|
4k procedural gfx |
|
|
|
|
|
|
|
|
1st |
|
Windows |
18 |
4 |
0 |
0.82 |
|
|
2nd |
|
Windows |
13 |
6 |
0 |
0.68 |
|
|
3rd |
|
Windows |
10 |
5 |
3 |
0.39 |
|
|
OHP demo |
|
|
|
|
|
|
|
|
1st |
|
Wild |
13 |
1 |
1 |
0.80 |
|
|
2nd |
|
Wild |
4 |
2 |
0 |
0.67 |
|
|
3rd |
|
Wild |
2 |
1 |
0 |
0.67 |
|
|
animation |
|
|
|
|
|
|
|
|
2nd |
|
Wild |
0 |
3 |
1 |
-0.25 |
|
|
combined 64k/4k |
|
|
|
|
|
|
|
|
1st |
|
Windows |
133 |
7 |
1 |
0.94 |
|
|
2nd |
|
Windows |
45 |
12 |
10 |
0.52 |
|
|
3rd |
|
Atari XL/XE |
65 |
1 |
0 |
0.98 |
|
|
4th |
|
Windows |
44 |
4 |
2 |
0.84 |
|
|
5th |
|
Windows |
13 |
11 |
5 |
0.28 |
|
|
6th |
|
Commodore 64 |
2 |
4 |
0 |
0.33 |
|
|
combined demo |
|
|
|
|
|
|
|
|
1st |
|
Windows |
44 |
27 |
6 |
0.49 |
|
|
2nd |
|
NEC TurboGrafx/PC Engine |
48 |
5 |
0 |
0.91 |
|
|
3rd |
|
Windows |
50 |
20 |
0 |
0.71 |
|
|
4th |
|
Nintendo Wii |
7 |
8 |
0 |
0.47 |
|
|
5th |
|
Linux,Windows,Amiga PPC/RTG,MacOSX,Dreamcast,GamePark GP2X,Playstation Portable,MacOSX Intel,SGI/IRIX,Raspberry Pi |
40 |
12 |
3 |
0.67 |
|
|
6th |
|
Commodore 64 |
0 |
8 |
1 |
-0.11 |
|
|
7th |
|
Commodore 64 |
5 |
0 |
0 |
1.00 |
|
|
8th |
|
Windows |
1 |
3 |
1 |
0.00 |
|
|
9th |
|
Commodore 64 |
0 |
5 |
0 |
0.00 |
|
|
10th |
|
Commodore 64 |
5 |
1 |
0 |
0.83 |
|
|
11th |
|
Windows |
5 |
9 |
12 |
-0.27 |
|
|
gamedev |
|
|
|
|
|
|
|
|
1st |
|
Amiga OCS/ECS |
17 |
2 |
0 |
0.89 |
|
|
2nd |
|
Windows |
7 |
2 |
0 |
0.78 |
|
|
3rd |
|
JavaScript |
9 |
0 |
0 |
1.00 |
|