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| I like this eventhough i generally find steampunk boring, well done indeed! |
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added on the 2013-04-01
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| Idea! |
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added on the 2013-04-01
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| Brilliant! Saw this from a FB link, then just had to log onto pouet to upvote this! |
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added on the 2012-11-14
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| #1 and #2 in the compo were in a league of their own, but this one has the distinction of feeling less "one-effect" (yes both were). |
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added on the 2012-08-06
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| Just watched it on AsmTV but together with embers this one was in a league of it's own. Superb! |
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added on the 2012-08-04
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Best invite intro ever!
Seriously a jaw dropper and technically superb for it's time. This had RGB lighting was released inbetween Quake(greyscale lighting) and Unreal(RGB).. but unlike unreal it didn't require(or even use?) MMX!
I think it was partly this that made molyneux proclaim statix as the best coder in the industry in some interview. (the reporter thought he was talking about Carmack) |
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added on the 2011-12-04
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| Cool idea and good execution (for 1996). Typical example of why it often feels like tracker music often felt more "playful". |
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added on the 2011-04-01
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| this needs to be pushed to the top 10 (with this available i can't even fathom how tube is up there) |
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added on the 2011-03-30
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| Loved the plasma! |
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added on the 2010-12-20
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| moral winner |
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added on the 2010-04-29
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Loved it.
Zden: My first thought at the compo when i saw one of the parts was "damn shame he's coded it in SW again.. it would've killed if it ran smooth".
I used to be pretty vary of shaders but nowadays even the lousiest netbooks from last year will have an intel gma 950 that has PS 2.0. I think my laptop (that an ultraportable) from 2004 had PS 1.1.. now i'm pretty sure that some of your effects won't run well on those shaders but you could prolly do some layer processing with them easily. The last engine i completed more or less only uses ps 1.1 , if i keep that code and make additions it'll prolly be able to fallback to that and default to higher Q for better computers.
Great production, just a shame it didn't really have a chance at the compo. |
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added on the 2010-04-09
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This was a first prod (said so at the bigscreen info before the entry). So thumb up because it's some neat code and a solid performance for a first time.
However.. get a goddamn artist to help out with the design next time :) |
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added on the 2010-04-06
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| Maybe a tad tedious but it's beautiful, very well thought out and this is definetly one time that less is more! |
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added on the 2009-06-08
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| ++++++ |
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added on the 2007-04-16
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| not my favourite from that compo.. but yet oh so nice |
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added on the 2007-04-16
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| mmmmmmmmmm... luuvely |
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added on the 2007-04-16
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| The coder i am loved it.. wonder how it looks today? |
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added on the 2007-04-16
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| old love |
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added on the 2007-04-16
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| no idea how many times i've seen this one. |
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added on the 2007-04-16
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| This was one of my early favourites when i was young. Pretty horrid today but well.. |
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added on the 2007-04-16
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| not often i thumb up a fr prod, but who can deny this piece. |
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added on the 2007-04-12
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| codersporn, and yet not too shabby in other ways |
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added on the 2006-11-06
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| Really nice apart from the cityscene that feels too repetitive/simple. But the rest makes it impossible to dislike |
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added on the 2006-08-12
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| i need not say |
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added on the 2006-07-30
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| aged badly technically. a tad booring aswell. good idea/concept saves it tho. |
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added on the 2006-07-25
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