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YES!
To all oof you who don't give this a thumb up: Go make a fucking demo about it! |
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added on the 2013-04-15
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| How did this not win? Totally awesome visuals how cheesy and not my favourite the music might ever be :) |
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added on the 2013-04-06
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| Equalizing thumbdown ;) |
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added on the 2013-04-05
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Yes!
A very bold idea executed well - I could easily have lived without the spaceships though :) |
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added on the 2013-04-04
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| pictures and sound did not match at all, when the dubstep part kicked in - it works better in the Excess demo ;) |
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added on the 2013-04-03
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Glow tunnel and bouncing donut with sync!
It's missing a few effects to fill out the time fully - still a really nice looking demo! |
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added on the 2013-04-03
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This looks really great!
I deliberately didn't watch Blueberry's screen, when he was working on this one at the Revision pre-hype miniparty a few weeks ago.
Highlights:
- those swinging lightbulbs - timed with the 2d. One of the things I will never forget from Revision 2013
- The lightball towards the end of the demo
- Nice 2d graphics
- soothing soundtrack
Some scenes/graphics might have been reused a bit much, and the scroller was hard to read, but damn everything looks coherent.
You yeah, and the filesize and requirements are uhm.. maxed out :) |
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added on the 2013-04-03
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Holy fuck those 3d scenes look polished!
- them dusty overlays. I've commented on them before, and I still totally dig them!
- nice music (yeah, I'm a sucker for such kind of music)
- Generally good looking scenes and "engine-effects"
- A few good actual effects
I had a bit of a hard time reading the greetings i car-parking celler scene, and even though this demo is really good, it would be even better with a few more effects (yeah, I know you've heard that before, but it is what I feel) |
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added on the 2013-04-03
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Argh... I really want to dig this demo more...
- Exploding stuff looks really really nice
- Fluids look really nice
- "Snaps of doom" skull ;)
- Music is not my taste, but that's probably more a specific taste thing, however the sound didn't seem to play well in the E-Werk
- Somewhat weird/boring geometry (I guess this is due to reduce the polygon count for the RTRT)
- Edges flipping over on camera pans as well as faces being clipped/too close to the camera - that really annoyed me, when watching it the first time
Don't get me wrong. it's a really great demo, however I'm missing the more "artistic" feel that you guys have had in many of the recent years demos.
Worthy winner? Hmm... difficult, those explosions look good and was the best effect in the compo - even with a wall of midrange guitars, which I don't really appreciate (yes, exactly the same way that some people do not like drum'n'bass or other specific sounds and genres :) ) |
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added on the 2013-04-03
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This might be one of your best PC demos - really digged a lot in this one, except maybe the amount of time that the scrolling geometry stayed on the screen.
Totally great effect with the projected particle ball thing :)
Really well crafted music that fits really good for a typical demo (don't get me wrong, it's meant as a good thing) |
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added on the 2013-04-03
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what disturbs me about this mostly is all those polygons etc clipping in and out of the picture, which is in a huge contrast to the otherwise soothing atmosphere.
Also I find the demo too slow to "kick in" - especially, when seen on the big screen.
Soundtrack is nice, however I'm not really on par with the crickets.
I was more into metamorf ii, because it has more uhm.. "order" of the polygons that drive the visuals :) |
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added on the 2013-04-03
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this: Quote:seriously? you have a high resolution model and you show the BACK OF HER NECK? that's the big sell?
And the color choice in a few scenes, renders them way less enjoyable than they could be: "Elude Presents - it's very close to unreadable, and the "cheesehole in cube scene", which I think is a very cool effect, but it just get to look like some random polygons on the screen, because of the missing background/foreground color contrast.
Also it seemed to run very slow on the compo machine, but as my Amiga HW is currently packed away I cannot check that myself.
I understand the setting of the music, which I find correct, however too many "spooky sounds" was too prominent, when the beat/music was actually playing ("spooky sounds" are fine, especially in breaks). That made me feel that the track was almost one long "spooky sound"
Still a really really great Amiga demo, and part of yet a memorable Amiga demo compo during Easter. |
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added on the 2013-04-03
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| The music isn't too bad though ;) |
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added on the 2013-02-13
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| Thank you for this - just thank you! It just underlines the hope and belief one has to "see something cool" from the demoscene again! |
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added on the 2013-02-11
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| meh, soundtrack is fine - I pressed escape around 2 minutes in though - I was simply bored, sorry. Only the music keeps it from a thumbdown |
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added on the 2013-02-04
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| Audio is interesting, however the leads, and especially th detuned synth (mainly the "melody") kind of ruins the track :/ |
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added on the 2013-02-03
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| Not bad at all! Though it is very rough looking and scary colors, but that's a matter of taste I guess. |
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added on the 2013-02-03
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| åååååh lol! |
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added on the 2013-02-02
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| Runs VERY slow, and then I get the same error as Gargaj. |
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added on the 2013-01-02
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Internet memes destroys a bit of the charm in my opinion, still I like the overall idea, and the execution is pretty good. Of course I would also like to see more "real" effects in upcoming demos.
Oh, and approves of pants dropping! :) |
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added on the 2013-01-01
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| Thumbs up to om-nom doors. Generally the demo could benefit from better graphics in many places. Good job on the soundscape, except the white noise sound effect :D |
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added on the 2012-12-08
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| pants off! |
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added on the 2012-12-07
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| well... meh |
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added on the 2012-11-27
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| lol! |
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added on the 2012-11-22
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| fuck yeah! |
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added on the 2012-11-12
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