mad
I like even after all these years.
rulez added on the 2010-01-05 21:27:56 by Scooter Scooter
great piece of art... and all in 64k
rulez added on the 2010-01-24 12:41:01 by nekomono nekomono
Just listened to the soundtrack again, the part during the endscroller (5 min or so in) is just awesome eargasm++

added on the 2010-02-07 18:25:37 by Sdw Sdw
For me, best demo ever.
rulez added on the 2010-03-03 16:26:44 by SiZiOUS SiZiOUS
Great in 2000.
rulez added on the 2010-03-11 03:45:44 by BoulderSteiNisse BoulderSteiNisse
I'm still waiting for the DOS software rendering version....
added on the 2010-03-15 18:58:08 by thec thec
10 years old, still a milestone.
rulez added on the 2010-03-21 18:32:46 by Korguiq Korguiq
history
rulez added on the 2010-04-11 07:19:29 by provod provod
Nice. Awesome soundtrack
rulez added on the 2010-04-11 22:28:16 by Laksen Laksen
I remember showing this demo a few months after it was released to some friends of mine, who watched a demo from time to time. They saw it and said; "well, it's ok but not awesome".
I answered; "well .... - it's 64".

............
*silence*
rulez added on the 2010-04-14 22:08:54 by phobium phobium
maaaan... this is one of the first demos I watched. My dad showed it to us. I was quite impressed, but when it got to the end scroller which said that the 64K .exe file somehow contained 2 GB worth of data... that's when my interest in the demoscene really started.

I tried fruitlessly to hunt down this demo, having never known its name. Until one day I looked at pouet . net's "top ten" list... and one of the demos within looked oddly familiar... and after a few minutes I thought, "Gotcha."
rulez added on the 2010-04-26 21:38:30 by judgedeadd judgedeadd
rulez added on the 2010-04-26 22:32:37 by moqui moqui
The first demo I ever watched, and it really impressed me.
rulez added on the 2010-05-09 22:27:27 by teraflop teraflop
Still one of the bests!
rulez added on the 2010-06-01 19:56:46 by tirox tirox
Of course.
rulez added on the 2010-07-08 20:43:13 by Hicks Hicks
and i forgot to thumb this!
rulez added on the 2010-07-08 20:49:18 by m0d m0d
Really great intro, i still remember watching it in 2000s. just amazing stuff here.
rulez added on the 2010-07-19 10:56:34 by Almagore Almagore
one prod to rule them all...
rulez added on the 2010-08-23 13:25:29 by wysiwtf wysiwtf
just to get away from this "sneaky cdc's" ...and cuz i like it a lot :P
rulezcdc added on the 2010-10-13 23:10:53 by blkpanther blkpanther
My Favorite
rulez added on the 2010-12-29 18:21:43 by MasoodMatin55 MasoodMatin55
Amazing. Thumb up!
rulez added on the 2011-01-09 13:27:48 by harsh_noise harsh_noise
Good for its time and some of the scene designs are quite innovative. However, the ugly textures and low poly models haven't stood the test of time very well and I have always found the object-labeling thing annoying. As a glimpse of greater Farbrausch to come though... piggy.
added on the 2011-01-12 13:41:06 by tek tek
Just a black screen with the generated music in this prod is sufficient to give 10 thumbup!

But of course the visuals are awesome too :)
added on the 2011-01-12 13:48:19 by rez rez
Nostalgic Delft'00!
rulez added on the 2011-04-09 01:00:28 by jhae jhae
very good!
added on the 2011-04-10 05:13:56 by hylix008 hylix008
wut ? no thumb yet ?
rulez added on the 2011-06-01 15:03:12 by zerkman zerkman
How could I forget the demo that increased my interest in 64k by so much...

Also made a highres YT Video
fr-08: .the .product by farbrausch | 64k intro (2000) (720p)
rulez added on the 2011-07-01 17:53:48 by anni anni
.sie sehen den neuen farbrausch
rulez added on the 2011-07-17 21:37:03 by Defiance Defiance
Remembering the impact this one had... incredible cool show... at the other hand, the design always reminded me of Kasparov, the music always reminded me of Apop, the visuals always reminded me of the first 3dfx games... somehow... but who cares? Finally, i can pay fr something back: A Thumb, because .the .product was the bomb and still is one of the coolest 64k´s.
rulez added on the 2011-07-20 20:02:15 by nty_ nty_
The first demo I've seen, still fondly remembered. Really admire kb's composition — it never left my mp3 player ever since I got it. :)
rulez added on the 2011-09-05 19:33:09 by moozooh moozooh
Excellent flyby in 64k
rulez added on the 2011-12-03 12:06:12 by Frequent Frequent
Wait, how come I never thumbed this up?!

This one is a classic, that has been very inspiring in several ways. How many sceners out there became so after seeing this? How many people tried to code some generator of some sort after seeing this?
rulez added on the 2011-12-12 03:44:57 by Zavie Zavie
Classic!
rulez added on the 2012-01-07 14:05:57 by frag frag
Out of interest was there a real hidden part?
added on the 2012-01-07 20:35:49 by 4mat 4mat
rulez added on the 2012-01-15 05:11:52 by ie ie
amazing
rulez added on the 2012-04-05 18:50:16 by aech aech
Yep
rulez added on the 2012-04-19 22:14:09 by djh0ffman djh0ffman
Still great
rulez added on the 2012-05-17 12:36:47 by dafuq dafuq
vat m0d said
rulez added on the 2012-08-28 14:30:17 by Danguafer Danguafer
Oh never thumbed up this masterpiece
rulez added on the 2012-09-10 03:16:37 by Chainsaw Chainsaw
2012 and still rocking .. probably someone will say the same on 3012 :)
rulez added on the 2012-10-04 21:51:32 by rave-n rave-n
.
rulez added on the 2013-02-14 15:22:12 by FL1NE FL1NE
too much minimal
sucks added on the 2013-03-22 14:37:51 by Bartoshe Bartoshe
Landmark production, probably pulled in a lot of new sceners. Bartoshe you silly sausage.
rulez added on the 2013-03-22 16:38:07 by keito keito
Still amazes me today!
rulez added on the 2013-05-06 13:45:02 by 71M 71M
The end part music in all its cheesiness still gets me.
rulez added on the 2013-05-06 13:48:12 by noby noby
What Chainsaw said.
rulez added on the 2013-06-12 22:50:11 by TheT(ourist) TheT(ourist)
Rulez hard, even today, and for sure in the future too.

Also, how did someone cap this demo in HD? I am asking since I'd like to run this demo in Full HD.
rulez added on the 2013-07-16 13:11:12 by TomoAlien TomoAlien
.
rulez added on the 2013-07-16 14:44:22 by cupe cupe
TomoAlien: The "HD" captures floating around on Youtube are actually upsampled from the original resolution, just because it still looks way better than YT's low-bitrate 360p videos.
added on the 2013-07-16 15:16:44 by kb_ kb_
kb: that being said, how about a version with a resolution selector / etc.?
added on the 2013-07-16 15:36:34 by Gargaj Gargaj
added on the 2013-07-26 21:53:50 by ok3anos ok3anos
Amazing sound.
rulez added on the 2013-07-28 17:32:11 by maytz maytz
classic
rulez added on the 2013-07-30 09:03:59 by sensenstahl sensenstahl
Still pwnz in 2013.
To all haters, make it better or gtfo... :p
rulez added on the 2013-08-16 23:48:27 by CHEF-KOCH CHEF-KOCH
No comments.
rulez added on the 2013-11-24 15:20:22 by Dgemie Dgemie
So much awesome packed into 64K!
rulez added on the 2014-01-12 00:44:22 by firthy firthy
How comes i never thumbed this ?

Even the soundtrack itself is just E-P-I-C (especially the very first few seconds) Hearing this reminds me how times just gone very fast. I still remember when this has just been released. Almost 15 years ago but it feels very close to me.
rulez added on the 2014-02-19 23:00:53 by Tigrou Tigrou
On of the first demo to really impress me. Love the musik track. About time I thumb this up.
rulez added on the 2014-03-10 04:22:37 by ramon ramon
:1,.-1p
rulez added on the 2014-03-14 16:51:39 by cxw cxw
or rather :1,.-2g/thumbup/p
added on the 2014-03-14 16:59:30 by cxw cxw
great 64kb !
rulez added on the 2014-05-05 01:13:56 by Black Dragon Black Dragon
A milestone in the history of PC 64ks, though rather dated now. However, the music still works extremely well, after all these years, thus a nostalgic thumb up. :)
rulez added on the 2014-05-05 03:13:50 by ccr ccr
Awesome 64k for its time and still enjoyable!
rulez added on the 2014-06-12 21:40:40 by Daniel Daniel
Was impressive when it came! Just like me!!
rulez added on the 2014-08-18 21:52:39 by Photon Photon
I never thumbed up das Produkt? Shame on me.
rulez added on the 2014-09-16 10:01:05 by chock chock
Still good 14 years after. I was at The Party where it was released, and I can still remember me smiling widely when that insanely aggressive sound started during the grid-texture tunnel part. Fuck that was good entertainment :D
rulez added on the 2014-10-09 08:31:27 by Corial Corial
Even the music is worth an award. fr-08 is one of the intros, which have dominated the scene decisively. World class!
rulez added on the 2014-11-05 09:01:18 by tbw tbw
still unbelievable that it's 64k
rulez added on the 2015-01-24 16:20:03 by Triace Triace
Good technically, but boring. Still thumbs up.
rulez added on the 2015-02-22 18:32:36 by kaoD kaoD
I Feel right at home with that prod! Cozy to watch! Cool soundtrack! AND 64k, wow!
added on the 2015-06-11 16:35:20 by Rapture Rapture
immortal!
rulez added on the 2015-08-29 00:05:12 by RufUsul RufUsul
Love the demo, of course, but it's kb soundtrack that always mesmerize me - one of my favorite demo music ever.
rulez added on the 2015-11-14 14:30:33 by animehaus animehaus
not my cup of tea, ... but still exceptional good for 64k!!
rulez added on the 2016-02-01 22:46:44 by whizart whizart
Just watched this for the millionth time over the years :) Absolutely one of the best demos ever. Of course when I first watched it 15 years ago, my jaw hit the floor because it was only 64k. But it endures because of its industrial beauty, the stark beauty of the landscapes they created just really resonate with me. And the excellent music.

Classic, absolutely classic.
rulez added on the 2016-03-26 08:13:15 by organicio organicio
Awesome for it's time, I remember being completely bowled over by this one... yes a little dated now, compared to the recent round of awesomeness in 64k, but still a milestone that will be remembered for years to come :)
rulez added on the 2016-04-02 20:24:35 by DanLemon DanLemon
The produkt. made me happy. 64 kb of engineer art.
rulez added on the 2016-04-27 02:01:15 by misterchef102 misterchef102
Old but cool .
rulez added on the 2016-05-28 09:43:26 by golem golem
Oh my god, how can i don't rulez for my favorite 64k demo. This is the best!!!
rulez added on the 2016-08-29 21:10:16 by stefa stefa
late thumb. awesome tune that, unlike the rest of the 64k, still kicks ass.
rulez added on the 2016-09-15 13:44:39 by bonefish bonefish
yup
rulez added on the 2017-01-23 12:34:29 by nagz nagz
this one was really special for the "tuned computers" at that time... i remember how we got better graphiccards and cpus till 3D was about fluently on screen! i really liked that music and the overall concept... just some more buildings and it would be perfect ...
rulez added on the 2017-02-09 19:33:58 by tyskviking tyskviking
a goddamn classic
rulez
rulez added on the 2017-05-20 07:27:29 by no longer active no longer active
Simply fantastic and still rulez.
rulez added on the 2017-07-13 07:24:45 by dissident dissident
Super!
rulez added on the 2017-08-10 15:30:41 by Waffemann Waffemann
I always show it to Java programmers to make them feel ashamed that an average Java class, which can barely display a string, is much bigger than this demo, and requires a virtual machine, which again, is hundreds of times bigger :)
rulez added on the 2017-09-16 11:32:03 by venex venex
I'm not decent to describe product!
rulez added on the 2017-11-07 21:44:11 by Volantis Volantis
Thumb from the past
rulez added on the 2018-02-16 13:32:35 by scooper22 scooper22
Still looks great - only giveaway that it's over 17 years old is that the resolution is fairly low.. would look fab in UHD
rulez added on the 2018-03-14 21:34:20 by caffeine_demon caffeine_demon
So it seems that DGVoodoo will run the intro in higher resolutions, just with a couple minor texture bugs. 1600x1080 youtube capture here.
added on the 2018-06-15 20:49:00 by phoenix phoenix
one of the better demos, with an intro that could be set as a warcraft-intro, if there would be some charakters inside. interesting camera style, just i like to see knights or something around.
added on the 2018-12-26 14:05:34 by vikingr84 vikingr84
bought this demo at a local shop in South Africa, wonderful demo showing how incredible skilled Farbrausch is!!!
rulez added on the 2019-06-12 03:35:59 by sataide sataide
Great advance in technology, but does not fit me visually.
added on the 2019-08-06 16:11:44 by vdr vdr
the music alone. thank you for demo!
rulez added on the 2019-08-31 03:42:34 by gorgon gorgon
Great product!
rulez added on the 2019-08-31 20:35:41 by pitapoto pitapoto
oh yeah, this was good for its time <3
rulez added on the 2019-08-31 21:09:33 by Virgill Virgill
sentimental trip back to Frau Brauch era ;-)
rulez added on the 2019-09-08 07:07:33 by hollowone hollowone
Here comes the 500th thumb up!
rulez added on the 2020-05-28 14:28:16 by LiSU^TRS LiSU^TRS
The 3d scenes look crude nowadays but the presentation, music and technique are still impressive. Broke new grounds when it was released and paved the way for all the modern intros with generated data.
rulez added on the 2020-12-26 16:11:34 by exocet exocet
Legend. Which got me into the Demoscene in 2000. Still one of the greatest.
rulez added on the 2021-04-04 18:46:39 by TrueNeutralEvGen TrueNeutralEvGen
Helli Hello Farbrausch

could you add the chars "61 6e 64 20 74 68 65 6e 20 61 6e 6e 6f 79 20 79 6f 75 20 62 65 63 61 75 73 65 20 79 6f 75 20 64 65 73 65 72 76 65 64 20 69 74" after "the product will make you happy" in case you mean with product a kid like me that is some sort of electrode programmed PROLOG-Programming Language on two legs and please also greet the pool in VIP2 from Popsy-Team and the Code Inside...

Sincerely
Landev of HackersCardgame .ch / WM[b]

Details: ...lanDOLT.9/posts/10226392417743721
rulez added on the 2021-07-02 22:09:42 by landev landev
.The .Product does still make me happy indeed; very happy. I think it's because the music is so good and has aged very well for me. I've watched this intro it so many times, I cannot believe I never thumbed it up. Well, better late than never!
rulez added on the 2022-05-01 03:00:05 by iq iq
Quote:
I cannot believe I never thumbed it up. Well, better late than never!


Pioneer of many techniques that all quality 64/4K intros use today.

Long forgotten thumb.
rulez added on the 2022-05-01 07:59:58 by ham ham
that product
rulez added on the 2023-03-25 09:23:03 by ded^RMDA ded^RMDA
still pretty darn amazing in 2024
Only took me 24y to thumb this one up :)
rulez added on the 2024-03-12 17:25:42 by Olympian Olympian
classic
rulez added on the 2024-05-26 13:28:20 by gr0bi gr0bi
Still very impressive!
rulez added on the 2024-07-02 18:02:32 by cockroach cockroach
classic.
rulez added on the 2024-11-18 16:19:42 by NR4 NR4

submit changes

if this prod is a fake, some info is false or the download link is broken,

do not post about it in the comments, it will get lost.

instead, click here !

[previous edits]

add a comment